clayjohn
505d469e50
Remove extra exposure multiply in FXAA
2020-10-24 13:11:27 -07:00
Rémi Verschelde
a03af876d1
Merge pull request #43034 from akien-mga/3.2-ci-android
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CI: Refactor Android workflow, use pre-installed SDK and NDK
2020-10-23 14:37:50 +02:00
Rémi Verschelde
da9ef8993d
Merge pull request #43019 from mateosss/3.2
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[3.2] Quickfix for misleading editor message when redeclaring variables
2020-10-23 14:30:02 +02:00
Rémi Verschelde
2d821cab2b
CI: Refactor Android workflow, use pre-installed SDK and NDK
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No need to waste time downloading all this when it's readily available :)
Also use the official action to setup Java 8.
Also build both architectures (armv7 and arm64v8) and generate the APK,
so we can upload it.
Remove now unused and outdated `misc/ci/android-tools-linux.sh`.
(cherry picked from commit 5f19e1d571
)
2020-10-23 13:27:44 +02:00
Mateo de Mayo
edb79e584a
Fix misleading editor message when redeclaring variables
2020-10-22 18:32:34 -03:00
Marcus Brummer
69b99ba9cb
Improve rotation gizmo
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Hide the back sides of the rotation gizmo circles and add a white
outline for better visualization of the rotation "sphere".
This is a 3.2 backport of @JFons work on the master branch; all credit
goes to him.
2020-10-22 22:05:50 +02:00
Rémi Verschelde
db422017a3
Merge pull request #42990 from lawnjelly/legacy_poly_fix
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Reverting changes to legacy polys and generic prims
2020-10-22 16:23:52 +02:00
Rémi Verschelde
8db6ee27c0
Merge pull request #43002 from akien-mga/3.2-ci-sync
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CI: Sync configuration with master branch
2020-10-22 15:34:50 +02:00
Rémi Verschelde
3ebd5a2301
CI: Sync configuration with master branch
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- Factors out common arguments in SCONSFLAGS
- Upload artifacts
- Disable debug symbols for release templates
2020-10-22 14:04:37 +02:00
lawnjelly
debda7f411
Reverting changes to legacy polys and generic prims
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Due to my less than eagle-like view over these functions I had assumed they were passing in a single buffer input for the changes to make buffer uploading more efficient. They aren't, which is less than ideal.
So these particular changes should be reverted. When I have some more time I'll see whether the API for these calls can be changed, because as is the multiple glSubBufferData calls could be causing stalls on some hardware.
2020-10-22 10:01:25 +01:00
Rémi Verschelde
438e4f1e1a
Merge pull request #42981 from lyuma/command_queue_fix_3.2
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[3.2] Backport Command queue fix
2020-10-22 09:55:49 +02:00
Lyuma
f994666bbe
core/command_queue_mt: Fix crash/hang when buffer fills up
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This patch fixes two related issues. One is the race condition in issue #42107..
The other is a crash which happens when the reader is lapped near the end of the buffer.
Backport of 48e8da4
to 3.2
2020-10-21 16:39:54 -07:00
Lyuma
074a098df6
core/command_queue_mt: Customizable size
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Partial backport of 9f654b4
to 3.2
2020-10-21 16:39:52 -07:00
Rémi Verschelde
2e073ecbea
Merge pull request #42927 from lawnjelly/octree_default
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Change render octree balance default
2020-10-21 10:19:34 +02:00
Rémi Verschelde
56a0981ad6
Merge pull request #42955 from bruvzg/ios_sdk_osxcross
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[3.2] Disable iOS SDK version check on osxcross.
2020-10-21 08:13:08 +02:00
bruvzg
df6ea27ab3
[3.2] Disable iOS SDK version check on osxcross.
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Currently, osxcross `xcrun` supports only macOS SDKs.
2020-10-21 07:56:05 +03:00
Hugo Locurcio
2dbc329704
Add a debanding property to Viewport for GLES3
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It can be enabled in the Project Settings
(`rendering/quality/filters/use_debanding`). It's disabled
by default as it has a small performance impact and can make
PNG screenshots much larger (due to how dithering works).
As a result, it should be enabled only when banding is noticeable enough.
Since debanding requires a HDR viewport to work, it's only supported
in the GLES3 backend.
2020-10-20 19:07:15 +02:00
Rémi Verschelde
150f9ce807
Merge pull request #42009 from Calinou/theme-node-type-3.2
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Rename the `type` parameter to `node_type` in Theme and Control (3.2)
2020-10-20 15:58:41 +02:00
Rémi Verschelde
ec10141fd2
Merge pull request #42006 from Calinou/add-fxaa-3.2
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Add fast approximate antialiasing (FXAA) to Viewport
2020-10-20 15:48:45 +02:00
Rémi Verschelde
3b4005026d
Merge pull request #42593 from bruvzg/ios_sdk_ver_check
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[3.2] Add iOS SDK version check.
2020-10-20 15:12:59 +02:00
Rémi Verschelde
0237d42809
Merge pull request #42547 from neikeq/3.2-rework-csharp-build-panel
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[3.2] C#: Re-work solution build output panel
2020-10-20 15:12:30 +02:00
Rémi Verschelde
0181819339
Merge pull request #42773 from bruvzg/macos_inertia_32
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[macOS, 3.2] Suppress momentum scrolling after key press.
