Commit Graph

28941 Commits

Author SHA1 Message Date
Rémi Verschelde 1a5d472be5
Merge pull request #39270 from Phischermen/fix-mesh-property-list
Update property hint from ArrayMesh to be consistent with other property hints
2020-06-03 22:47:55 +02:00
Rémi Verschelde 176e6a0be3
Merge pull request #39262 from aaronfranke/ok
Change OK text in snap dialog to OK
2020-06-03 22:47:18 +02:00
Rémi Verschelde 7c3dc855ca
Merge pull request #39164 from theoway/richlabeltext_align_bug
Fixes the right and center alignment bug of rich text label
2020-06-03 22:46:13 +02:00
Rémi Verschelde b1b49d966d
Merge pull request #39009 from Calinou/improve-script-editor-warnings-text
Improve the text appearance in the script editor warnings panel
2020-06-03 22:44:37 +02:00
Rémi Verschelde 0b76417d81
Merge pull request #36366 from dreamsComeTrue/fix-rich-text-label-scroll
RichTextLabel: allow 'scroll_to_line' when scroll_active is 'false'
2020-06-03 22:32:36 +02:00
Rémi Verschelde a3328bcead
Merge pull request #39264 from Chaosus/fix_length
Fix shader's length() function parsing in expressions
2020-06-03 22:28:36 +02:00
Pedro J. Estébanez fb7ae73045 Fix excessive bottom cropping in atlas generation 2020-06-03 22:24:49 +02:00
Hugo Locurcio cc1859efed
Add a getter and property for the editor distraction-free mode 2020-06-03 22:18:49 +02:00
Hugo Locurcio def2059d67
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
This was previously implemented in the GridMap editor. This makes
the same feature available in the TileMap editor.
2020-06-03 22:17:13 +02:00
Hugo Locurcio d10a5b2928
Allow mouse zooming without hovering the texture in the TileSet editor
This partially addresses
https://github.com/godotengine/godot-proposals/issues/968.
2020-06-03 22:16:36 +02:00
Phischermen 2fc274d572 Made property hint consistent with other property hints 2020-06-03 13:01:27 -07:00
Dominik 'dreamsComeTrue' Jasiński 8f11a91917 Allow scroll_to_line when scroll_active is 'false'
Fix #36134
2020-06-03 19:55:27 +02:00
Yuri Roubinsky 1a7e101324 Fix shader's length() function parsing in expressions 2020-06-03 19:39:48 +03:00
Umang Kalra b2a32d007d Fixes the right and center alignment bug of rich text label 2020-06-03 21:37:48 +05:30
Aaron Franke 8f85858224
Change OK text in snap dialog to OK 2020-06-03 10:55:03 -04:00
Maganty Rushyendra b7d835d9ca Enable zero padding with float specifier for format strings
Godot currently supports zero padding for integers, octals and
hexadecimals when using format strings, but not for floats.

This commit adds support for zero padding for floats, thus ensuring
consistent behavior for all types, and making Godot's format specifiers'
behavior closer to c's `printf()`.

Before: `print("<%07.2f>" % -0.2345)` prints `<  -0.23>`.
Now: `print("<%07.2f>" % -0.2345)` prints `<-000.23>`.
     `print("<%7.2f>" % -0.2345)` prints `<  -0.23>`.
2020-06-03 21:21:27 +08:00
Rémi Verschelde dc67d0737b
Merge pull request #39257 from Chaosus/fix_integer_vectors_doc
Fix docs generation for Vector2i/Vector3i/Rect2i
2020-06-03 15:12:39 +02:00
Rémi Verschelde 4db1f1602c
Merge pull request #39254 from akien-mga/vulkan-init-declare
Vulkan: Initialize struct members on declaration
2020-06-03 14:40:15 +02:00
Rémi Verschelde 65a787111d
Merge pull request #39240 from akien-mga/scons-fix-multimedia-lib-deps
SCons: Validate dependencies for linked multimedia modules
2020-06-03 14:38:30 +02:00
Yuri Roubinsky d7cf1b5c73 Fix docs generation for Vector2i/Vector3i/Rect2i 2020-06-03 15:22:26 +03:00
Rémi Verschelde 5e62a2ee75 Vulkan: Initialize struct members on declaration
Supersedes and closes #38945.
2020-06-03 13:18:22 +02:00
Rémi Verschelde 901832e21c
Merge pull request #39113 from nekomatata/bbcode-image-color
Add color option for img bbcode tag in RichTextLabel to tint images
2020-06-03 13:16:13 +02:00
Rémi Verschelde 7460bc36dd
Merge pull request #39130 from Calinou/dynamicfont-disable-outline-antialiasing
Disable antialiasing on the DynamicFont outline as well when requested
2020-06-03 12:59:15 +02:00
Dominik 'dreamsComeTrue' Jasiński 72501ae104 Preserving "Sync Scene Changes' and "Sync Script Changes" with Project Settings
Fixes: #38739
2020-06-03 12:28:00 +02:00
Rémi Verschelde 3a59c24b51
Merge pull request #39150 from dreamsComeTrue/project-manager-grab-focus-on-enter
Grabbing focus on ProjectList after clicking an item.
2020-06-03 11:31:54 +02:00
Rémi Verschelde 9043605ab8
Merge pull request #39201 from Calinou/midi-input-unsupported-error
Print errors when calling MIDI input methods on unsupported platforms
2020-06-03 11:09:10 +02:00
Rémi Verschelde cec49bd194
Merge pull request #39203 from Xrayez/fix-no-lang-crash
Prevent crash attaching a script with no languages registered
2020-06-03 11:08:35 +02:00
Rémi Verschelde 4749437b23
Merge pull request #39209 from Xrayez/ray-shape-indie
Move `RayShape2D` implementation into its own translation unit
2020-06-03 11:07:32 +02:00
Rémi Verschelde 7c74312217 SCons: Validate dependencies for linked multimedia modules
This is still a bit hacky and eventually we should rework the way we handle
optional dependencies (especially with regard to builtin/system libs), but
it's a simple first step.

