Markus Sauermann
9a9f86ec12
Fix event transform in ViewportContainer
2022-04-04 22:34:49 +02:00
Rémi Verschelde
20e4fa2ccc
Merge pull request #59838 from keptsecret/3x_fix_filedialog_user_data_access
2022-04-04 21:48:01 +02:00
Rémi Verschelde
5f9ae5e936
Merge pull request #59868 from m4gr3d/update_default_display_scale
2022-04-04 19:31:59 +02:00
Fredia Huya-Kouadio
3ba0508f79
Update the editor display scale based on the device's scaled density
2022-04-04 04:18:56 -07:00
Rémi Verschelde
21c3048397
Add missing argument names in bindings
2022-04-04 12:56:59 +02:00
Ricardo Buring
887a5cd4f9
SpaceBullet::recover_from_penetration: skip compound shapes without child shapes
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Before, this case would incorrectly get caught as an error, causing an
early return, in particular skipping other possibly relevant shapes.
2022-04-04 11:07:57 +02:00
Rémi Verschelde
e03f50acd6
Merge pull request #59857 from timothyqiu/editor-missing-check-icons
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[3.x] Add missing `CheckBox` & `CheckButton` editor icons
2022-04-04 09:34:34 +02:00
Rémi Verschelde
1183abfb79
Merge pull request #59848 from rburing/estimate_agent_radius_inside_tree
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[3.x] `NavigationObstacle2D`: estimate agent radius only when configured to do so
2022-04-04 09:25:14 +02:00
Rémi Verschelde
1ad7999ce2
Merge pull request #59846 from Scony/fix-debug-navmesh-errors-3.x
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Fix debug navmesh errors
2022-04-04 09:24:36 +02:00
Haoyu Qiu
1136a9b58a
Add missing CheckBox & CheckButton editor icons
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Co-authored-by: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-04 12:15:46 +08:00
Ricardo Buring
21580f94ad
NavigationObstacle2D: estimate agent radius only when configured to do so
2022-04-03 22:11:44 +02:00
Pawel Lampe
fad77ecc39
Fix debug navmesh errors, fixes #59845
2022-04-03 21:47:20 +02:00
keptsecret
c69689ab5a
fix unable to change directory in user access mode
2022-04-03 11:22:01 -04:00
ConteZero
6188e427b4
Fix Copy Selection on editor_log
2022-04-03 16:38:55 +02:00
Ellen Poe
a5f9e1ce18
Merge pull request #59829 from RandomShaper/fix_null_stream_crash_3.x
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[3.x] Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 05:40:54 -07:00
Pedro J. Estébanez
9e2d5120c1
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 12:52:17 +02:00
ConteZero
57b616fb21
Fix Right-Click clearing selection
2022-04-03 10:18:12 +02:00
Pawel Lampe
3035b9c44c
Fix navmesh baking, fixes #57148
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- improved mesh data calculation from standalone static colliders so that no
VisualServer calls are performed - and thus no VS mutexes need to
be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-02 23:20:41 +02:00
Rémi Verschelde
fa9b77dbe3
Merge pull request #59813 from Calinou/project-manager-default-env-newlines
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Add missing newlines to the generated `default_env.tres` in new projects
2022-04-02 21:54:02 +02:00
Rémi Verschelde
20a0463bd9
Merge pull request #59814 from vnen/type-info-release-3.x
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Fix argument type generation with typed method binds
2022-04-02 21:53:40 +02:00
George Marques
f0ca73892a
Fix argument type generation with typed method binds
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It needs to generate the types, not only set the argument count.
2022-04-02 14:32:01 -03:00
Hugo Locurcio
053b54b67c
Add missing newlines to the generated `default_env.tres` in new projects
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This prevents unnecessary whitespace changes in VCS diffs when saving
a scene for the first time in a new project.
2022-04-02 18:41:15 +02:00
Rémi Verschelde
99c07c92eb
Merge pull request #59793 from vnen/type-info-release-3.x
2022-04-02 00:08:47 +02:00
George Marques
663978e8ba
GDScript: Properly check type info in release builds
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This makes sure native methods and properties have the actual type
checked to compare for compatibility and inference.
