Rémi Verschelde
bc6ea71771
Merge pull request #50063 from nekomatata/more-accurate-move-and-slide
...
Make move_and_slide collision detection more accurate
2021-07-13 20:41:09 +02:00
Sergey Minakov
aa321f0a24
[iOS] Fix plugin configuration loading
...
Clear ConfigFile parameter before loading new file.
Ignore duplicate input plist keys
2021-07-13 21:30:19 +03:00
George Marques
7bc52e56c0
Merge pull request #50056 from Blackiris/fix-in-operator
...
Fix 'in' operator to check if an object member exists
2021-07-13 14:25:42 -03:00
Juan Linietsky
e2a2138d2b
Merge pull request #50402 from reduz/use-specialization-constants
...
Use specialization constants in clustered renderer
2021-07-13 14:15:42 -03:00
Rémi Verschelde
4e4bcbc986
Merge pull request #47604 from christinoleo/master
...
Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor
2021-07-13 19:09:11 +02:00
Rémi Verschelde
79137a0260
Merge pull request #50299 from YeldhamDev/window_wrap_controls_fix
...
Fix `Window`'s `wrap_controls` not actually doing anything
2021-07-13 18:04:33 +02:00
Rémi Verschelde
b61b30e6ff
Merge pull request #50420 from KoBeWi/counter_headers
...
Add header theme type variations to labels
2021-07-13 17:57:03 +02:00
Rémi Verschelde
681b1bb306
Merge pull request #50422 from Faless/js/4.x_memory_initial_32
...
[HTML5] Raise default initial memory to 32 MiB.
2021-07-13 17:02:22 +02:00
Rémi Verschelde
a4af76077a
Merge pull request #50418 from Calinou/fix-to-stop-word-casing
...
Fix casing of the "to" stop word in editor strings
2021-07-13 16:26:21 +02:00
Fabio Alessandrelli
897c906ebf
[HTML5] Raise default initial memory to 32 MiB.
...
The memory was resized in any case during start.
Mitigate Chromium issue:
https://bugs.chromium.org/p/v8/issues/detail?id=11863
Also fix a warning about SAFE_HEAP being a linker only flag.
2021-07-13 15:51:00 +02:00
kobewi
f4b361dd15
Add header theme type variations to labels
2021-07-13 15:42:09 +02:00
Rémi Verschelde
8747f25653
Merge pull request #50381 from reduz/implement-disable-classes
...
Implement the ability to disable classes
2021-07-13 15:31:38 +02:00
Hugo Locurcio
a3fbd68781
Fix casing of the "to" stop word in editor strings
...
This also fixes a C# documentation example that had one of its
strings incorrectly converted.
2021-07-13 15:29:06 +02:00
Rémi Verschelde
b44b277f6f
Merge pull request #50169 from pycbouh/theme-type-variations
2021-07-13 15:13:00 +02:00
Leonardo Christino
8b91828e4f
Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor
2021-07-13 10:03:26 -03:00
reduz
5ad4f26659
Implement the ability to disable classes
...
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
`scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13 09:25:14 -03:00
kobewi
50c63bdc4c
Add set_pressed_no_signal method to BaseButton
2021-07-13 13:57:26 +02:00
Rémi Verschelde
9e0e74e58e
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
@LightningAA, @thebestnom
Thanks to all contributors and donors for making Godot possible!
2021-07-13 13:15:34 +02:00
Rémi Verschelde
f17341d61b
i18n: Sync translations with Weblate
...
(cherry picked from commit 1c840a31a5
)
2021-07-13 13:15:34 +02:00
Rémi Verschelde
aab6dc301c
Merge pull request #50086 from Geometror/label-improve-layout-options
...
Improvements to Label's layout options
2021-07-13 13:10:42 +02:00
Rémi Verschelde
dd27413907
Merge pull request #50412 from timothyqiu/fastlz-decompress
2021-07-13 12:12:46 +02:00
Rémi Verschelde
c7d13f009d
Merge pull request #38078 from Faymoon/master
2021-07-13 11:39:20 +02:00
Rémi Verschelde
a371551533
Merge pull request #47667 from Calinou/assetlib-auto-install-prompt
...
Automatically display the installer after downloading an asset
2021-07-13 11:17:53 +02:00
Rémi Verschelde
51b0aed4b7
Merge pull request #48252 from Calinou/improve-2d-editor-zoom
2021-07-13 10:46:30 +02:00
Faymoon
78ead60372
Let thread func have optional parameter
...
Fixes #38042 .
