Commit Graph

30607 Commits

Author SHA1 Message Date
Rémi Verschelde 68e7a19a97
Merge pull request #41633 from Xrayez/expose-atex-max-frames
Make `AnimatedTexture.MAX_FRAMES` public
2020-08-31 11:30:42 +02:00
Rémi Verschelde ee03e39da7
doc: Sync classref with current source 2020-08-31 11:25:11 +02:00
Rémi Verschelde a0b95e5d9c
Merge pull request #41638 from skyace65/Texture
Clarify get_data texture method
2020-08-31 11:17:47 +02:00
Rémi Verschelde a276e6fc36
Merge pull request #40955 from Calinou/test-add-expression
Add a test suite for Expression
2020-08-31 11:12:34 +02:00
skyace65 635c9761a0 Clarify get_data texture method 2020-08-30 21:47:28 -04:00
Andrii Doroshenko (Xrayez) 528056a3c5 Make `AnimatedTexture.MAX_FRAMES` public
The constant is already exposed in GDScript, but not in C++.
This information is useful for implementing animated texture
resource importers via modules.
2020-08-30 23:44:41 +03:00
Fredia Huya-Kouadio b8d5ced8cd Fix issue causing the textedit to move upward 2020-08-30 10:42:38 -07:00
Rémi Verschelde db5ea78b7b
Merge pull request #41613 from neikeq/possibly
Fix clang-tidy warnings due to semicolon after mono module macros
2020-08-30 12:04:16 +02:00
Rémi Verschelde 30029e1d7f
Merge pull request #41611 from neikeq/issue-41444
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 12:02:55 +02:00
Rémi Verschelde b31513a62e
Merge pull request #41610 from neikeq/invalid-cast-export-csharp-i18n
C#: Fix InvalidCastException on export
2020-08-30 12:01:40 +02:00
Rémi Verschelde cdf845d3ca
Merge pull request #41609 from neikeq/editor-debugger-plugin-uninitialized
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 12:01:03 +02:00
Ignacio Etcheverry 8c7553a076 Fix clang-tidy warnings due to semicolon after mono module macros
This also enforces them to end with a semicolon.
2020-08-30 02:17:04 +02:00
Ignacio Etcheverry 99740850a2 C#: Fix InvalidCastException on export 2020-08-30 01:55:21 +02:00
Ignacio Etcheverry b89ba85f6f Fix crash because of initialized EditorDebuggerPlugin field 2020-08-30 01:52:42 +02:00
Ignacio Etcheverry 7c7d724453 C#: Fix crash on export when incorrectly freeing MonoAssemblyName 2020-08-30 01:48:43 +02:00
Hugo Locurcio ab2f41f598
Mention performance caveats about `find_node()` and `find_parent()`
See https://github.com/godotengine/godot-proposals/issues/1303.
2020-08-29 21:36:57 +02:00
clayjohn d069cc9cf2 Fix recent glow regressions 2020-08-29 11:27:43 -07:00
Zak 7d7727bade Adds automatic update for region_rect
When changing the texture region for a StyleBox, the regions was not updating automatically in the Texture editor.
2020-08-29 19:46:52 +02:00
Tomasz Chabora 70ce86ad29 Explain editor usage of current_animation 2020-08-29 19:27:03 +02:00
Andreas Gustafsson 8f082d63c6 OptionButton.xml word order fix
Change word order of 'Emitted the when...' into 'Emitted when the...'
2020-08-29 17:21:00 +02:00
Stijn Hinlopen 31fdb0fe46 Fix not saving new filter order 2020-08-29 15:39:34 +02:00
Rémi Verschelde f10c3810bb
Merge pull request #41375 from Thaina/patch-1
Mono: Improve MSBuildFinder logic on Windows
2020-08-29 14:30:32 +02:00
Rémi Verschelde 6ae83b64ef
Merge pull request #41521 from Calinou/doc-accelerometer-platforms
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29 13:04:20 +02:00
Thaina Yu 5dc3900727
Mono: Improve MSBuildFinder logic on Windows
Support detecting both 32-bit and 64-bit installations of `vswhere.exe`.
