jmb462
33e5093e02
Fix PopupMenu bad item offset with custom vseparation
...
(cherry picked from commit 4de860c6d5
)
2022-01-12 16:47:26 +01:00
Jason Knight
b83ae018ff
Android export plugin passes absolute file paths to gradle for keystores.
...
(cherry picked from commit 39070291ef
)
2022-01-12 16:46:11 +01:00
K. S. Ernest (iFire) Lee
02c596a82c
Fix wrong RGBA channel mapping when saving OpenEXR.
...
(cherry picked from commit 08b89a95d2
)
2022-01-12 16:44:54 +01:00
zacryol
f999fe471d
List AnimatedSprite3D in SpriteFrames description
...
Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames
class description currently only lists being used with the 2D variant.
(cherry picked from commit 4391f6a5b5
)
2022-01-12 16:44:27 +01:00
bruvzg
454fe105e6
[macOS] Improve window activation hack.
...
(cherry picked from commit 927105692f
)
2022-01-12 16:42:24 +01:00
Sam
ad00d99b49
Fixed typos in MeshDataTool documentation
...
- Fixed missing "be" typo in MeshDataTool's get_face_edge function
- Corrected documentation to say negative values aren't valid
(cherry picked from commit bc9df365b0
)
2022-01-12 16:41:33 +01:00
Haoyu Qiu
575999a932
Fix BBCode underline prevents strikethrough from rendering
...
(cherry picked from commit 09397f10c5
)
2022-01-12 16:40:52 +01:00
Haoyu Qiu
73ca0533d0
Fix RichTextLabel underline appearance when inside fill tag
...
(cherry picked from commit 23c64fc43c
)
2022-01-12 16:40:42 +01:00
zacryol
3839342175
Update description of FileDialog `filters` property
...
specify that multiple filetypes/extensions can be included in one filter within the
PackedStringArray, and provide an example
(cherry picked from commit 123cfb4759
)
2022-01-12 16:36:46 +01:00
Paweł Fertyk
e0f95f1f63
Issue 56488 fail when image and texture size are different
...
(cherry picked from commit 5e57b850b6
)
2022-01-12 16:34:32 +01:00
Arnav Vijaywargiya
596bf6bdaa
Fixed incorrect property types
...
(cherry picked from commit 0c46f73b5e
)
2022-01-12 16:34:07 +01:00
bruvzg
b7fbfc2776
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
...
(cherry picked from commit 61ea8f8337
)
2022-01-12 16:29:19 +01:00
K. S. Ernest (iFire) Lee
4fd6f6ece7
Skip Draco-compressed glTF 3d format files.
...
(cherry picked from commit b468104842
)
2022-01-12 16:28:55 +01:00
Haoyu Qiu
68e590e1fb
Fix crash on importing FBX file
...
(cherry picked from commit af67e4c291
)
2022-01-12 16:28:53 +01:00
skyace65
e0ea177cf9
Add note om when tween methods return false (3.x)
...
(cherry picked from commit 4bd1ce49e6
)
2022-01-12 16:28:53 +01:00
SaracenOne
d445c14595
Fix selection of CSG objects
...
(cherry picked from commit b7273b6f7a
)
2022-01-12 16:17:05 +01:00
Max Hilbrunner
4674599dfa
Windows input: fix bracket -> brace for US input
...
(cherry picked from commit 36af1abbe0
)
2022-01-12 16:16:28 +01:00
skyace65
e62363ec89
Document how to erase project settings with set_setting
...
(cherry picked from commit 290038952f
)
2022-01-12 16:16:07 +01:00
SaracenOne
efe56e5e88
Prevent saving branches in foreign scenes
...
(cherry picked from commit 2056e8b028
)
2022-01-12 16:09:06 +01:00
David Cambré
dd9121040e
Update default port_grab_distance_vertical
...
(cherry picked from commit 38ad72af44
)
2022-01-12 16:03:28 +01:00
Wilson E. Alvarez
2106c5175a
Expose autotile_coord parameter in TileMap.set_cellv
...
(cherry picked from commit 4106f95f30
)
2022-01-12 16:03:02 +01:00
follower
74b1560672
Fix the "AudioEffectRecord" descriptions.
...
The `AudioEffectRecord` effect has no microphone capture-specific functionality--it can be used with any audio bus.
This patch attempts to clarify this fact (so people like me who want to capture audio output know they're in the right place) while still providing a pointer use of the effect with `AudioStreamMicrophone` for microphone capture.
(cherry picked from commit 022f49437b
)
2022-01-12 16:01:18 +01:00
Rémi Verschelde
dd002197db
i18n: Sync editor translations with Weblate (last 3.4 sync)
...
Next sync will be with the `3.x` branch to prepare the 3.5 translations.
2022-01-07 12:44:59 +01:00
Rémi Verschelde
2e8fdd0112
Fix typos with codespell
...
Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
(cherry picked from commit b197de6f5f
)
2022-01-07 00:17:47 +01:00
Aaron Franke
f6090226dc
Skip formatting .bat files in file_format.sh
...
These are supposed to have CRLF because Windows, so we'll just skip this file type in the script.
(cherry picked from commit 4cdc75915f
)
2022-01-06 21:31:47 +01:00
bruvzg
cb6d82a111
Fix multiple missing UTF-8 decoding.
...