2021-07-13 10:44:53 +02:00
Haoyu Qiu
ccf292df38
Fix decompression with FastLZ when buffer size is less than 16 bytes
2021-07-13 16:34:45 +08:00
Rémi Verschelde
f2ad067509
Merge pull request #48375 from bowling-allie/discrete-carry-bug
2021-07-13 10:33:34 +02:00
Rémi Verschelde
e2b79e9591
Merge pull request #49291 from NoFr1ends/fix-49262
...
String::format leave passed values untouched
2021-07-13 09:33:46 +02:00
Rémi Verschelde
3adb129a54
Merge pull request #50135 from KoBeWi/ 🌲 .update()
...
Update Tree when modified
2021-07-13 09:03:40 +02:00
Rémi Verschelde
d5cbd6cdb3
Merge pull request #50410 from timothyqiu/similar-msg
...
Merge similar editor strings
2021-07-13 08:44:38 +02:00
Rémi Verschelde
6a47de653a
Merge pull request #50341 from goostengine/vcs-diff-min-size
...
Set minimum size for "Version Control" diff bottom panel
2021-07-13 08:30:06 +02:00
Rémi Verschelde
a766661f6a
Merge pull request #50304 from timothyqiu/memfree-param
...
Fix memfree parameter name
2021-07-13 08:29:47 +02:00
Rémi Verschelde
65486cd15e
Merge pull request #50401 from Calinou/decal-add-node-configuration-warnings
...
Add node configuration warnings for the Decal node
2021-07-13 08:13:21 +02:00
Haoyu Qiu
4383f8a790
Merge similar editor strings
2021-07-13 13:44:52 +08:00
joe
b627fcd2cd
Fix for ambiguous variant error during build on Debian 10(Buster) using clang v7
2021-07-13 03:44:03 +01:00
Lightning_A
b09f681768
Add viewport preview plugin
...
Also includes a minor refactor of TextureEditorPlugin.
2021-07-12 20:04:46 -06:00
Bastiaan Olij
8a29208fc4
Use 32bit instead of 64bit 3D render buffer on mobile
2021-07-13 10:26:28 +10:00
Hugo Locurcio
1bbdc5cc65
Add node configuration warnings for the Decal node
2021-07-13 01:57:59 +02:00
reduz
ad9f606ed8
Use specialization constants in clustered renderer
...
* Keep track of when projector, softshadow or directional sofshadow were enabled.
* Enable them via specializaton constant where it makes sense.
* Re-implements soft shadows.
* Re-implements light projectors.
2021-07-12 20:33:52 -03:00
Yuri Sizov
4ee0e6ddf5
Add type variations to Theme
2021-07-13 02:26:28 +03:00
Rémi Verschelde
fc00a83901
Merge pull request #50262 from nekomatata/convex-hull-simplification
...
Options to clean/simplify convex hull generated from mesh
2021-07-12 22:15:40 +02:00
Rémi Verschelde
30d4732623
Merge pull request #50389 from Chaosus/vs_uniform_ref
...
Auto-set a first compatible uniform on dragging to create a UniformRef (VisualShaders)
2021-07-12 19:24:27 +02:00
Rémi Verschelde
3c0c202bf6
Merge pull request #49725 from EricEzaM/multi-node-picking-fixes
...
Fixes for multi-node editing interactions.
2021-07-12 19:23:13 +02:00
Rémi Verschelde
b218c6785e
Merge pull request #50194 from BastiaanOlij/fix_multiple_reflection_probes
...
Fix indexing of multiple reflection probes
2021-07-12 19:22:47 +02:00
Rémi Verschelde
3bff909237
Merge pull request #50398 from Faless/mp/4.x_networked_rename
...
[Net] NetworkedMultiplayerPeer(s) renames
2021-07-12 19:22:12 +02:00
Fabio Alessandrelli
97e763dddf
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
2021-07-12 16:36:34 +02:00
Fabio Alessandrelli
b31e8530b2
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
2021-07-12 16:36:34 +02:00
Fabio Alessandrelli
88d68346ee
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
2021-07-12 16:36:34 +02:00
Rémi Verschelde
72240084ca
Merge pull request #50396 from Faless/mp/4.x_notree
...
[Net] Remove most multiplayer hooks from SceneTree.
2021-07-12 16:08:38 +02:00
Rémi Verschelde
69f1048ef5
Merge pull request #50233 from Calinou/editor-add-both-environment-and-sun
...
Add both preview sun and sky at the same time when holding Shift
2021-07-12 15:37:11 +02:00