2020-08-29 12:55:29 +02:00
Rémi Verschelde 7d6c5c90b5
Merge pull request #41350 from skyace65/tilemap
Add defaults to tilemap set_cell function example
2020-08-29 12:53:22 +02:00
Rémi Verschelde 731453bc5d
Merge pull request #41588 from YeldhamDev/proj_editor_search_placeholders
Add placeholders to the searchbars in the Project/Editor settings
2020-08-29 12:52:19 +02:00
Rémi Verschelde d7fffbc2a9
Merge pull request #41590 from Calinou/doc-thread-no-debugging
Document the GDScript debugger not supporting Thread yet
2020-08-29 12:52:02 +02:00
Rémi Verschelde edac127f91
Merge pull request #41584 from TwistedTwigleg/Godot_Physics_2D_Regression_Fix
Godot master 2D Physics Regression fix
2020-08-29 12:51:26 +02:00
Hugo Locurcio dec20883c1
Document the GDScript debugger not supporting Thread yet
See https://github.com/godotengine/godot/issues/2446.
2020-08-29 02:24:07 +02:00
Hugo Locurcio eee704e6f6
Document supported platforms for `Input.get_accelerometer()` and related
This closes #41303.
2020-08-29 02:16:43 +02:00
Spencer Burris 0e3d938968 Make blank project name create an error, not a warning 2020-08-28 15:57:33 -07:00
Michael Alexsander 626d9d5ae4 Add placeholders to the searchbars in the Project/Editor settings 2020-08-28 18:39:19 -03:00
Rémi Verschelde 5abb53be68
Merge pull request #41441 from YeldhamDev/input_docs_mouse_capture
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28 23:30:08 +02:00
Rémi Verschelde 61e6cec02e
Merge pull request #41507 from skyace65/AudioListener
Mention listener node in AudioStreamPlayer3D description
2020-08-28 23:28:44 +02:00
Michael Alexsander 4f13a7f47f State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs 2020-08-28 17:19:19 -03:00
TwistedTwigleg 0205eef96b Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrollably when colliding 2020-08-28 14:16:12 -04:00
Rémi Verschelde d6510776dc
Merge pull request #41580 from Calinou/doc-gdscript-round-references
Cross-reference GDScript built-in rounding methods to ease discovery
2020-08-28 19:19:52 +02:00
Rémi Verschelde 0980f0f60f
Merge pull request #41581 from Calinou/doc-media-back-key
Clarify that `KEY_BACK` is unrelated to the Back button on Android
2020-08-28 19:17:46 +02:00
Rémi Verschelde 9d72ff591f
Merge pull request #41569 from hinlopen/project-manager-refactor
Refactor project filter in Project Manager
2020-08-28 19:11:56 +02:00
Hugo Locurcio 359c95156a
Clarify that `KEY_BACK` is unrelated to the Back button on Android
This closes #19325.
2020-08-28 17:10:08 +02:00
Hugo Locurcio 20d0f5bbd7
Cross-reference GDScript built-in rounding methods to ease discovery
This closes #19315.
2020-08-28 17:04:22 +02:00
Yuri Roubinsky 4e2d699745 Fix specular render_mode for visual shaders 2020-08-28 12:50:46 +03:00
Rémi Verschelde a258180723
Merge pull request #41573 from skyace65/Thread
Add information to get thread id
2020-08-28 10:46:16 +02:00
Rémi Verschelde 2b36a999fa
Merge pull request #41566 from skyace65/TouchScreenButton
Improve touch screen button description
2020-08-28 10:46:02 +02:00
Rémi Verschelde c4e4ea1c65
Merge pull request #41563 from skyace65/RigidBody
Document where the center of mass is for RigidBody nodes
2020-08-28 10:38:13 +02:00
Rémi Verschelde 46809332dd
Merge pull request #41547 from vnen/gdscript-2-fixes
Some more GDScript fixes
2020-08-28 10:36:09 +02:00
skyace65 aa08023115 Add information to get thread id 2020-08-27 22:11:35 -04:00
Rémi Verschelde 1ff139cb28
Merge pull request #41562 from Calinou/remove-community-health-files
Remove community health files from this repository
2020-08-27 23:24:37 +02:00
skyace65 416cac96fa Improve touch screen button description 2020-08-27 16:48:07 -04:00
Stijn Hinlopen 598447c5bc Refactor project filter in Project Manager
- Reorder search/sort bar
 - Removed ProjectListFilter (unnecessary abstraction)
 - Reorder side bar buttons
 - Removed some unused variables/methods
2020-08-27 22:14:30 +02:00