Commit Graph

34917 Commits

Author SHA1 Message Date
lawnjelly
fda3acd94d
Merge pull request #73070 from winterpixelgames/bugfix/linebuilder_box_uvs_3.x
[3.x] Fix Line2D UVs when using BOX end cap mode
2023-02-12 18:35:53 +00:00
Antokolos
eebc983df8
UWP: Fix build with Google ANGLE not supporting EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER
EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is not present in Google ANGLE,
and Microsoft ANGLE is outdated and not supported anymore.
2023-02-11 22:52:37 +01:00
Antokolos
f5693969f0
UWP: Fix app crash when managed_object->update_clipboard() is called 2023-02-11 22:50:32 +01:00
Brian Semrau
70316aab91 Fix Line2D UVs when using BOX end cap mode 2023-02-10 20:45:31 -05:00
lawnjelly
0876a16bde Default update_vital_only to true for Android and Web editor
Android devices will typically be powered from battery. This PR defaults the editor on Android to use `update_vital_only` mode, using as little power as possible, in order to conserve battery.
Also shows the update spinner by default, to emphasize that vital updates only is occurring, and allow easy switching out of the mode.
2023-02-09 17:58:18 +00:00
Rémi Verschelde
7722461dc5
Merge pull request #72496 from m4gr3d/implement_file_provider_3x
[3.x] Implement file provider capabilities
2023-02-01 13:06:55 +01:00
Rémi Verschelde
617f5c5580
Merge pull request #64424 from RandomShaper/safe_input_synth_3.x
[3.x] Warn users about unsafe usage of `InputEvent`
2023-02-01 13:06:32 +01:00
Rémi Verschelde
44656e8328
Merge pull request #72386 from smix8/navigation_config_warnings_3.x
Fix navigation related nodes not propagating parent class config warnings
2023-02-01 13:06:06 +01:00
Rémi Verschelde
fb846d3522
Merge pull request #71425 from Calinou/spinbox-add-independent-arrow-step-3.x
Add independent spinbox arrow step precision
2023-02-01 13:05:43 +01:00
Fredia Huya-Kouadio
b04c9a71f4 Implement file provider capabilities
The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
2023-02-01 01:01:20 -08:00
Fredia Huya-Kouadio
aed400cce2
Merge pull request #71654 from m4gr3d/increase_scroll_bar_size_for_touchscreen_3x
[3.x] Update the size of the scrollbar for the editor on touchscreen devices
2023-01-31 21:52:03 -08:00
Pedro J. Estébanez
9cd84224bd Warn users about unsafe usage of InputEvent 2023-01-31 14:41:27 +01:00
smix8
b5213cceac Fix navigation related nodes not propagating parent class config warnings
Fixes that navigation related nodes do not propagate config warnings from their parent classes.
2023-01-30 16:26:42 +01:00
Rémi Verschelde
9b0f0a7136
Merge pull request #72110 from m4gr3d/implement_godot_editor_3_kill_process
[3.x] Provide a delegate implementation for the `killProcess` logic on Android
2023-01-26 13:21:55 +01:00
Rémi Verschelde
768e998b7a
Merge pull request #71966 from lawnjelly/occluder_portal_index_docs
Improve error messages and classref for occluders and portals
2023-01-26 13:21:52 +01:00
Rémi Verschelde
a8c829cd91
Merge pull request #71880 from dsnopek/webxr-godot3-world-scale
Correctly apply world_scale in WebXR (Godot 3.x)
2023-01-26 13:21:47 +01:00
Fredia Huya-Kouadio
48a55ffad3 Provide a delegate implementation for the killProcess logic on Android
The implementation forwards the kill request to the Godot host for handling. If the Godot host is unable to handle the request, it falls back to the `OS_Unix::kill(...)` implementation.
2023-01-26 03:33:22 -08:00
Fredia Huya-Kouadio
71654485b8
Merge pull request #71969 from m4gr3d/update_godot_editor_label_3x
Update the Godot Android Editor name from `Godot Editor` to `Godot Editor 3`
2023-01-25 09:15:13 -08:00
lawnjelly
5a0cb54b3a Improve error messages and classref for occluders and portals
Misused functions would previously produce no error messages which was confusing for users.
2023-01-24 14:05:48 +00:00
Fredia Huya-Kouadio
e59752bcb7 Update the Godot Android Editor name from Godot Editor to Godot Editor 3
Keep things consistent with the label used for `Godot Editor 4`, and avoid user confusion regarding the different versions of the engine.
2023-01-24 05:11:08 -08:00
David Snopek
82be475a85 Correctly apply world_scale in WebXR 2023-01-23 17:27:44 -06:00
Rémi Verschelde
5a7997c794
Merge pull request #71838 from m4gr3d/fix_godot_editor_cropping_3x
[3.x] Update the logic to calculate the screen scale on Android
2023-01-23 22:28:32 +01:00
Rémi Verschelde
627d688c80
Merge pull request #71699 from jordo/PR-windows-heap-overflow-fix
Windows: Fix heap overflow setting native icon
2023-01-23 22:24:01 +01:00
Rémi Verschelde
93c76825ce
Merge pull request #64329 from jordo/fix/control-theme-cache
[3.x] Add theme item cache to `Control`
2023-01-23 22:23:33 +01:00
Yuri Sizov
1647f4d85e Add dumb theme item cache to Control
(cherry picked from commit 9f88300007)

