Fabio Alessandrelli
6b9ec810c6
Implement get_peer_[address|port] in ENet/WSServer
...
Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to
WebSocketServer.
2018-04-12 12:30:51 +02:00
Fabio Alessandrelli
2e078142a0
Websocket client SSL support
2018-04-03 20:13:57 +02:00
Poommetee Ketson
ff070de986
s/2017/2018/g for gles2, websocket, linux appdata
2018-03-21 16:07:51 +07:00
Fabio Alessandrelli
982fa59126
Remove unneeded and problematic minilex.c from lws.
...
We don't need it, it's used upstream to test the lexical parser
2018-03-01 16:43:42 +01:00
Fabio Alessandrelli
659c62ee33
Use Prepend instead of Append for mbedTLS include
...
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-28 20:02:16 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
...
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
George Marques
a2ef49f8b9
Websocket module properly recognize UWP (by @vnen)
2018-02-20 15:11:50 +01:00
Fabio Alessandrelli
bd3c27ba78
Allow building with system wide mbedtls on X11
...
Using builtin_mbedtls=yes is still the default as many distributions
do not ship with mbedtls included.
2018-02-14 01:34:25 +01:00
Fabio Alessandrelli
34b9fc3022
lws module now uses mbedtls as OpenSSL replacement
2018-02-14 01:26:23 +01:00
Fabio Alessandrelli
658d71c3b9
Relicense module to the wondeful Godot community!
2018-02-06 14:10:13 +01:00
Fabio Alessandrelli
6a644d3ee1
Add websocket module.
...
Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
2018-02-06 14:10:13 +01:00