Juan Linietsky
acf0f6c8a7
GIProbes working.
2020-02-11 12:03:20 +01:00
Juan Linietsky
4aea9f74e6
Rewritten StreamTexture for better code reuse, added basis universal support
2020-02-11 12:02:36 +01:00
Juan Linietsky
6deffa62fb
Several fixes to 3D rendering, and multimesh implementation.
2020-02-11 12:01:22 +01:00
Juan Linietsky
c613ead5fa
Added a spinlock template as well as a thread work pool class.
...
Also, optimized shader compilation to happen on threads.
2020-02-11 11:53:29 +01:00
Rémi Verschelde
6fb6405408
Merge pull request #36072 from RandomShaper/imvu/configfile_parse
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Add ConfigFile::parse()
2020-02-11 09:21:45 +01:00
Rémi Verschelde
0ead0eeabb
Merge pull request #35301 from Calinou/improve-console-error-logging
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Improve the console error logging appearance
2020-02-10 11:16:01 +01:00
Pedro J. Estébanez
e5bd3b707f
Add ConfigFile::parse()
2020-02-10 11:12:33 +01:00
Marcel Admiraal
f0db13502a
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
Marcel Admiraal
5af3b4ca27
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
Haoyu Qiu
a7368a519e
Fixes leak when importing zip in AssetLib
2020-01-22 09:34:18 +08:00
Rémi Verschelde
79aaafc686
Merge pull request #35408 from Faless/ws/fix_packet_count
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Fix MultiplayerAPI crash when peer implementation misbehave.
2020-01-21 21:06:11 +01:00
Fabio Alessandrelli
50f1b035b8
Fix MultiplayerAPI crash when peer impl misbehave.
...
Also fix WebSocketMultiplayer::get_available_packet_count() return value
when peer is not configured to use the multiplayer API.
2020-01-21 20:46:32 +01:00
Rémi Verschelde
11260fb87f
Merge pull request #35345 from timothyqiu/pck-packer-leak
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Fixes leak when calling PCKPacker::pck_start multiple times
2020-01-20 07:00:11 +01:00
Haoyu Qiu
07941178f0
Fixes leak when pck_start multiple times
2020-01-20 12:16:37 +08:00
Haoyu Qiu
aca0b2a459
Fixes XMLParser leak when open multiple times
2020-01-20 11:29:14 +08:00
Fabio Alessandrelli
534bf89976
PacketPeer use heap buffer for var encoding.
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Used to allocate in stack (via alloca) which causes crashes when trying
to encode big variables.
The buffer grows as needed up to `encode_buffer_max_size` (which is
8MiB by default) and always in power of 2.
2020-01-19 11:49:10 +01:00
Hugo Locurcio
580b8cc012
Improve the console error logging appearance
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This makes secondary information less visually prominent
to improve overall readability.
Various loggers were also tweaked for consistency.
2020-01-19 00:24:17 +01:00
George Marques
3718f8f592
GDScript: Validate object instance on `is` operation
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Avoids crashes on debug mode. Instead it now breaks the execution and
show the error in-editor. Will still crash on release.
Also add a similar check to Marshalls to ensure the debugger doesn't
crash when trying to serialize the invalid instance.
2020-01-09 13:59:33 -03:00
Tomasz Chabora
97273ce378
Check if resource exists before loading
2020-01-08 15:24:43 +01:00
Joost Heitbrink
dc61323b2c
PCK: Set VERSION_PATCH in header, factor out header magic
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Unify pack file version and magic to avoid hardcoded literals.
`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00
Rémi Verschelde
3cbfb11460
MultiplayerAPI: Fix disconnect errors when passing invalid peer
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Fixes #34634 .
2020-01-03 13:34:54 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Fabio Alessandrelli
cbc772d696
Fix buffers size calculation in PacketPeerStream.
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The calculation used to be wrong when exactly at a power of 2.
`nearest_shift` always return the "next" power of 2
`nearest_shift(4) == 3 # 2^3 = 8`.
On the other hand `next_power_of_2` returns the exact value if that
value is a power of 2 (i.e. `next_power_of_2(4) == 4`).
I.e. :
```
WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4)));
// WARNING: ... : 4 8
```
Is this by design?
2019-12-22 15:35:44 +01:00
Fabio Alessandrelli
9269d6be32
UDP sockets broadcast is now disabled by default.
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Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
2019-12-14 17:48:16 +01:00
Fabio Alessandrelli
ab1bfb9007
NetSocket set_broadcast_enabled returns Error enum
2019-12-10 12:11:52 +01:00
Hugo Locurcio
fe06966181
Make some arguments in PCKPacker methods optional
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Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Rémi Verschelde
95242b7faf
ResourceLoader: Add language code matching for localized resources
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Near matching was not implemented like in TranslationServer, so a
resource remapped for 'ru' (but not 'ru_RU') would not be used as
fallback if the system locale was 'ru_RU'.
Fixes #34058 .
2019-12-04 16:53:40 +01:00
Fabio Alessandrelli
6f38aeef52
Merge pull request #33640 from mewin/http_head_request
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Fix HTTP HEAD requests
2019-12-01 05:50:33 +01:00
Patrick Wuttke
2cd68a2566
do not wait for response body when making a HEAD request
2019-11-26 14:17:34 +01:00
Rémi Verschelde
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
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Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e
Add download_chunk_size property to HTTPRequest.
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This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Fabio Alessandrelli
9b2073aa97
Merge pull request #33652 from Black-Cat/http-client-fix
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Fix HTTPClient::poll crash when connection set to null
2019-11-23 10:15:45 +01:00
Artem Burjachenko
b73073ae36
Fix HTTPClient::poll crash when connection set to null
2019-11-23 11:06:14 +04:00
Rafał Mikrut
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
Fabio Alessandrelli
198af06ff6
MultiplayerAPI cleanup cache when peer disconnects
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We used to only cleanup path_get_cache and not path_send_cache causing
issues when a peer disconnects and then reconnects with the same ID.
2019-10-25 18:03:58 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
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Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
qarmin
2bc7f9e545
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03 19:45:41 +02:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
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TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp
2019-09-25 23:45:32 +01:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
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Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
b94460b328
Merge pull request #32032 from nekomatata/encrypted-file-get-path
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Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-23 09:32:58 +02:00
qarmin
50be65bf43
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
Damian Day
748c9bc205
TCP is_connected_to_host comparison error
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We was returning true when the state was not connected, so we would never return true when the state was connected.
2019-09-21 02:18:46 +01:00
PouleyKetchoupp
afe34344a6
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-07 19:22:33 +02:00
jfons
8244f535cd
Add network profiler
2019-09-05 09:48:36 +02:00