2020-10-20 15:11:02 +02:00
Rémi Verschelde
e78fbd94e5
Merge pull request #42852 from naithar/fix/in-app-store
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[3.2] [iOS] InAppStore fixes
2020-10-20 15:09:41 +02:00
Rémi Verschelde
da4f778410
Merge pull request #42936 from timothyqiu/error-return
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3.2: Fixes crash after using enums in export variables
2020-10-20 15:07:29 +02:00
Hugo Locurcio
af45c97652
Add fast approximate antialiasing (FXAA) to Viewport
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This backports FXAA from the `master` branch.
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-10-20 14:54:52 +02:00
Rémi Verschelde
eefb417614
Merge pull request #42935 from akien-mga/3.2-ci-server
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CI: Add Linux headless/server builds
2020-10-20 14:52:31 +02:00
Rémi Verschelde
759f3ca4cf
CI: Add Linux headless/server builds
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Adapted from linux_builds.yml.
2020-10-20 13:47:53 +02:00
Rémi Verschelde
9de391e9a7
Merge pull request #42932 from lawnjelly/rast_dummy_sync
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Resync RasterizerDummy to Rasterizer
2020-10-20 13:47:18 +02:00
Rémi Verschelde
04fb41a0f3
Merge pull request #42531 from BastiaanOlij/add_get_native_handle
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Add get native handle
2020-10-20 13:27:07 +02:00
lawnjelly
a63d8aa634
Resync RasterizerDummy to Rasterizer
2020-10-20 11:59:13 +01:00
Haoyu Qiu
82900e54ea
Fixes crash after using enums in export variables
2020-10-20 18:41:41 +08:00
Bastiaan Olij
1ea7358405
Add get_native_handle to OS
2020-10-20 20:23:37 +11:00
lawnjelly
10cdfda894
Change render octree balance default
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Another bug in the octree has been discovered which can cause flickering in rare circumstances : #42895
For safety until this is fixed properly this PR reverts the default state of the octree to match the old behaviour, which doesn't appear exhibit the bug (or at least not as readily).
2020-10-20 08:49:52 +01:00
Rémi Verschelde
f442dc062a
Merge pull request #42056 from Yetizone/negative_lights_behavior
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tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
2020-10-19 22:40:24 +02:00
Rémi Verschelde
a239894827
Merge pull request #42902 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 5th batch
2020-10-19 22:14:05 +02:00
Juan Linietsky
388ebfb498
Merge pull request #41629 from JFonS/disable_baked_lights
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Disable lights for objects with baked lighting
2020-10-19 14:12:50 -03:00
Rémi Verschelde
311bdbc16c
doc: Sync classref with current source
2020-10-19 17:13:30 +02:00
Rémi Verschelde
4028414e0e
Revert "Made toplevel a property for Node3D and CanvasItem"
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This reverts commit a726d011d5
.
2020-10-19 16:58:56 +02:00
Rémi Verschelde
4287af5148
doc: Make docs.godotengine.org links point to 3.2 branch
2020-10-19 16:10:01 +02:00
Aaron Franke
069ed4ec63
Link to demos from within the class reference
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(cherry picked from commit 439be614f4
)
2020-10-19 16:10:01 +02:00
Gabriel Van Eyck
5b9c16a324
Keep 'Editor Description' metadata when changing a Node's type
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Also copy edit group/lock when replacing a Node3D
(cherry picked from commit a22275c8a2
)
2020-10-19 16:10:01 +02:00
Aaron Franke
730d42d8a4
Add GetStringFromUTF8 and GetStringFromASCII
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(cherry picked from commit 029de52001
)
2020-10-19 16:10:01 +02:00
Tomasz Chabora
d9bd61508b
Document that setting node name will remove @s
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(cherry picked from commit 02ce2f4bb9
)
2020-10-19 16:10:01 +02:00
Hugo Locurcio
8c6a5b06a2
Clarify that `MultiMesh.set_instance_color()` multiplies vertex colors
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This closes https://github.com/godotengine/godot-docs/issues/4273 .
(cherry picked from commit 6975bd106a
)
2020-10-19 16:10:01 +02:00
Pedro J. Estébanez
aea87e9353
Fix application of window in FFT
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(cherry picked from commit 257ba4a7fb
)
2020-10-19 16:10:00 +02:00
Hugo Locurcio
8d445f3f9f
Link the Random number generation tutorial in the class reference
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(cherry picked from commit 802c1e4df1
)
2020-10-19 16:10:00 +02:00
Fabio Alessandrelli
7a0710f91a
EditorNode now copies all drag and dropped files.
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The editor used to only copy drag-dropped files in the File System pane
if the given file was a valid resource, or had a specific file format
(ttf, otf).
With this PR, all drag and dropped files are copied instead, no matter
their extension.
(cherry picked from commit 410b324740
)
2020-10-19 16:10:00 +02:00
Haoyu Qiu
9119560d4d
Fixes HTTPClient::poll crash after connection is self-assigned
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(cherry picked from commit 8226cee8d8
)
2020-10-19 16:10:00 +02:00
volzhs
78143ee93e
Respect Tree.set_icon_max_width size for drawing selection box
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(cherry picked from commit cac4fedb2a
)
2020-10-19 16:10:00 +02:00
Tomasz Chabora
cd23be5da7
Bind missing constant in VisualScriptPropertyGet
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(cherry picked from commit aadc8d54a4
)
2020-10-19 16:09:59 +02:00