(cherry picked from commit c69e0d16bc
)
2022-01-06 21:30:41 +01:00
Rémi Verschelde
35cfe4160a
CI: Update links to regression test project and prebuilt SwiftShader
...
qarmin's repository has been moved to the godotengine organization.
(cherry picked from commit 94232dcb48
)
Also changes target branch to `3.4`.
2022-01-06 12:14:12 +01:00
Rémi Verschelde
4a299aa73b
Merge pull request #56535 from akien-mga/3.4-cherrypicks
...
Cherry-picks for the 3.4 branch (future 3.4.3) - 1st batch
2022-01-06 01:59:20 +01:00
PucklaMotzer09
1ef1a84c22
Unfocus Control on NOTIFICATION_EXIT_TREE
...
(cherry picked from commit be2d59fa0a
)
2022-01-06 00:58:33 +01:00
kobewi
7324ad6462
Fix get_v_scroll() desctiption in ItemList
...
(cherry picked from commit f97ab4a0e4
)
2022-01-06 00:58:33 +01:00
Lertsenem
e807d2e6f0
Fix error in Vector2.reflect() description
...
The description was probably copied from Vector3.reflect(), and
unfortunately did not match the 2D behaviour (where n is apparently the
direction vector of the symmetry line, not the normal).
(cherry picked from commit e1bf428cdc
)
2022-01-06 00:58:33 +01:00
bruvzg
0868f6af62
Fix decoding UTF-8 filenames on unzipping.
...
(cherry picked from commit d2573c1636
)
2022-01-06 00:58:32 +01:00
Max Hilbrunner
2927494d7e
Fix docs links in 3.x after docs reorg
...
(cherry picked from commit 717801c9cb
)
2022-01-06 00:58:32 +01:00
Hugo Locurcio
02b549e9ea
Document keyboard ghosting caveats in Input and InputEvent
...
This also adds recommendations for choosing between
`is_physical_key_pressed()` and `is_key_pressed()`.
(cherry picked from commit d01e22f187
)
2022-01-06 00:58:32 +01:00
Hugo Locurcio
dd0206c5ad
Improve the CameraServer and CameraFeed class documentations
...
This closes https://github.com/godotengine/godot-docs/issues/3255 .
(cherry picked from commit 73ec2c6ece
)
2022-01-06 00:58:32 +01:00
Brian Semrau
50178ea5c3
Fix GPU particles transform feedback for WebGL 2
...
(cherry picked from commit 2c60c29340
)
2022-01-06 00:58:32 +01:00
Hugo Locurcio
a954c212eb
Improve `lerp()`, `lerp_angle()` and `inverse_lerp()` documentation
...
This clarifies that `lerp()` can be used both for interpolation
and extrapolation.
(cherry picked from commit a6db1c758a
)
2022-01-06 00:58:32 +01:00
Marcel Admiraal
ecb283009e
Fix tablet tilt values returning bad values
...
(cherry picked from commit 913855926d
)
2022-01-06 00:58:32 +01:00
RedMser
48c90cb905
Fix glTF scene export crash on null normal texture
...
Also removes a redundant get_texture call directly below
the modified code block.
Fixes #56379
(cherry picked from commit 0e36d5e782
)
2022-01-06 00:58:31 +01:00
Hugo Locurcio
575b2a23fa
Document the expected format of anisotropy flowmaps in SpatialMaterial
...
(cherry picked from commit 9937f7f50d
)
2022-01-06 00:58:31 +01:00
SaracenOne
721bbfd4c8
Clean preview_node of all none VisualInstances
...
(cherry picked from commit 5935cee298
)
2022-01-06 00:58:31 +01:00
skyace65
2ebe0e48b9
Add warning to only use convex hull points when setting the point property for convex polygon shape
...
(cherry picked from commit 6b18614de7
)
2022-01-06 00:58:31 +01:00
Cnidarias
39cdd57114
Fix http limitation for large "content-length"
...
When a request was issued to a server that returned "content-length" header
whose value was greater than that of an "int" we ran into overflow
problems. The fix for this was rather simple by increasing the data
type to `int64_t`
(cherry picked from commit 69a532414c
)
2022-01-06 00:58:31 +01:00
Yuri Sizov
1908e3fe9e
Make the theme editor correctly stop updating after it was hidden
...
(cherry picked from commit b32acc57f3
)
2022-01-06 00:58:31 +01:00
Raul Santos
99353a2aee
Fix getting properties state when reloading C#
...
When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.
(cherry picked from commit 907e709f9d
)
2022-01-06 00:58:31 +01:00
skyace65
51f99586ee
State that get static memory usage only works in debug
...
(cherry picked from commit 32b4edbe4e
)
2022-01-06 00:58:30 +01:00
kobewi
f054563bf4
Improve docs about plugin registration
...
(cherry picked from commit 4fc795194b
)
2022-01-06 00:58:30 +01:00
Haoyu Qiu
702bff0b42
Use tool instead of at-tool in 3.x documentation
...
(cherry picked from commit 7b83b5ea3c
)
2022-01-06 00:58:30 +01:00
Haoyu Qiu
6bbfec2e9d
Alpha channel indicates opacity, not transparency
...
(cherry picked from commit bb1eb84da4
)
2022-01-06 00:58:30 +01:00
skyace65
f726bf49dd
Improve mouse input event class reference
...
(cherry picked from commit 37dfe5c706
)
2022-01-06 00:58:30 +01:00