Emmanuel Leblond
e785dd9dd9
Improve user-friendliness of "return value as function param" pattern in GDExtension API
...
This commit introduce separate types (e.g. GDNativeStringPtr vs GDNativeUninitializedStringPtr)
depending on if the pointed data is already initialized (C++ style where constructor is alway
called when create a variable even if it is to be passed as return value) or not (C style).
On top of that, small changes has been made to `GDNativeInterface` so that it methods are
consistent on using uninitialized return value.
2023-05-15 17:14:57 +02:00
clayjohn
f83a90192f
Revert "Add API for HSL conversion"
...
This reverts commit 0b7fd664c1
.
2023-05-10 17:45:56 -03:00
Rémi Verschelde
0f444f101a
Merge pull request #76661 from bonjorno7/hsl
...
Add API for HSL conversion
2023-05-09 19:28:35 +02:00
Rémi Verschelde
5ade250c7d
Merge pull request #76735 from AThousandShips/natural_cmp
...
Add `naturalcasecmp_to` function to `String`
2023-05-09 17:44:37 +02:00
bonjorno7
0b7fd664c1
Add API for HSL conversion
...
Math ported pretty much 1:1 from https://en.wikipedia.org/wiki/HSL_and_HSV
Style doesn't match the existing HSV code exactly, but should be close enough.
2023-05-09 17:43:10 +02:00
Rémi Verschelde
491a437df5
Merge pull request #76540 from reduz/redo-remote-filesystem
...
Redo how the remote filesystem works
2023-05-08 13:52:51 +02:00
Rémi Verschelde
3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
...
Add ValidatedCall to MethodBind
2023-05-08 13:52:42 +02:00
Juan Linietsky
273a6eeb66
Redo how the remote filesystem works
...
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.
The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.
Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
Ninni Pipping
46a7018e3c
Add `naturalcasecmp_to` function to `String`
...
Functions as a complement to `naturalnocasecmp_to`
2023-05-07 10:17:53 +02:00
Clay John
7a13cf9aeb
Merge pull request #75510 from SilicDev/string_erase
...
Reimplement `String.erase()` as immutable method
2023-05-05 10:03:49 -07:00
SilicDev
6fa4f71ca6
Reimplement String.erase
2023-05-04 00:52:35 +02:00
Juan Linietsky
1c93606e47
Add ValidatedCall to MethodBind
...
* This should optimize GDScript function calling _enormously_.
* It also should simplify the GDScript VM considerably.
NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
2023-04-30 20:01:26 +02:00
Aaron Franke
290b09b36c
Expose `determinant` in Transform2D, rename internal method
2023-04-22 13:44:14 -05:00
Paweł
899da22002
Fix lerp error message
2023-04-21 10:01:59 +02:00
kleonc
7a871212ed
Fix expected argument count in Callable call error text
2023-04-19 16:06:00 +02:00
Haoyu Qiu
6cd8e706fa
Unify descriptions of vector methods
...
* is_equal_approx
* normalize
* length_squared
* posmod
* posmodv
2023-04-14 23:31:33 +08:00
Pedro J. Estébanez
33f674d0f7
Complete support of callables of static methods
2023-04-12 18:12:19 +02:00
bendn
ca0feabbb0
add `hex_decode()` to `String`
2023-04-05 19:44:00 +07:00
bruvzg
d72b563250
Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions.
2023-03-21 15:39:54 +02:00
Yuri Sizov
6f4646c6bf
Merge pull request #74909 from AThousandShips/array_slice
...
Fix `Array.slice()` rounding for `abs(step) != 1`
2023-03-15 14:25:16 +01:00
Ninni Pipping
10f385fb79
Fix `Array.slice()` rounding for `abs(step) != 1`
2023-03-14 15:46:45 +01:00
Ninni Pipping
c8c43997c7
Fix type check for max/min
2023-03-11 15:08:34 +01:00
Ninni Pipping
e6a9e0cdec
Fix Variant hashing for floats
...
Incorrectly hashed floats as single precision
2023-03-08 12:52:50 +01:00
Rémi Verschelde
3863199ab9
Merge pull request #73881 from vnen/max-min-only-for-numbers
...
Make max() and min() global functions only accept numbers
2023-02-25 01:36:19 +01:00
Dmitrii Maganov
c5f7a89b0f
Core: Identity compare objects by id, not by pointers
2023-02-24 23:33:29 +02:00
George Marques
ed81b165eb
Make max() and min() global functions only accept numbers
...
