Răzvan C. Rădulescu
e8315f306c
Rename 'Discard Instancing' to 'Make Local'
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Rename the option in the right click menu in the Scene nodes
because Discard Instancing is confusing (it could imply deleting the
instance). I renamed it to Make Local which is used for example in
Blender as well when talking about appending assets from other files.
I think it's clearer. Or it can be renamed to Make Instance Local, but I
thought it's a bit oo long so I went just with Make Local as this option
appears in the menu only when the node is an instance anyway.
2018-06-25 15:54:05 +02:00
Rémi Verschelde
80f7eacf88
i18n: Sync translations with Weblate
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(cherry picked from commit d04cc2855a
)
2018-06-22 11:42:21 +02:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
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Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
Juan Linietsky
2365fe472b
Added auto triangle generation in blend space, using Delaunay.
2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde
Remove error messages
2018-06-21 18:46:17 -03:00
Juan Linietsky
b80946ee0d
Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key
2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd
Animation Blend Spaces
2018-06-21 15:46:11 -03:00
Rhody Lugo
920224a535
add NoCache wrapper to Command
2018-06-21 03:00:33 -04:00
Rodolfo Ribeiro Gomes
01b01209a3
fix default glTF metallic & roughness factor values
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The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.
However, Godot import them as 0.0.
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness
Fixes : #19613 https://github.com/godotengine/godot/issues/19613
2018-06-21 00:00:58 -03:00
Marcelo Fernandez
34045051d2
Fix profiler not updating on realtime
2018-06-19 21:42:29 -03:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
George Marques
5c5aafabec
Merge pull request #19632 from vnen/fix-editor-autoload-register
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Fix order to register autoloads in-editor
2018-06-18 18:52:09 -03:00
Guilherme Felipe
b75ad7b6b0
Prevent animation player crash
2018-06-18 15:57:15 -03:00
George Marques
e1338ac0eb
Fix order to register autoloads in-editor
2018-06-18 15:52:46 -03:00
Rémi Verschelde
1d2ed8885d
Merge pull request #19573 from guilhermefelipecgs/fix_animation_preview
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[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
2018-06-18 15:11:06 +02:00
Rémi Verschelde
4c41f6c2ad
Merge pull request #19568 from guilhermefelipecgs/fix_editor_def
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Fix path typo for editor def capitalize_properties
2018-06-15 17:11:46 +02:00
Guilherme Felipe
3511a7ac7e
Fix path typo for editor def capitalize_properties
2018-06-15 11:51:09 -03:00
Rémi Verschelde
d4bdbbc7d4
Merge pull request #19553 from guilhermefelipecgs/fix_solarized_theme
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Small improvement to solarized theme
2018-06-15 10:46:48 +02:00
Rémi Verschelde
f2cd1e0c15
Merge pull request #19544 from RandomShaper/gltf-shapes-names
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Import morph target names from glTF
2018-06-15 09:33:44 +02:00
Guilherme Felipe
c75e7f4848
[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
2018-06-14 19:34:16 -03:00
letheed
90c5f60f1d
Tweak adaptative guideline and completion_background color
2018-06-15 00:31:43 +02:00
Guilherme Felipe
a63683e312
Small improvement to solarized theme
2018-06-14 09:07:40 -03:00
Pedro J. Estébanez
4810eae03b
Import morph target names from glTF
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If mesh.extras.targetNames is available. Keep the former naming pattern as fallback.
2018-06-14 00:25:22 +02:00
Rémi Verschelde
e5e23c7ebf
Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
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Likely added by mistake in #19487 .
Should fix #19543 .
2018-06-13 22:29:54 +02:00
Paulb23
08c036b706
Removed duplicate default colours and removed GDScriptHighligher colours from main editor.
2018-06-13 18:25:02 +01:00
Paulb23
8f7e791ab6
Theme saving no longer hard coded
2018-06-13 18:21:44 +01:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
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Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a
Polished 3D selection
2018-06-13 17:52:37 +02:00
Rémi Verschelde
44050cd24f
Merge pull request #19503 from akien-mga/osx-ctrl-cmd
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Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
2018-06-13 15:43:54 +02:00
Rémi Verschelde
7bb6b39c10
Merge pull request #19514 from Chaosus/solarized_themes
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Added Solarized Dark and Light themes
2018-06-13 15:17:43 +02:00
Rémi Verschelde
9c2de8ae2d
Merge pull request #19516 from groud/fix_crash_on_hover
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Fixes a crash on draw_hover
2018-06-13 15:10:24 +02:00
Chaosus
e1abb84524
Added Solarized Dark and Light themes
2018-06-13 16:05:04 +03:00
Rémi Verschelde
9165e550f8
Style fixes for commit d5bb6faa
2018-06-13 14:42:55 +02:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
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Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
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Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
groud
71cea6b515
Fixes a crash on draw_hover
2018-06-12 11:01:24 +02:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
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-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Rémi Verschelde
3f09cac267
Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
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KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX
and KEY_MASK_META (Command key) on OSX, so it should be used for all
Ctrl/Cmd + key shortcuts.
Also de-hacked the macOS shortcut replacements with proper conditional
definition. Not tested on macOS, cannot judge if they are good shortcuts.
Fixes #10761 .
2018-06-11 07:53:28 +02:00
volzhs
12f93e9a0e
Fix drag and drop autoload
2018-06-09 20:07:58 +09:00
Juan Linietsky
257d3c3f39
Bit more of visual polish
2018-06-08 21:03:27 -03:00
Juan Linietsky
e5b876e92a
Remove the "go back" behavior in track editor for inspector based key editing, fixes #19434 , fixes #19423
2018-06-08 19:21:26 -03:00
Juan Linietsky
66871322b9
Properly update range and valid key range when keys are in/out of view, fixes #19433
2018-06-08 17:58:37 -03:00
Rémi Verschelde
30491a88f3
Merge pull request #19452 from guilhermefelipecgs/fix_messages
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Fix translate messages for new AnimationPlayer
2018-06-08 21:21:04 +02:00
Juan Linietsky
c8289d95cd
Fixed cursor not updating in some circumstances, closes #19430
2018-06-08 16:08:24 -03:00
Guilherme Felipe
365bb077fe
Fix translate messages for new AnimationPlayer
2018-06-08 14:44:18 -03:00
Juan Linietsky
7572b31a39
Disallow via add track for animation player to animate itself, fixes #19425
2018-06-08 13:59:29 -03:00
Juan Linietsky
9cb17d7af8
Avoid animation length from ever being completely, fixes #19420
2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
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Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
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Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
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Added autotile override
2018-06-08 09:11:49 +02:00