bitsawer
08bc3570ae
Fix ImporterMesh bone weight handling during lightmap unwrap
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(cherry picked from commit 145503765a
)
2023-10-24 17:05:24 +02:00
Lyuma
299413157a
Avoid crash when generating LODs on meshes with non-finite vertices.
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(cherry picked from commit acf76027bd
)
2023-10-24 16:52:59 +02:00
Tom Coxon
ba27e16275
Fix animation keyframes being skipped sometimes when being played backwards. #57271
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(cherry picked from commit 1a52c0c543
)
2023-10-24 16:52:59 +02:00
Aaron Franke
3518801deb
Limit mesh complexity in LOD generation to prevent crashing
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(cherry picked from commit f95f2d1149
)
2023-10-24 16:52:59 +02:00
A Thousand Ships
74506ce901
Fix incorrect cast when animating `int`
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Type was cast to `int` rather than `int64_t`
Also corrects `real_t` to `double`
(cherry picked from commit 035cf5e210
)
2023-10-24 16:33:53 +02:00
Marcus Elg
035fece0e7
Fix GPUParticle2D offset stutter
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(cherry picked from commit 936fd8db38
)
2023-10-24 16:05:00 +02:00
Septian
35d622b029
Fix particle shader deterministic random values
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(cherry picked from commit cb7400d67a
)
2023-10-19 21:45:12 +02:00
detomon
cf1674c423
Initialize MSDF parameters in BaseMaterial3D with default
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(cherry picked from commit d275a7487d
)
2023-10-19 21:17:46 +02:00
Rémi Verschelde
aae20e5b10
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
(cherry picked from commit faaf27f284
)
2023-10-03 20:45:35 +02:00
Hugo Locurcio
a972686972
Clamp Volumetric Fog Length property to prevent rendering issues
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A length of 0 units doesn't make sense anyway.
(cherry picked from commit 8041cff865
)
2023-09-21 14:09:19 +02:00
Ryan Hitchman
e7978fe277
Fix Curve3D baking up vectors for nontrivial curves.
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The code was modified in 42aa539
to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.
Fixes #81879
(cherry picked from commit 734b9d2379
)
2023-09-20 22:44:03 +02:00
bitsawer
3920b2db05
Fix empty shader resource loading
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(cherry picked from commit 15eec2450a
)
2023-09-20 22:44:03 +02:00
bitsawer
a606b03fd7
Fix Shader and ShaderInclude resource loading
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(cherry picked from commit 26e3443eef
)
2023-09-20 22:44:03 +02:00
kleonc
c6c5b5bf78
Fix Animation::subtract_variant for affine transforms
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(cherry picked from commit 87935ca837
)
2023-08-31 20:19:30 +02:00
Aaron Franke
6ecf741b7a
Change property hint range for camera attributes exposure multiplier
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(cherry picked from commit 59e7e8c795
)
2023-08-31 19:48:17 +02:00
bitsawer
143963d122
Fix shader type detection
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(cherry picked from commit 905c10bc54
)
2023-08-31 19:48:16 +02:00
Septian
a6b1c0edbb
Fix `tween_property` on "Basis" to properly update its value
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(cherry picked from commit eb7f87e9a8
)
2023-07-17 12:05:43 +02:00
Chinmay Awale
4f4052581b
add 3.x compatibility for animation loop mode
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(cherry picked from commit 1686a7a1a2
)
2023-07-10 18:09:58 +02:00
Rindbee
1c1d4f6264
Fix `PackedScene::get_last_modified_time()` always returns `0`
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The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.
(cherry picked from commit 22edef14c3
)
2023-07-10 18:09:58 +02:00
Hugo Locurcio
e32330473a
Remove uses of `vformat()` with no placeholders
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This is identical to passing the string directly.
(cherry picked from commit dcc92c174e
)
2023-07-10 17:46:07 +02:00
Ben Rog-Wilhelm
371b31c85f
Fix: Incorrect property names in FontFile::_get_property_list().