The behavior for those are not well defined for non-numeric arguments.
To avoid confusion the other types are forbidden.
2023-02-24 14:06:11 -03:00
Dmitrii Maganov
9cb2da89d6
GDScript: Fix usage of ints with typed array of floats
2023-02-13 22:06:38 +02:00
Rémi Verschelde
4a2c2170b4
Merge pull request #62921 from cdemirer/fix-variant-in
...
Fix `Variant::in()` error on invalid `evaluate`
2023-02-13 12:59:02 +01:00
cdemirer
44b2747dfd
Fix `Variant::in()` error on invalid `evaluate`
2023-02-13 12:37:41 +01:00
Gilles Roudière
a825f955ab
Make sure Variant is not implicitely cast when using operator[]
...
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2023-02-13 10:50:22 +01:00
Dmitrii Maganov
8400308ab3
GDScript: Fix can_reference check for typed arrays
2023-02-06 22:00:16 +02:00
Rémi Verschelde
bbff9fd7a4
Merge pull request #71786 from raulsntos/dotnet/array
...
Sync C# Array with Core
2023-02-04 00:24:06 +01:00
George Marques
5fc7918594
GDScript: Improve usability of setter chains
...
- Consider PackedArrays non-shared since they are copied on C++/script
boundaries.
- Add error messages in the analyzer when assigning to read-only
properties.
- Add specific error message at runtime when assignment fails because
the property is read-only.
2023-02-02 10:20:35 -03:00
Rémi Verschelde
394bb0ee2b
Fix various typos with codespell
...
Finally do the childs -> children rename too.
2023-02-01 08:45:41 +01:00
Dmitrii Maganov
5909f9f075
GDScript: Fix issues with typed arrays
2023-01-31 11:54:41 +02:00
bruvzg
5aa87ccc03
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 14:23:31 +02:00
Raul Santos
54f8fb010c
Sync C# Array with Core
...
- Add `AddRange` method.
- Add `Fill` method.
- Add `Max` and `Min` methods.
- Add `PickRandom` method.
- Add `Reverse` method.
- Add `RecursiveEqual` method.
- Add `Sort` method.
- Add `Slice` and `GetSliceRange` methods.
- Add `IndexOf` overload that takes an index parameter.
- Add `LastIndexOf` method.
- Add `BinarySearch` method.
- Add/update documentation.
2023-01-30 05:41:53 +01:00
Rémi Verschelde
9d555f5c68
Merge pull request #62499 from fire/gltf-binary-img-compression
...
Handle gltf binary images
2023-01-27 11:35:55 +01:00
K. S. Ernest (iFire) Lee
39922d7167
Handle gltf binary
...
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ]
Enable compressed mip maps from Basis Universal for faster compressions.
Increase the quality of Basis to avoid corruption.
To keep compatibility use the first mip of the previous internal Godot format.
Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use.
2023-01-27 02:02:02 -08:00
Dmitrii Maganov
abe6d67232
GDScript: Fix test for read-only state of constants
2023-01-27 05:28:08 +02:00
Adam Scott
37248d7c87
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`
2023-01-25 10:46:21 -05:00
Jan Haller
15686ca786
Fix bind " convergence_dist" containing space
2023-01-23 20:07:59 +01:00
kobewi
615c517034
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
Raul Santos
97610c8bfc
Add property usage to array indexer
...
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation.
2023-01-19 14:22:11 +01:00
Rémi Verschelde
4005fc4b8d
Merge pull request #71279 from vonagam/fix-iterator-number-type
...
GDScript: Fix typing of iterator in for loop
2023-01-16 22:21:26 +01:00
Raul Santos
7560340ef6
Rename `center` method to `get_center` in Plane.
2023-01-15 17:18:50 +01:00
Dmitrii Maganov
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
Rémi Verschelde
c2790ec2b9
Merge pull request #68450 from KoBeWi/bracket_escapist
...
Allow to escape closing brackets in CFG tags
2023-01-12 21:53:15 +01:00
Juan Linietsky
33d3b7eea7
Fix Callable call error reporting.
...
* Fix potential crash when using bind in `Variant::get_callable_error_text()`
* Properly compute bound arguments so they can be properly shown.
* Add a function to obtain the actual bound arguments.
2023-01-10 13:56:27 +01:00
Rémi Verschelde
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
...
GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00