Commit Graph

8 Commits

Author SHA1 Message Date
Andrés Botero a90e151b2a Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 -05:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
VolTer e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2022-11-19 06:18:55 +01:00
Hendrik Brucker f906ff8f89 [Tests] Replace Math::is_equal_approx with == and doctest::Approx 2022-11-05 02:28:00 +01:00
Rémi Verschelde d9a3888cea Merge pull request #66133 from aaronfranke/set-all
Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i
2022-10-03 09:23:46 +02:00
Micky ef8fbae929
Add more tests for Vector* types 2022-09-25 22:58:58 -05:00
Aaron Franke fd8bd27657
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i 2022-09-19 15:08:50 -05:00
Hendrik Brucker 36061c5dca Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +02:00