Andreas Haas
9488f06e4a
X11: Fix gamepads not being added whith udev.
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Seems like this property isn't present on some gamepads...
Fixes #10958
2017-09-14 22:50:40 +02:00
Thomas Herzog
5636ac526e
Merge pull request #11237 from endragor/gdnative-variant-ref
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Construct Variants from Reference properly in GDNative
2017-09-14 21:21:50 +02:00
Juan Linietsky
35ed1eef2a
Added a menu to enable/disabled GDNative singletons in project settings
2017-09-14 15:02:51 -03:00
Wilson E. Alvarez
072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
Daniel J. Ramirez
74d028729f
Improved VisualScriptEditor
2017-09-14 12:45:42 -05:00
Wilson E. Alvarez
0f4643a4f6
Moved class_name and return_val to initializer list
2017-09-14 12:54:37 -04:00
Daniel J. Ramirez
4cc4f5cc5d
Fix non flat favorite icons
2017-09-14 11:21:56 -05:00
Daniel J. Ramirez
d31215e4cd
Match status icons colors with the theme status colors.
2017-09-14 11:21:56 -05:00
Daniel J. Ramirez
04291c1e77
Updated icons
2017-09-14 11:21:56 -05:00
toger5
202e4c8836
also loop for classes if there is no coustom theme fixes #11250
2017-09-14 18:15:39 +02:00
poke1024
d9b68c5f5d
adds display of old bounding box as suggested by Zephilinox in issue #10936
2017-09-14 17:46:24 +02:00
Andreas Haas
57516a4473
Merge pull request #11268 from ISylvox/fix-typo
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Fixes typo : from 'my' to 'may'
2017-09-14 16:38:46 +02:00
Indah Sylvia
3aa7ea3bfc
Fixed typo in editor_node.cpp: 'my' to 'may'
2017-09-14 21:30:16 +07:00
Juan Linietsky
7e3c5043c1
Warn the user that changes to resources will be lost when editing imported or instanced resources from scenes.
2017-09-14 10:39:47 -03:00
Ruslan Mustakov
f08bc0df7c
Construct Variants from Reference properly in GDNative
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Previously godot_variant_new_object constructed Variant without
accounting for the fact that the Object can be a Reference, so refcount
was not increased and References were destructed prematurely.
Also, Reference::init_ref did not propagate refcount increment to the
script instance, which led to desync of refcount info on the script
side and Godot side.
2017-09-14 19:40:36 +07:00
Rémi Verschelde
8c08f2380d
Merge pull request #11253 from djrm/pr_better_docs
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Improved editor docs
2017-09-14 12:06:36 +02:00
Rémi Verschelde
395eb7a3ad
Merge pull request #11259 from RaTi17/master
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Fix 2 typos, rename "/constant" to "constant"
[ci skip]
2017-09-14 11:43:30 +02:00
Jeroen
ca5abae1e7
Fix 2 typos
2017-09-14 10:31:43 +02:00
Hein-Pieter van Braam
3f4062c708
Merge pull request #11246 from djrm/pr_better_script_temperature
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More consistent script color temperatures.
2017-09-14 09:05:31 +02:00
Hein-Pieter van Braam
bdb07fcf4d
Merge pull request #11031 from nabor/rename-dialog
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Added support to rename projects on manager
2017-09-14 09:01:29 +02:00
Rémi Verschelde
8e8724126c
Merge pull request #11195 from poke1024/fix10936
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Sprite selection rectangle updates again (fixes #10936 )
2017-09-14 08:58:36 +02:00
Daniel J. Ramirez
d21f20eb5f
Several fixed to editor doc.
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Improved style
Fixed editor help issues
Added editor help index
2017-09-14 01:13:37 -05:00
Daniel J. Ramirez
b17c801ee8
Changed source font to Mononoki.
