Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
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Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Haoyu Qiu
c62c0fb2d2
Improve action name for ungroup button in Scene dock
2023-12-22 19:54:14 +08:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Yuri Sizov
0481a0b8b3
Merge pull request #82528 from SaracenOne/path_types
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Add support for exporting script classes without a name
2023-12-08 15:22:48 +01:00
jsjtxietian
4680ced5fa
support updating tooltip after editor description change
2023-11-15 14:27:49 +08:00
Saracen
7559eb1667
Script path type support in editor:
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Allow script path type hints to be used in drag and drop
and scene tree popup.
2023-11-08 00:18:40 +00:00
Haoyu Qiu
3f00d713b8
Allow dragging editable children
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But not allow dropping inside the scene tree editor.
2023-11-01 23:54:38 +08:00
Saracen
29c2615352
Remove toggling of unique names in subscenes
2023-10-28 02:55:45 +01:00
Silc Lizard (Tokage) Renew
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
Yuri Sizov
b351cffddf
Fix theme access and improve UX in AnimationTree editor
2023-09-23 21:47:27 +02:00
A Thousand Ships
75ee58fd04
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-15 20:15:39 +02:00
Yuri Sizov
d8ff69d53c
Extract ScriptInstance to simplify includes
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This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.
This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
kobewi
b88007b6c5
Properly remember custom text color in scene tree
2023-08-28 02:37:47 +02:00
Martin Boué
bf4cbd4129
Show only compatible nodes in 'Select a node' window
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Fixes https://github.com/godotengine/godot-proposals/issues/7217
2023-08-18 18:52:00 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
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Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
kobewi
05ab444357
Show valid types in SceneTreeDialog
2023-08-04 13:50:27 +02:00
Rémi Verschelde
179e3d6ab9
Merge pull request #78292 from ajreckof/Fix-batch-rename-for-unique-name-and-empty-name-
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Fix batch rename for unique name and empty name
2023-08-03 18:33:37 +02:00
ajreckof
4909396cfc
Fix batch rename for unique name and empty name.
2023-08-03 18:26:58 +02:00
Septian
837df886f3
Fix dragged nodes have icon size
2023-07-10 20:18:18 +07:00
Rémi Verschelde
a12d9df9e1
Merge pull request #71024 from marzecdawid/better-cursor-behaviour-in-tree-with-ctrl
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Fix cursor behavior for multiselect in Tree while holding CTRL
2023-07-08 18:14:48 +02:00
Rémi Verschelde
5205ff69ca
Merge pull request #79090 from mb4c/wrap-tooltip
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Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 16:04:41 +02:00
mb4c
d007be2d14
Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 11:16:34 +02:00
Alfonso J. Ramos
b2bef8c47b
Do not change a node unique name to the same name
2023-07-06 16:27:34 -05:00
Dawid Marzec
9abbdea95e
Fix cursor behaviour in Tree while holding CTRL
2023-06-21 20:44:29 +02:00
Rémi Verschelde
bfec390026
Merge pull request #76672 from kleonc/scene-tree-item-unify-tooltip-creation
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Unify setting tooltips for items in `SceneTreeEditor`
2023-06-20 00:01:29 +02:00
Rémi Verschelde
2c22e56e37
Merge pull request #77992 from ajreckof/Prevent-unselectable-nodes-when-switching-filter-and-no-children-match-the-new-filter
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Prevent unselectable nodes when switching filter and no children match the new filter.
2023-06-15 10:50:22 +02:00
ajreckof
8c6ede10c5
Prevent unselectable nodes when switching filter and no children match the new filter
2023-06-14 23:20:28 +02:00
ajreckof
5c15083d40
properly update nodepath with batch rename
2023-06-14 15:12:46 +02:00
kobewi
06eef4c64d
Fix nodes selectable abnormally when using filter
2023-06-13 11:11:00 +02:00
kleonc
82f6dae408
Unify setting tooltips for items in SceneTreeEditor
2023-05-02 12:34:44 +02:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00