Raymoo
1aedd48929
Port StreamPeerBuffer to 2.1
2017-08-12 01:08:35 -07:00
Indah Sylvia
5014b9dc40
core/[io;object]: fix typo 'resoucre' to 'resource'
2017-08-08 18:07:29 +07:00
Rémi Verschelde
c1f54e1a45
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the 2.1 branch.
2017-07-30 23:00:25 +02:00
Poommetee Ketson
61ff58403d
Ignore fuzzy translations
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(cherry picked from commit fdd2a87b8f
)
2017-07-14 22:15:05 +02:00
Martin Capitanio
3213ddd060
Don't append standard ports to the request header.
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Breaks the SSL communication with some servers,
do the same that the other curl, wget, firefox & co clients do.
Fixes #9146
(cherry picked from commit 5cabe5f0fc
)
2017-06-17 12:16:45 +02:00
George Marques
1d759f02e6
Fix root path resolution on PCK file
2017-06-07 11:36:00 -03:00
Marcelo Fernandez
645636e27c
Fixed the IP resolver code blocking the main thread, it uses a Mutex now to lock its own thread.
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(cherry picked from commit bba8f1db30
)
2017-05-26 23:56:31 +02:00
Rémi Verschelde
8312d421c6
Move core thirdparty files to thirdparty/{minizip,misc}
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(cherry picked from commit 2398eb6ed4
)
2017-05-26 23:29:26 +02:00
Andreas Haas
a46dcfe12f
Core: fix possible memory leaks.
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(cherry picked from commit a2734df7ed
)
2017-05-26 17:38:05 +02:00
Fabio Alessandrelli
3044d0aed3
Compression::compress properly returns compressed size
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selective pick from cbbcf72703
2017-05-12 20:01:53 +02:00
Fabio Alessandrelli
bd26eacc59
Allow non blocking UDP put_packet in C++.
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- Add blocking mode option to PacketPeerUDP.
- put_packet returns ERR_UNAVAILABLE when operation would block.
- ENet module uses non-blocking UDP.
(cherry picked from commit 5f681d0b0f
)
2017-05-12 20:01:53 +02:00
Pedro J. Estébanez
0469782d3c
Fix infinite loop in DirAccessPack::get_current_dir()
2017-05-04 02:18:39 +02:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Bojidar Marinov
0afb9b579f
Suppress error messages when using ConfigFile::get_value and a default is given
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Fixes #8097
(cherry picked from commit 927d15b815
)
2017-03-24 23:17:08 +01:00
Fabio Alessandrelli
d9525082fe
Remove set_ip_type from network classes (no longer needed)
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- TCP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `connect` -> resolve using best protocol (UNSPEC), socket from address type
- UDP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
(to change socket type you must first call `close` it)
(cherry picked from commit 88a56ba783
)
2017-03-22 21:00:23 +01:00
Fabio Alessandrelli
0b9684a085
Implement UDP listen bind address
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(cherry picked from commit 2fe4ef6699
)
2017-03-22 20:25:56 +01:00
Fabio Alessandrelli
43d992fc34
Implement TCP Server bind address
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(cherry picked from commit b2839343ca
)
2017-03-22 20:25:52 +01:00
Fabio Alessandrelli
90a747a52d
IP_Address can now be a wildcard (not a valid IP, used for binding)
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(cherry picked from commit 4198291cd4
)
2017-03-22 20:01:41 +01:00
Fabio Alessandrelli
603105df18
Convert validity checks of IP_Address to is_valid method.
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(cherry picked from commit 98a7e2b4e0
)
2017-03-22 20:01:41 +01:00
Rémi Verschelde
f8db8a3faa
Bring that Whole New World to the Old Continent too
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Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6
.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
dbf0137576
Style: Fix statements ending with ';;'
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(cherry picked from commit f44ee891be
)
2017-03-18 21:14:33 +01:00
Rémi Verschelde
4bfecab813
Style: No break before list brace
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clang-format does not handle that well *at all*.
For the reference, found the relevant pieces of code with:
`ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty`
(cherry picked from commit 40323407df
)
2017-03-18 21:05:58 +01:00
Juan Linietsky
d5c2a6b76b
Godot 2.1 to 3.0 conversion should be more or less final
2017-02-15 08:29:11 -03:00
Juan Linietsky
ebb7d2cdb7
-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy
2017-02-12 23:13:14 -03:00
Rémi Verschelde
11b95cda45
Merge pull request #7750 from Faless/2.1.x_fix_7697
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HTTPClient properly handle partial data in non-blocking mode
2017-02-12 23:19:10 +01:00
Fabio Alessandrelli
1f08d17a98
HTTPClient properly handle partial data in non-blocking mode
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Use block to send DVector::Write out of scope in
HTTPClient::read_response_body_chunk()
(cherry picked from commit 833994b294
)
2017-02-07 11:05:14 +01:00
Karroffel
85793ccc4a
JSON::parse reports errors on open-ended objects
2017-02-06 19:22:42 +00:00
Rémi Verschelde
d8223ffa75
Welcome in 2017, dear changelog reader!
