Rémi Verschelde
eac32f082a
Merge pull request #40868 from aaronfranke/color-html-rgba
...
Change Color HTML conversion from ARGB to RGBA
2020-09-01 10:44:36 +02:00
Rémi Verschelde
a61cae1469
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@d148c6ce49 .
2020-09-01 10:23:16 +02:00
Rémi Verschelde
18b3bfec6b
Merge pull request #41662 from YeldhamDev/scriptdiag_invalid_path_enter
...
Fix being able to create invalid scripts by pressing enter inside "Path"
2020-09-01 08:31:42 +02:00
Aaron Franke
1a5ba0fc07
Fix Color test cases for RGBA
2020-09-01 02:07:35 -04:00
Aaron Franke
a6ff389a55
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
2020-09-01 02:07:35 -04:00
Aaron Franke
ecd6a893b4
Change Color HTML conversion from ARGB to RGBA
...
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec.
2020-09-01 02:07:35 -04:00
Michael Alexsander
fb17743ecc
Fix being able to create invalid scripts by pressing enter inside "Path"
2020-08-31 22:24:09 -03:00
Rémi Verschelde
2cfc5b8680
Merge pull request #40993 from Calinou/doc-collision-layer-mask
...
Reference the online documentation in collision layer/mask properties
2020-08-31 15:32:44 +02:00
Rémi Verschelde
0b4a325ddc
Merge pull request #41048 from Calinou/doc-add-link-titles
...
Add link titles for all links in the class reference
2020-08-31 15:32:19 +02:00
Rémi Verschelde
37443bf04d
Merge pull request #41635 from jkb0o/master
...
Clear missed remaps on deinitialization
2020-08-31 15:29:17 +02:00
Rémi Verschelde
837a1f8533
Merge pull request #41440 from MrSquigy/master
...
Reorder sprite h_frames & v_frames
2020-08-31 15:09:37 +02:00
Yakov Borevich
604bd75438
[funexpected] clear missed remaps on deinitialization, fixes godotengine/godot#34221
2020-08-31 16:04:46 +03:00
Jonathan Vice
28326aec60
Reorder sprite h_frames & v_frames
2020-08-31 14:55:49 +02:00
Hugo Locurcio
c4903a603b
Add link titles for all links in the class reference
...
This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
2020-08-31 14:22:07 +02:00
Rémi Verschelde
96e257b272
Merge pull request #41601 from hinlopen/remember-last-filter-order
...
Fix not saving new filter order in project manager
2020-08-31 14:18:32 +02:00
Rémi Verschelde
a70038293c
Merge pull request #41520 from Tony-Goat/patch-1
...
Added string length checking to LineEdit.set_text()
2020-08-31 13:41:45 +02:00
Rémi Verschelde
bb724ffd02
Merge pull request #41602 from Andy0903/option-button-signal-word-order-fix
...
OptionButton.xml word order fix
2020-08-31 13:27:09 +02:00
Rémi Verschelde
74dbcf1e4d
Merge pull request #30148 from zaksnet/fix-texture-editor
...
Adds automatic update for StyleBoxTexture > region_rect
2020-08-31 13:25:28 +02:00
Rémi Verschelde
fbb2e60783
Merge pull request #41457 from KoBeWi/ca
...
Explain editor usage of current_animation
2020-08-31 13:24:37 +02:00
Rémi Verschelde
df333bcc66
Merge pull request #41012 from mrushyendra/cursor_open
...
Updated cursor positioning description for File open()
2020-08-31 13:22:35 +02:00
Rémi Verschelde
6ebe68554c
Merge pull request #40998 from Calinou/doc-httprequest-get-request-data
...
Document HTTPRequest not supporting request data with GET method
2020-08-31 13:21:38 +02:00
Rémi Verschelde
9ae5f998e7
Merge pull request #41018 from Calinou/doc-theme-constants
...
Improve the documentation related to overriding GUI theme items
2020-08-31 13:13:32 +02:00
Rémi Verschelde
30d31101c2
Merge pull request #41605 from clayjohn/VULKAN-glow
...
Fix recent glow regressions
2020-08-31 12:58:15 +02:00
Rémi Verschelde
1137d2b5dc
Merge pull request #41645 from akien-mga/classref
...
doc: Sync classref with current source
2020-08-31 12:52:53 +02:00
Rémi Verschelde
ccf3c2d0e1
Merge pull request #41077 from Calinou/doc-find-node-find-parent
...
