Commit Graph

2456 Commits

Author SHA1 Message Date
Răzvan C. Rădulescu
e8315f306c Rename 'Discard Instancing' to 'Make Local'
Rename the option in the right click menu in the Scene nodes
because Discard Instancing is confusing (it could imply deleting the
instance). I renamed it to Make Local which is used for example in
Blender as well when talking about appending assets from other files.
I think it's clearer. Or it can be renamed to Make Instance Local, but I
thought it's a bit oo long so I went just with Make Local as this option
appears in the menu only when the node is an instance anyway.
2018-06-25 15:54:05 +02:00
Rémi Verschelde
80f7eacf88 i18n: Sync translations with Weblate
(cherry picked from commit d04cc2855a)
2018-06-22 11:42:21 +02:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
Juan Linietsky
2365fe472b Added auto triangle generation in blend space, using Delaunay. 2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde Remove error messages 2018-06-21 18:46:17 -03:00
Juan Linietsky
b80946ee0d Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key 2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd Animation Blend Spaces 2018-06-21 15:46:11 -03:00
Rhody Lugo
920224a535 add NoCache wrapper to Command 2018-06-21 03:00:33 -04:00
Rodolfo Ribeiro Gomes
01b01209a3 fix default glTF metallic & roughness factor values
The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.

However, Godot import them as 0.0.

https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness

Fixes: #19613 https://github.com/godotengine/godot/issues/19613
2018-06-21 00:00:58 -03:00
Marcelo Fernandez
34045051d2 Fix profiler not updating on realtime 2018-06-19 21:42:29 -03:00
Juan Linietsky
0a1c1c660f -Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
George Marques
5c5aafabec
Merge pull request #19632 from vnen/fix-editor-autoload-register
Fix order to register autoloads in-editor
2018-06-18 18:52:09 -03:00
Guilherme Felipe
b75ad7b6b0 Prevent animation player crash 2018-06-18 15:57:15 -03:00
George Marques
e1338ac0eb
Fix order to register autoloads in-editor 2018-06-18 15:52:46 -03:00
Rémi Verschelde
1d2ed8885d
Merge pull request #19573 from guilhermefelipecgs/fix_animation_preview
[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
2018-06-18 15:11:06 +02:00
Rémi Verschelde
4c41f6c2ad
Merge pull request #19568 from guilhermefelipecgs/fix_editor_def
Fix path typo for editor def capitalize_properties
2018-06-15 17:11:46 +02:00
Guilherme Felipe
3511a7ac7e Fix path typo for editor def capitalize_properties 2018-06-15 11:51:09 -03:00
Rémi Verschelde
d4bdbbc7d4
Merge pull request #19553 from guilhermefelipecgs/fix_solarized_theme
Small improvement to solarized theme
2018-06-15 10:46:48 +02:00
Rémi Verschelde
f2cd1e0c15
Merge pull request #19544 from RandomShaper/gltf-shapes-names
Import morph target names from glTF
2018-06-15 09:33:44 +02:00
Guilherme Felipe
c75e7f4848 [AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D) 2018-06-14 19:34:16 -03:00
letheed
90c5f60f1d Tweak adaptative guideline and completion_background color 2018-06-15 00:31:43 +02:00
Guilherme Felipe
a63683e312 Small improvement to solarized theme 2018-06-14 09:07:40 -03:00
Pedro J. Estébanez
4810eae03b Import morph target names from glTF
If mesh.extras.targetNames is available. Keep the former naming pattern as fallback.
2018-06-14 00:25:22 +02:00
Rémi Verschelde
e5e23c7ebf Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
Likely added by mistake in #19487.
Should fix #19543.
2018-06-13 22:29:54 +02:00
Paulb23
08c036b706 Removed duplicate default colours and removed GDScriptHighligher colours from main editor. 2018-06-13 18:25:02 +01:00
Paulb23
8f7e791ab6 Theme saving no longer hard coded 2018-06-13 18:21:44 +01:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a Polished 3D selection 2018-06-13 17:52:37 +02:00
Rémi Verschelde
44050cd24f
Merge pull request #19503 from akien-mga/osx-ctrl-cmd
Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
2018-06-13 15:43:54 +02:00
Rémi Verschelde
7bb6b39c10
Merge pull request #19514 from Chaosus/solarized_themes
Added Solarized Dark and Light themes
2018-06-13 15:17:43 +02:00
Rémi Verschelde
9c2de8ae2d
Merge pull request #19516 from groud/fix_crash_on_hover
Fixes a crash on draw_hover
2018-06-13 15:10:24 +02:00
Chaosus
e1abb84524 Added Solarized Dark and Light themes 2018-06-13 16:05:04 +03:00
Rémi Verschelde
9165e550f8 Style fixes for commit d5bb6faa 2018-06-13 14:42:55 +02:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
groud
71cea6b515 Fixes a crash on draw_hover 2018-06-12 11:01:24 +02:00
Juan Linietsky
d5bb6faac7 -Make sure that ProjectSettings are properly dumped when dumping docs.
-Documented all properties of project settings

Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Rémi Verschelde
3f09cac267 Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX
and KEY_MASK_META (Command key) on OSX, so it should be used for all
Ctrl/Cmd + key shortcuts.

Also de-hacked the macOS shortcut replacements with proper conditional
definition. Not tested on macOS, cannot judge if they are good shortcuts.

Fixes #10761.
2018-06-11 07:53:28 +02:00
volzhs
12f93e9a0e Fix drag and drop autoload 2018-06-09 20:07:58 +09:00
Juan Linietsky
257d3c3f39 Bit more of visual polish 2018-06-08 21:03:27 -03:00
Juan Linietsky
e5b876e92a Remove the "go back" behavior in track editor for inspector based key editing, fixes #19434, fixes #19423 2018-06-08 19:21:26 -03:00
Juan Linietsky
66871322b9 Properly update range and valid key range when keys are in/out of view, fixes #19433 2018-06-08 17:58:37 -03:00
Rémi Verschelde
30491a88f3
Merge pull request #19452 from guilhermefelipecgs/fix_messages
Fix translate messages for new AnimationPlayer
2018-06-08 21:21:04 +02:00
Juan Linietsky
c8289d95cd Fixed cursor not updating in some circumstances, closes #19430 2018-06-08 16:08:24 -03:00
Guilherme Felipe
365bb077fe Fix translate messages for new AnimationPlayer 2018-06-08 14:44:18 -03:00
Juan Linietsky
7572b31a39 Disallow via add track for animation player to animate itself, fixes #19425 2018-06-08 13:59:29 -03:00
Juan Linietsky
9cb17d7af8 Avoid animation length from ever being completely, fixes #19420 2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
Added autotile override
2018-06-08 09:11:49 +02:00