Commit Graph

9130 Commits

Author SHA1 Message Date
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
8901e8776a
Merge pull request #90587 from clayjohn/reversez-shader-warn
Warn users when assigning `VERTEX` directly to `POSITION` due to compatibility breakage from Reverse Z changes
2024-04-16 13:30:47 +02:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
kobewi
dce4a3e4c2 Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
Haoyu Qiu
8d1cb7e74c Add project setting for root node auto translate mode 2024-04-16 11:02:04 +08:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.

The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
kobewi
49e69fabba Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Haoyu Qiu
48f1e5b561 Don't store deprecated auto-translate property 2024-04-15 14:23:24 +08:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Michael Alexsander
7c75355541
Remove Popup's unused "panel" style 2024-04-13 15:18:12 -03:00
A Thousand Ships
d8cd7b2f9f
[Doc] Fix incorrect reference to input_pickable 2024-04-13 15:44:14 +02:00
Silc Lizard (Tokage) Renew
78a5ef4158 replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
clayjohn
2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
Add navigation path simplification
2024-04-12 11:16:47 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw() output can be seen in the OS terminal
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14 Improve custom_minimum_size description 2024-04-11 11:34:43 +02:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI 2024-04-10 18:49:02 +02:00
Rémi Verschelde
fa1164343b
Merge pull request #90460 from Gamepro5/master
Surface normals are not the same thing as collision normals for `move_and_slide()`
2024-04-10 14:22:40 +02:00
Rémi Verschelde
9c5e968bbc
Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
2024-04-10 14:22:29 +02:00
Rémi Verschelde
d899558bbc
Merge pull request #90407 from Calinou/doc-softbody3d-wind
Document Area3D wind properties only affecting SoftBody3D
2024-04-10 14:22:12 +02:00
Rémi Verschelde
d68e04d0f5
Merge pull request #90389 from Krigu/update_documentation_for_camera_server_ios
Doc: Add hint for required ios camera plugin in CameraServer documentation
2024-04-10 14:22:08 +02:00
Rémi Verschelde
4b82e90f86
Merge pull request #90056 from lyuma/get_skin_reference
Expose `MeshInstance3D.get_skin_reference` and add docs
2024-04-10 14:22:04 +02:00
Lyuma
2854d0a7ca
Expose MeshInstance3D.get_skin_reference and add docs 2024-04-10 14:12:25 +02:00
clayjohn
c0d0bdc160
Clarify bounce and reflect docs and update param names 2024-04-10 14:07:08 +02:00
Gamepro5
4799459e15 Surface normal is not correct 2024-04-09 19:30:57 -07:00
ajreckof
248e5bfba2
Revert what needs to be reverted 2024-04-10 09:49:30 +08:00
Hugo Locurcio
840d860f88
Document Area3D wind properties only affecting SoftBody3D 2024-04-10 00:06:27 +02:00
Rémi Verschelde
f8ca571efe
Merge pull request #84043 from dalexeev/gds-fix-unsafe-cast-warning
GDScript: Fix `UNSAFE_CAST` warning
2024-04-09 22:24:55 +02:00
Christian Feuz
1ad39e1329 Added hint for required ios camera plugin in CameraServer documentation 2024-04-09 21:59:42 +02:00
Rémi Verschelde
9cba6ec216
Merge pull request #89491 from thimenesup/compute_dispatch_indirect
Expose bindings to compute dispatch indirect of rendering device
2024-04-09 10:42:22 +02:00
kkoang
3286e191f3
doc: Use Signal.emit instead of emit_signal in Object examples 2024-04-09 10:35:15 +02:00
Rémi Verschelde
ec773fdc61
Merge pull request #90396 from kleonc/rendering-server-instance-set-transform-document-it-is-global
Fix `RenderingServer.instance_set_transform` docs saying it's not global
2024-04-08 21:56:12 +02:00
thimenesup
8017c8cf21 Expose bindings to compute dispatch indirect rendering device 2024-04-08 20:46:53 +02:00
kleonc
01b029f0a5 Fix RenderingServer.instance_set_transform docs saying it's not global 2024-04-08 18:47:29 +02:00
Micky
328b00774b Use [codeblock lang=text] more often in class ref 2024-04-08 16:17:50 +02:00
A Thousand Ships
23782b898b
Add further details on properties returning Packed*Array 2024-04-08 11:35:27 +02:00
Rémi Verschelde
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
Rémi Verschelde
e52ffba3c1
Merge pull request #90307 from emmanuel-ferdman/wip
Update the location of editor theme
2024-04-08 11:21:21 +02:00
Rémi Verschelde
1aeb7b9aa2
Merge pull request #90254 from Gamepro5/patch-1
Specify that `get_floor_normal()` does not return the surface normal
2024-04-08 11:21:14 +02:00
Rémi Verschelde
ab39f4ce6c
Merge pull request #90096 from AdriaandeJongh/improve-y-sort-description
[Doc] Improve description of `y_sort_enabled`
2024-04-08 11:20:53 +02:00
Rémi Verschelde
d5f0120959
Merge pull request #90072 from AThousandShips/vec_cross_doc
[Doc] Clarify the behavior of `Vector2/3.cross` and mention parallel vectors
2024-04-08 11:20:50 +02:00
Rémi Verschelde
8f1b5d68f1
Merge pull request #90039 from AThousandShips/load_relative_note
[Doc] Document loading behavior with relative paths
2024-04-08 11:20:40 +02:00
Rémi Verschelde
1b84421c9b
Merge pull request #89608 from AThousandShips/format_doc_fix
[Doc] Clarify behavior of `String.format` with keys in replacements
2024-04-08 11:20:13 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Rémi Verschelde
c50dc9b6dd
Merge pull request #87244 from Mickeon/documentation-SliderJoint3D-missing
Add missing descriptions for SliderJoint3D's `param` methods
2024-04-08 11:19:47 +02:00
Rémi Verschelde
6f6e8b15ce
Merge pull request #87082 from Mickeon/documentation-RenderingDevice-dynamic_state
Add descriptions to a few RenderingDevice's PipelineDynamicStateFlags
2024-04-08 11:19:42 +02:00