Mention performance caveats about `find_node()` and `find_parent()`
2020-08-31 12:52:36 +02:00
Rémi Verschelde
5e4ccc56d8
Merge pull request #38580 from aaronfranke/import-dock
...
Make the Import dock depend on the FileSystem dock for editor feature profiles
2020-08-31 11:44:03 +02:00
Rémi Verschelde
a721bca814
Merge pull request #41628 from m4gr3d/fix_textedit_movement_bug_master
...
Fix issue causing the textedit to move upward
2020-08-31 11:43:21 +02:00
Rémi Verschelde
68e7a19a97
Merge pull request #41633 from Xrayez/expose-atex-max-frames
...
Make `AnimatedTexture.MAX_FRAMES` public
2020-08-31 11:30:42 +02:00
Rémi Verschelde
ee03e39da7
doc: Sync classref with current source
2020-08-31 11:25:11 +02:00
Rémi Verschelde
a0b95e5d9c
Merge pull request #41638 from skyace65/Texture
...
Clarify get_data texture method
2020-08-31 11:17:47 +02:00
Rémi Verschelde
a276e6fc36
Merge pull request #40955 from Calinou/test-add-expression
...
Add a test suite for Expression
2020-08-31 11:12:34 +02:00
skyace65
635c9761a0
Clarify get_data texture method
2020-08-30 21:47:28 -04:00
Andrii Doroshenko (Xrayez)
528056a3c5
Make `AnimatedTexture.MAX_FRAMES` public
...
The constant is already exposed in GDScript, but not in C++.
This information is useful for implementing animated texture
resource importers via modules.
2020-08-30 23:44:41 +03:00
Fredia Huya-Kouadio
b8d5ced8cd
Fix issue causing the textedit to move upward
2020-08-30 10:42:38 -07:00
Rémi Verschelde
db5ea78b7b
Merge pull request #41613 from neikeq/possibly
...
Fix clang-tidy warnings due to semicolon after mono module macros
2020-08-30 12:04:16 +02:00
Rémi Verschelde
30029e1d7f
Merge pull request #41611 from neikeq/issue-41444
...
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 12:02:55 +02:00
Rémi Verschelde
b31513a62e
Merge pull request #41610 from neikeq/invalid-cast-export-csharp-i18n
...
C#: Fix InvalidCastException on export
2020-08-30 12:01:40 +02:00
Rémi Verschelde
cdf845d3ca
Merge pull request #41609 from neikeq/editor-debugger-plugin-uninitialized
...
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 12:01:03 +02:00
Ignacio Etcheverry
8c7553a076
Fix clang-tidy warnings due to semicolon after mono module macros
...
This also enforces them to end with a semicolon.
2020-08-30 02:17:04 +02:00
Ignacio Etcheverry
99740850a2
C#: Fix InvalidCastException on export
2020-08-30 01:55:21 +02:00
Ignacio Etcheverry
b89ba85f6f
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 01:52:42 +02:00
Ignacio Etcheverry
7c7d724453
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 01:48:43 +02:00
Hugo Locurcio
ab2f41f598
Mention performance caveats about `find_node()` and `find_parent()`
...
See https://github.com/godotengine/godot-proposals/issues/1303 .
2020-08-29 21:36:57 +02:00
clayjohn
d069cc9cf2
Fix recent glow regressions
2020-08-29 11:27:43 -07:00
Zak
7d7727bade
Adds automatic update for region_rect
...
When changing the texture region for a StyleBox, the regions was not updating automatically in the Texture editor.
2020-08-29 19:46:52 +02:00
Tomasz Chabora
70ce86ad29
Explain editor usage of current_animation
2020-08-29 19:27:03 +02:00
Andreas Gustafsson
8f082d63c6
OptionButton.xml word order fix
...
Change word order of 'Emitted the when...' into 'Emitted when the...'
2020-08-29 17:21:00 +02:00
Stijn Hinlopen
31fdb0fe46
Fix not saving new filter order
2020-08-29 15:39:34 +02:00
Rémi Verschelde
f10c3810bb
Merge pull request #41375 from Thaina/patch-1
...
Mono: Improve MSBuildFinder logic on Windows
2020-08-29 14:30:32 +02:00
Rémi Verschelde
6ae83b64ef
Merge pull request #41521 from Calinou/doc-accelerometer-platforms
...
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29 13:04:20 +02:00