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That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
(cherry picked from commit c7bc44d5ad
)
2017-01-12 19:15:30 +01:00
Bojidar Marinov
71b35c527f
Remove extraneous line in .po reader, which caused it to disregard first line
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Fixes #7337
(cherry picked from commit 474eafbbf6
)
2017-01-12 19:15:28 +01:00
Fabio Alessandrelli
7a77fd1cd5
Expose HTTP classes' set_ip_type to scripting
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(cherry picked from commit d194e1c48e
)
2017-01-04 00:46:33 +01:00
Fabio Alessandrelli
3bb1709fd7
Separate hostname resolve cache based on ip_type
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(cherry picked from commit c1c1ec690e
)
2017-01-04 00:46:33 +01:00
Fabio Alessandrelli
00fdcf3cd0
IP_Address now handle IPv4 and IPv6 transparently
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IP_Address changes:
- Converts to and from String transparently while handling IPv4 as IPv6
mapped (::ffff:[IP]) address internally.
- Completely remove AddrType enum.
- Setting/Getting of ip array is now only possible through dedicated functions
(ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6)
- Add function to know if the address is a valid IPv4 (for IP implementation and enet)
(cherry picked from commit 1aff508dd9
)
2017-01-04 00:46:33 +01:00
Fabio Alessandrelli
7ef71b9013
Allow setting ip_type for TCP/UDP and HTTP classes
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(cherry picked from commit a77a0118f6
)
2017-01-04 00:46:33 +01:00
Fabio Alessandrelli
e8a6cbc897
Migrate int.IP_TYPE_ constants to IP.TYPE_
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(cherry picked from commit c18c5013f8
)
2017-01-04 00:46:32 +01:00
Fabio Alessandrelli
a46a643f90
Use an instance variable for ip_type in raw sockets
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PacketPeerUDP/StreamPeerTCP/TCP_Server now uses an instance variable
to store the selected ip_type (IPv4/IPv6/ANY, where ANY = dual stack).
All calls to resolve addresses, sending/receving data, connecting/listening
will use that socket type.
(cherry picked from commit 95bdd97768
)
2017-01-04 00:46:32 +01:00
Fabio Alessandrelli
2fff8e8cde
Set proper ip_type default for listen() and resolve_hostname()
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(cherry picked from commit 7eef15b734
)
2016-12-11 18:12:46 +01:00
Fabio Alessandrelli
a2048efd72
Add optional IP type param in TCP/UDP connect/set_send_address
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(cherry picked from commit 2f1c859272
)
2016-12-11 18:12:45 +01:00
Fabio Alessandrelli
6e0de0cce8
TCPServer listen now default to IP type ANY (v6 socket with v4 support)
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(cherry picked from commit ee69bd81cf
)
2016-12-11 18:12:45 +01:00
Ariel Manzur
d8b0070b8c
added windows support for ipv6, cleaned up unix code
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(cherry picked from commit 672225b710
)
2016-12-11 12:35:06 +01:00
Ariel Manzur
904285f4b4
address type for http client
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(cherry picked from commit 1c2ac490cf
)
2016-12-11 12:35:06 +01:00
Ariel Manzur
53fea7f196
fixed some byte order and parsing problems
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(cherry picked from commit 1d45f35a4a
)
2016-12-11 12:35:06 +01:00
Ariel Manzur
fd1022fd29
adding ipv6
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(cherry picked from commit 887a897c02
)
2016-12-11 12:35:06 +01:00
Rémi Verschelde
e259bf8bbb
style: Fix PEP8 whitespace issues in Python files
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-02 22:28:28 +01:00
Rémi Verschelde
5a49e45d21
SCsub: Add python shebang as a hint for syntax highlighting
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Also switch existing shebangs to "better" /usr/bin/env python.
(cherry picked from commit fc8ccd5b8c
)
2016-10-30 14:51:34 +01:00
J08nY
f315d352ec
PCKPacker: moved from tools into core, fixes #4129
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(cherry picked from commit b1fba2e013
)
2016-10-09 17:28:11 +02:00
Rémi Verschelde
308d405c31
Turn some prints to error logs, remove others
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Fixes #5876 in passing.
2016-07-24 00:02:19 +02:00
Juan Linietsky
79a7473cac
put text formats for resources and scenes as priority
2016-07-19 21:40:05 -03:00
Rémi Verschelde
525fb01fd2
Revert "Homogeinize resource formats loaders/savers"
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The text format definition needs to stay in `scene/` as it relies
on other scene components, and `core/` must stay self-contained.
This reverts commits a5e27503fd
and 1492fd8460
.
2016-07-19 18:15:01 +02:00
Juan Linietsky
24d86e33a6
Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
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Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde
f40f360a2c
Remove unused variables (fourth pass) + dead code
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Also fix a potential regression from 3fcb9b1ec1
.
2016-07-08 16:47:55 +02:00