Commit Graph

11238 Commits

Author SHA1 Message Date
Max Hilbrunner 8ebc8813d5
Merge pull request #67314 from anvilfolk/quote-fix
Fix single-quotes incorrectly escaped when dragging into script editor
2022-10-21 18:12:09 +02:00
Max Hilbrunner f066f2c0de
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
Remove the global space `get_transformed_aabb` helper method
2022-10-19 22:40:02 +02:00
Max Hilbrunner b209065e89
Merge pull request #67543 from clayjohn/PLU-default
Use CameraAttributesPractical in the editor default environment
2022-10-19 21:49:57 +02:00
clayjohn 15e14c5b59 Use CameraAttributesPractical in the editor default environment
This avoids forcing DoF in the editor when physical light units are enabled
2022-10-18 10:15:53 -07:00
Aaron Franke 9ebd8c5bb5
Remove the global space `get_transformed_aabb` helper method 2022-10-18 07:30:31 -05:00
João Martins 97bada99ee Fix single-quotes incorrectly escaped when dragging into script editor 2022-10-17 16:05:53 -04:00
Rémi Verschelde 36d5f0d1cc Merge pull request #64277 from KoBeWi/script_editor🧹🧹
Reorganize script editor menu
2022-10-17 17:31:14 +02:00
Rémi Verschelde eb4711dafb Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17 17:31:07 +02:00
Marc Gilleron 9efb2e786e Fix case where mutex is never unlocked 2022-10-15 13:06:00 +01:00
Rémi Verschelde dc4b616596 Merge pull request #63332 from KoBeWi/static_images_aka_photos
Make some Image methods static
2022-10-15 12:56:57 +02:00
Rémi Verschelde 2b7c7bd7e8 Merge pull request #67420 from KoBeWi/🍋🔫
Separate Line and CurveLinear icons
2022-10-15 12:56:09 +02:00
Rémi Verschelde 03adb08b10 Merge pull request #67393 from KoBeWi/🥕
Preserve caret when updating EditorPropertyText
2022-10-15 12:55:41 +02:00
Rémi Verschelde 9aabdb5aad Merge pull request #67383 from EricEzaM/67211-focus-input-box
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15 12:55:24 +02:00
kobewi 985671012a Separate Line and CurveLinear icons 2022-10-15 02:00:39 +02:00
Ricardo Buring d9ce8b8996 Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Fixes crashes in the editor with threaded physics (when dragging a scene
into the viewport or when snapping a node to the floor).
2022-10-14 23:37:20 +02:00
kobewi af0ee8b0a0 Reorganize script editor menu 2022-10-14 18:41:01 +02:00
kobewi c75338fce6 Preserve caret when updating EditorPropertyText 2022-10-14 15:37:28 +02:00
kobewi 072f6feaba Make some Image methods static 2022-10-14 14:34:15 +02:00
Eric M 8678e4d34f Focus EventListener when InputEventConfigurationDialog is opened. 2022-10-14 18:26:07 +10:00
Rémi Verschelde bd4fddd89f Merge pull request #67370 from KoBeWi/queueueuedraw
Redraw 2D viewport when scene changes
2022-10-14 10:20:01 +02:00
Rémi Verschelde 7502c808fa Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Do not allow editing Scene-inherited signal connections
2022-10-14 10:19:47 +02:00
kobewi bee0b7e583 Redraw 2D viewport when scene changes 2022-10-14 00:22:46 +02:00
Micky 6a77563b25 Do not allow editing Scene-inherited signal connections
Inherited connections are also highlighted with the warning color in the Node dock.
2022-10-13 20:13:05 +02:00
Juan Linietsky 71d2e38cb5 Optimize Convex Collision
Implements the Gauss Mapping optimization to SAT convex collision test.

* Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius.
* Requires adding of face information to edges in MeshData
* Took the chance to convert MeshData to LocalVector for performance.
2022-10-13 19:07:53 +02:00
Rémi Verschelde 58822717ff Merge pull request #67344 from KoBeWi/hollow_property
Add empty state to enum properties
2022-10-13 15:24:46 +02:00
Rémi Verschelde 2ffb609658 Merge pull request #66337 from EricEzaM/sprite-frames
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
2022-10-13 15:24:39 +02:00
Eric M b322b3d649 Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & consistency. 2022-10-13 21:14:59 +10:00
kobewi fd84f68217 Add empty state to enum properties 2022-10-13 13:05:54 +02:00
Rémi Verschelde 86a836f9e3 Merge pull request #59468 from EricEzaM/fix-zoom-shortcuts
Fix zoom in/out keyboard shortcuts not working
2022-10-13 09:03:58 +02:00
Rémi Verschelde f2248969db
Merge pull request #66952 from bruvzg/macos_net_export
Fix macOS .NET export.
2022-10-12 22:52:59 +02:00
Rémi Verschelde 143dbb3544 Merge pull request #67277 from KoBeWi/🤦‍♂️
Fix source sort not saving in TileMap editor
2022-10-12 08:56:08 +02:00
Rémi Verschelde 6fc1715cdf Merge pull request #65779 from Mickeon/rename-camera-follow
Rename Camera2D's `smoothing` to `position_smoothing`
2022-10-12 08:53:04 +02:00
Rémi Verschelde 3229194dfc
Merge pull request #67215 from Nidjo123/project-dialog-resize
Resize project dialog only when necessary
2022-10-11 23:26:37 +02:00
kobewi 386382d796 Fix source sort not saving in TileMap editor 2022-10-11 22:40:39 +02:00
Rémi Verschelde 736a2df437
Merge pull request #67244 from RandomShaper/split_render_further_2
Polish rendering driver refactor further (take 2)
2022-10-11 21:08:42 +02:00
Pedro J. Estébanez f82deaa5b3 Polish rendering driver refactor further (take 2) 2022-10-11 19:06:55 +02:00
Nikola Bunjevac fb673953ca Resize project dialog only when necessary 2022-10-11 17:16:20 +02:00
Micky 43b9cc96da Rename Camera2D's `smoothing` to `position_smoothing`
For Camera2D:
`smoothing_enabled` ->  `position_smoothing_enabled`
`set_enable_follow_smoothing` -> `set_position_smoothing_enabled`
`is_follow_smoothing_enabled` -> `is_position_smoothing_enabled`
`smoothing_speed` -> `position_smoothing_speed`
`set_follow_smoothing` -> `set_position_smoothing_speed`
`get_follow_smoothing` -> `get_position_smoothing_speed`
2022-10-11 16:51:26 +02:00
Rémi Verschelde 042e81f663 Merge pull request #40274 from Juankz/clips_importing_improvement
Add animation slices for individual animations
2022-10-11 16:18:22 +02:00
Rémi Verschelde 6d534f6e89 Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rename remaining "*_enable" to "*_enabled"
2022-10-11 16:17:02 +02:00
Rémi Verschelde bc7981dfd1 Merge pull request #62659 from Chaosus/editor_group_rename_option
Add ability to rename groups in the GroupsEditor
2022-10-11 16:16:51 +02:00
Rémi Verschelde b24bdc9a4c Merge pull request #67018 from Mickeon/try-connections-dialog-self-connection
Add Editor Setting for default name when connecting signal to self
2022-10-11 16:16:37 +02:00
Rémi Verschelde 56ccf4f2f6 Merge pull request #66310 from TokageItLab/Change-bonemapper-background-silhouette
Change bone mapper background model silhouette
2022-10-11 16:16:23 +02:00
Rémi Verschelde d2a8f4d33d Merge pull request #61776 from Rindbee/fix-code-editor-search
Fix some bugs about search in code editor
2022-10-11 13:59:40 +02:00
Rémi Verschelde 3a2e749a10 Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-ok
Add editor setting for AcceptDialog OK/Cancel buttons positioning
2022-10-11 12:34:04 +02:00
Rindbee ff0de4e220 Fix some bugs about search in code editor
1. Fix #61713;
2. Fix the bug when there are consecutive matches, forward searching will skip the adjacent item;
3. Fix the bug that enable the selection-only option will affect the operations in search mode.
2022-10-11 18:15:32 +08:00
Rémi Verschelde e413d1c9c3 Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
Add a project setting to make the root viewport transparent
2022-10-11 09:28:43 +02:00
Rémi Verschelde 6d9d220d64 Merge pull request #67224 from Mickeon/jason
Use `JSON::stringify` where possible
2022-10-11 09:27:53 +02:00
Juan Velandia 8ad3f8f051 Add animation slices for individual animations
This improves the workflow for animations in a single timeline.
The users are no longer forced to slice one animation named "default".
Instead users can choose which animation(s) to break and how.

Changes:

- Remove slicing options from the animation player import menu
- Add such options to the animation import menu
- Rename clips to slices wherever was left
2022-10-10 18:39:49 -05:00
Micky fe56c1ff75 Use `JSON::stringify` where possible 2022-10-11 00:27:23 +02:00