2022-04-01 18:20:37 -03:00
George Marques
226103d166
Enable type information on release
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This is needed for GDScript (and potentially other scripting languages)
to properly identify type errors and avoid mismatch between release and
debug versions.
This increases the release bynary size by about 889 KiB.
2022-04-01 18:20:33 -03:00
Yuri Rubinsky
385515431b
Merge pull request #59775 from Chaosus/shader_fix_3.x
2022-04-01 21:37:47 +03:00
Rémi Verschelde
4ecb9ccb9c
Merge pull request #59789 from timothyqiu/get-atom-name
2022-04-01 16:59:40 +02:00
Rémi Verschelde
39346f81f2
Merge pull request #59778 from Pineapple/audio-channels-count-change-crash-fix
2022-04-01 16:34:03 +02:00
Haoyu Qiu
bccd23f4bf
Fix memory leak when handling Linux primary clipboard
2022-04-01 21:55:53 +08:00
Bartłomiej T. Listwon
df39e0f472
Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.)
2022-04-01 10:45:42 +02:00
Rémi Verschelde
fce09f19dc
Merge pull request #58209 from Scony/fix-navi-get-simple-path
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Fix `get_simple_path` behavior in 2D & 3D
2022-04-01 08:46:54 +02:00
Rémi Verschelde
4078862977
Merge pull request #59772 from timothyqiu/i18n-theme-props-3.x
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[3.x] Extract theme property names for localization
2022-04-01 08:42:24 +02:00
Yuri Roubinsky
b5c5c2d52b
Fix shader crashing when attempting to access length() at global space
2022-04-01 08:44:57 +03:00
Haoyu Qiu
f9da6f6978
Extract theme property names for localization
2022-04-01 11:35:02 +08:00
Rémi Verschelde
4feee76c8e
Merge pull request #59767 from ConteZero/window_unmaximize
2022-03-31 23:57:37 +02:00
Rémi Verschelde
bac58e898e
Merge pull request #59713 from Calinou/doc-canvasitem-top-level-3.x
2022-03-31 23:19:10 +02:00
ConteZero
59fb6c9ef0
Fix X11 is_window_maximized
2022-03-31 23:10:32 +02:00
Rémi Verschelde
714472d6d6
Merge pull request #59715 from Calinou/doc-vertex-lighting
2022-03-31 19:16:07 +02:00
Rémi Verschelde
5c0dccace9
Merge pull request #59413 from ellenhp/preinstance-audio-streams
2022-03-31 18:49:05 +02:00
Hugo Locurcio
4e6dfac969
Improve documentation related to 3D material vertex lighting
2022-03-31 18:11:18 +02:00
Ellen Poe
027546ee8a
[3.x] instance audio streams before AudioServer::lock call
2022-03-31 08:48:36 -07:00
Rémi Verschelde
8f06d8653c
Merge pull request #59724 from timothyqiu/custom-viewport
2022-03-31 16:17:56 +02:00
Haoyu Qiu
b89befe173
Fix crash when using Camera2D::set_custom_viewport()
2022-03-31 16:42:14 +08:00
Hugo Locurcio
196c4fff13
Clarify what `set_as_toplevel()` does in CanvasItem
2022-03-31 02:07:16 +02:00
Rémi Verschelde
383f79e4f1
Merge pull request #59668 from timothyqiu/strip-feature-tag-3.x
2022-03-30 16:06:56 +02:00
Rémi Verschelde
8f2b484817
Merge pull request #59179 from Calinou/occluder3D-add-editor-icons-3.x
2022-03-30 16:03:37 +02:00
Haoyu Qiu
14c13f7c4a
Strip feature tag manually when extracting property paths
2022-03-30 20:28:57 +08:00
Rémi Verschelde
70aaad769b
Merge pull request #59690 from timothyqiu/missing-extract-3.x
2022-03-30 13:48:46 +02:00
Haoyu Qiu
79d3fc5319
Add more patterns for property path extraction
2022-03-30 18:21:24 +08:00
Rémi Verschelde
3c0d32562b
Merge pull request #59606 from m4gr3d/fix_low_processor_mode_3x
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[3.x] Fix flickering issues with low processor mode on Android
2022-03-29 22:51:32 +02:00