2017-09-14 01:13:30 -05:00
William Taylor
b1894e6016
Fix up examples/descriptions based on feedback. Added more content
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In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Indah Sylvia
9e204658ff
Fixed Tab Switching of Main Scene State. Closes #11045
2017-09-14 12:53:57 +07:00
poke1024
9ba92f5baa
sprite selection rectangle updates again (fixes issue 10936)
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sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
2017-09-14 07:12:50 +02:00
Marcelo Fernandez
7a4c0ff35e
Fix crash when no audio driver is available
2017-09-13 20:54:55 -03:00
toger5
1d6f19f3a2
swapped up down shortcut for freelook (to fit unreal)
2017-09-14 01:36:42 +02:00
Nabor Erices
b79ec86b64
Deleted unnecessary print
2017-09-13 18:43:37 -03:00
Rémi Verschelde
9ac940677c
Merge pull request #11245 from akien-mga/travis-ccache
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Travis: Try enabling ccache to speed up builds
2017-09-13 22:57:01 +02:00
Rémi Verschelde
99c7421eae
Travis: Try enabling ccache to speed up builds
2017-09-13 22:36:39 +02:00
Rémi Verschelde
f48a1c9ebf
Buildsystem: Windows cross-compilation on Linux defaults to 64-bit
2017-09-13 22:36:15 +02:00
Daniel J. Ramirez
7a362afb88
More consistent script color temperatures.
2017-09-13 14:07:05 -05:00
Rémi Verschelde
cc30e2a9a5
doc: Sync classref with current source
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[ci skip]
2017-09-13 20:56:23 +02:00
Rémi Verschelde
ae4cd72e62
Drop unused EventQueue class
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Thanks to @Marqin for the notice.
2017-09-13 20:56:23 +02:00
Rémi Verschelde
a5e907b830
Copyright: Document recastnavigation
2017-09-13 20:56:23 +02:00
Rémi Verschelde
375378b4e8
Merge pull request #11226 from StraToN/docssprint-atlastexture-2
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Documentation for AtlasTexture.
2017-09-13 20:22:59 +02:00
Rémi Verschelde
e6a3ea1e26
Merge pull request #11209 from djrm/pr_docs
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Added documentation for ClassDB and Marshalls
[ci skip]
2017-09-13 20:22:29 +02:00
Rémi Verschelde
8a6b023cb3
Merge pull request #11200 from SaracenOne/filesystem_tooltip_fix
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Added missing file system display toggle button.
2017-09-13 20:20:48 +02:00
Rémi Verschelde
22d9e56c71
Merge pull request #11199 from SaracenOne/filesystem_dirs
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Add option to always show directories in filesystem dock
2017-09-13 20:20:35 +02:00
Rémi Verschelde
57a5548965
Merge pull request #11191 from toger5/slider_highlight_area
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added highlight area to slider
2017-09-13 20:09:28 +02:00
Rémi Verschelde
cc7c892bca
Merge pull request #11160 from marcelofg55/drive_funcs_x11
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Implemented DirAccess get_drive and get_drive_count for Linux
2017-09-13 20:04:54 +02:00
Maxim Sheronov
0fffa45158
Fix enums bindings
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Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Daniel J. Ramirez
2551647690
Added documentation for ClassDB and Marshalls
2017-09-13 12:43:12 -05:00
Rémi Verschelde
6ec9383706
Merge pull request #11125 from zavb074/master
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Removed code that flips normal if facing away from test direction
2017-09-13 19:33:01 +02:00
Rémi Verschelde
97a2ed6fa6
Merge pull request #11081 from djrm/pr_better_3d_grid
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Better looking spatial editor grid
2017-09-13 19:30:47 +02:00
Rémi Verschelde
fe3bbaa9d0
Merge pull request #11076 from hpvb/fix-10935
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Fix crash on wrong type drag into the vs editor
2017-09-13 19:28:13 +02:00
Rémi Verschelde
095ff6dda8
Merge pull request #11063 from toger5/svg_generation_optimization
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optimized color conversion for svg generation
2017-09-13 19:27:21 +02:00
Rémi Verschelde
ea25573297
Merge pull request #10995 from GodotExplorer/pr-tree
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Add custom minumus height to TreeItem
2017-09-13 19:25:55 +02:00
Rémi Verschelde
27ae3c839d
Merge pull request #7908 from SaracenOne/recast
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In-editor navmesh generation.
2017-09-13 19:22:29 +02:00