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(cherry picked from commit 7ee916a259
)
2023-07-10 17:11:22 +02:00
Bastiaan Olij
89e64da028
Take eye offset into account for depth in StandardMaterial3D
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(cherry picked from commit 581d081ded
)
2023-07-10 17:11:22 +02:00
kobewi
1a9739f591
Fix crash with failed compatibility tiles
2023-06-28 15:11:10 +02:00
Rémi Verschelde
cb73a6e9f9
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
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Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
2023-06-22 21:02:38 +02:00
clayjohn
8a5af8183a
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 12:56:52 -07:00
kobewi
c1c5b0a435
Update indices after removing custom data layers
2023-06-21 03:12:53 +02:00
Gilles Roudière
c54d407fa5
Fixes TileSet set as local to scene
2023-06-20 17:48:56 +02:00
Rémi Verschelde
73ac33342f
Merge pull request #78442 from smix8/navmesh_bake_geo_errors_4.x
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Fix potential crashes in navmesh bake geometry functions
2023-06-20 09:22:03 +02:00
Rémi Verschelde
ca3283b22b
Merge pull request #77278 from davthedev/stylebox-flat-polys-optimize
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Remove useless polygons from StyleBoxFlat drawing
2023-06-20 09:20:27 +02:00
Rémi Verschelde
217a20a8a0
Merge pull request #78448 from akien-mga/black-23.3.0
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CI: Update static checks to black 23.3.0
2023-06-20 00:05:39 +02:00
Rémi Verschelde
75ef6e486c
Merge pull request #77735 from AThousandShips/node_array_fix
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Fix export of `Array[Node]`
2023-06-20 00:04:01 +02:00
Rémi Verschelde
e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
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Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Rémi Verschelde
c9c941e339
CI: Update static checks to black 23.3.0
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And apply it to the codebase, removing empty lines at the start of blocks.
2023-06-19 23:33:02 +02:00
Ninni Pipping
bbd4873eea
Fix index in loading of `Array[Node]`
2023-06-19 23:19:38 +02:00
smix8
f3a6e04f8b
Fix potential crashes in navmesh bake geometry functions
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Fixes potential crashes in navmesh geometry functions.
2023-06-19 20:58:36 +02:00
Dominik 'dreamsComeTrue' Jasiński
6e6e296502
Set correct RW locks in AnimatedTexture
2023-06-19 15:21:52 +02:00
Rémi Verschelde
2d90f66ac1
Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix
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Fix transform for transposed tiles in compatibility mode (from 3.x)
2023-06-16 16:52:51 +02:00
kleonc
735e7d67ca
Fix transform for transposed tiles in compatibility mode (from 3.x)
2023-06-16 13:31:01 +02:00
Rémi Verschelde
7734146060
Merge pull request #78256 from Calinou/animatedtexture-fix-property-hint
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Fix outdated usage of `or_lesser` in AnimatedTexture property hint
2023-06-15 10:50:53 +02:00
Rémi Verschelde
41b34e3e56
Merge pull request #78240 from KoBeWi/nothing_valid_here,_keep_scrolling
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Safe-guard against missing node arrays
2023-06-15 10:50:45 +02:00
Rémi Verschelde
0da20d019e
Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
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Fix for threaded NavigationMesh baking under new thread guards
2023-06-15 10:49:58 +02:00
Hugo Locurcio
7b4fd528ab
Fix outdated usage of `or_lesser` in AnimatedTexture property hint
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The property hint was renamed to `or_less` in 4.0, so it had no effect.
2023-06-15 07:46:33 +02:00
kobewi
4d4fe94cf0
Safe-guard against missing node arrays
2023-06-14 22:02:39 +02:00
kleonc
77b8e0fcb7
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
smix8
ee14b010ac
Fix for threaded NavigationMesh baking under new thread guards
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Fixes threaded NavigationMesh baking under new SceneTree thread guards that blocked the process.
2023-06-14 01:53:37 +02:00
smix8
180a5cded1
Fix `cell_height` for navigation meshes
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Fixes `cell_height` for navigation meshes.
2023-06-13 23:24:32 +02:00
Rémi Verschelde
ad935c4d93
Merge pull request #78172 from smix8/navpoly_cell_size_4.x
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Add NavigationPolygon `cell_size` property
2023-06-13 13:53:06 +02:00
Rémi Verschelde
ad85ecef8d
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
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Let editor workaround a case of inconsistency in compound scenes
2023-06-13 13:52:51 +02:00
kobewi
06eff95d64
Fix missing UID handling in Dependency Editor
2023-06-13 11:09:56 +02:00
Pedro J. Estébanez
96c469a138
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 11:05:57 +02:00