Co-authored-by: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
2023-01-23 10:31:17 -06:00
Jordan Schidlowsky
86945ffc78 Windows: Fix heap overflow setting native icon
Fixes #71697.
2023-01-23 10:25:44 -06:00
Rémi Verschelde
ae47e1d37c
Merge pull request #71889 from Calinou/doc-environment-background-energy
Document Environment's `background_energy` property affecting lighting
2023-01-23 17:04:25 +01:00
Rémi Verschelde
dd7f517407
Merge pull request #66711 from rsubtil/port_popup_menu_rework
[3.x] PopupMenu rework and enhancements
2023-01-23 17:04:17 +01:00
Rémi Verschelde
d4da275969
Merge pull request #69367 from dogboydog/3.x_csharp_build_exit_code
3.x Exit editor with non-zero return code if --build-solutions fails
2023-01-23 17:03:50 +01:00
Hugo Locurcio
646a2d9d94
Document Environment's background_energy property affecting lighting
Godot 4.0 allows controlling ambient and specular light intensity
separately, but 3.x doesn't.
2023-01-23 00:43:59 +01:00
Fredia Huya-Kouadio
8170b7ae1e Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-22 07:09:48 -08:00
Fredia Huya-Kouadio
48aedb239e Update the logic to calculate the screen scale on Android
Takes into account the ratio between the screen size and the default window dimensions.
2023-01-21 22:47:02 -08:00
EricEzaM
6a5992c9f1 PopupMenu rework and enhancements
Many scrolling behaviour improvements and the ability to limit popup size.
2023-01-21 21:36:26 +00:00
Rémi Verschelde
f747967444
i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit c9ae52f32e)
2023-01-20 12:31:09 +01:00
Rémi Verschelde
6a45e56e5c
i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit b06d93aec6)
2023-01-20 12:31:04 +01:00
Tom Beckmann
52919ff352
Fix writing value for hand-tracking V2.0 to AndroidManifest.xml
(cherry picked from commit 0116d50fdd)
2023-01-20 12:16:31 +01:00
Hugo Locurcio
04225415c3
Document image size restrictions for custom mouse cursors in HTML5
(cherry picked from commit 296b8f299a)
2023-01-20 12:15:07 +01:00
Rémi Verschelde
8b9b488a62
Merge pull request #71722 from akien-mga/3.x-macos-sprintf
macOS: Fix sprintf deprecation warning
2023-01-20 12:13:03 +01:00
Rémi Verschelde
161134e969
Merge pull request #71672 from RandomShaper/compat_hooks_3.x
[3.x] Let make_rst.py be forward compatible with 4.0's
2023-01-20 12:12:58 +01:00
Rémi Verschelde
606101cacd
Merge pull request #70555 from stmSi/3.x-suggest-filename-save-branch-remote-tree
[3.x] suggest filename save branch remote tree
2023-01-20 12:12:51 +01:00
Rémi Verschelde
6088a4802c
Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing
[3.x] Fixed: `Save Branch as Scene` not working in Remote Tree without Pausing
2023-01-20 12:12:46 +01:00
Rémi Verschelde
f3da393b44
Merge pull request #70378 from Calinou/os-expose-read-from-stdin-3.x
Expose `OS.read_string_from_stdin()` to the scripting API (3.x)
2023-01-20 12:12:35 +01:00
Rémi Verschelde
a297a69ac8
macOS: Fix sprintf deprecation warning
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-01-20 11:18:40 +01:00
Pedro J. Estébanez
373e545f55 Let make_rst.py be forward compatible with 4.0's 2023-01-19 13:34:21 +01:00
Rémi Verschelde
a0ddc595a6
Merge pull request #71510 from lawnjelly/gles2_oct_unpack
GLES2 fix octahedral half float unpacking
2023-01-17 10:55:37 +01:00
Rémi Verschelde
d4f66544ce
Merge pull request #71146 from dalexeev/3.x-fix-sprite-frames-doc
[3.x] Fix wrong `SpriteFrames` docs
2023-01-16 22:22:02 +01:00
lawnjelly
c6a428b3d6 GLES2 fix octahedral half float unpacking
The strides in _unpack_half_floats() were incorrectly calculated in the case where octahedral normals and tangents were in use.
2023-01-16 11:55:06 +00:00
Hugo Locurcio
badcfa2523
Expose OS.read_string_from_stdin() to the scripting API
This can be used in scripts to read user input in a blocking manner.

This also removes the unused `block` argument, which is always `true`.
2023-01-16 11:39:53 +01:00
Jóhannes Gunnar Þorsteinsson
e09d4d255e
Add independent spinbox arrow step precision
Backported from the `master` branch, with a property hint added.
2023-01-14 20:14:17 +01:00
Rémi Verschelde
7d6db300d2
Merge pull request #71358 from Calinou/csharp-editor-settings-require-restart
Mark C# editor settings to require a restart to be effective
2023-01-14 00:41:59 +01:00