Fixes #39219.
2020-06-03 11:00:10 +02:00
ntfs.hard ec164b2301 Fix for Expression class: inner string can be single quoted 2020-06-02 13:44:53 +03:00
Rémi Verschelde 030a26206f
Merge pull request #39210 from Calinou/directional-light-performance-hint
Add performance hints to the DirectionalLight shadow mode property hint
2020-06-02 11:39:06 +02:00
Rémi Verschelde 6389b68cd8
Merge pull request #39214 from EricEzaM/improve-add-autoload-errors
Improved warning shown when autoload cannot be added.
2020-06-02 11:38:40 +02:00
Rémi Verschelde 82da6aabc0
Merge pull request #39234 from mrushyendra/animationtree_documentation
Clarify usage of AnimationPlayer with AnimationTree and fill empty doc descriptions
2020-06-02 11:37:21 +02:00
lawnjelly 61b3eb3b28 Light2D shadow mask construction fix
When using the default setting (layer 1 set only) nothing is stored in the tscn file for a Light2D, hence it relies on the value in the constructor.

The problem is the constructed value is 1 in Light2D, and -1 in RasterizerCanvas::Light. -1 results in all bits being set so all occluders are shown, rather than just those in layer 1.

This PR changes Rasterizer::Canvas constructor to set to 1. An alternative is to have -1 as the value for layer 1 throughout.

(cherry picked from commit bf54fa5a62)
2020-06-02 10:37:01 +02:00
Rémi Verschelde 07025e607d
Merge pull request #39227 from nekomatata/android-export-template-errors
Fix inconsistent error messages with Android custom export templates
2020-06-02 10:07:35 +02:00
Maganty Rushyendra 0451248ff1 Clarify usage of AnimationPlayer with AnimationTree and fill in empty method descriptions
Add clarification to docs to explain that when an `AnimationPlayer`
object is paired with an `AnimationTree`, several properties and
methods exposed by the `AnimationPlayer` class may not work as expected.
The issues occur because an `AnimationTree` runs independently, and
uses its member `AnimationPlayer* player` primarily for its
`Map<StringName, AnimationData> animation_set`.

Added descriptions for `root_motion_track` and `get_root_motion_transform`.
2020-06-02 12:19:33 +08:00
PouleyKetchoupp be22a1f9bc Fix inconsistent error messages with Android custom export templates 2020-06-01 23:13:31 +02:00
Rémi Verschelde 34ef9a5120
Merge pull request #39172 from madmiraal/fix-39157
Update OSX joypad GUID to SDL uid conversion.
2020-06-01 15:08:21 +02:00
Eric M 58caa2c453 Improved warning shown when autoload cannot be added. 2020-06-01 21:09:30 +10:00
Hugo Locurcio b46756c723
Add performance hints to the DirectionalLight shadow mode property hint
This also clarifies some parts in the DirectionalLight documentation.
2020-06-01 01:20:35 +02:00
Andrii Doroshenko (Xrayez) 9bb070b030 Move `RayShape2D` implementation into its own translation unit 2020-06-01 01:52:07 +03:00
Andrii Doroshenko (Xrayez) 52f3cfca6f Prevent crash attaching a script with no languages registered 2020-05-31 21:01:42 +03:00
Hugo Locurcio 9c0d214776
Print errors when calling MIDI input methods on unsupported platforms
This partially addresses #32065.
2020-05-31 19:10:27 +02:00
azagaya b211a86ebe Fixing wrong blending rect methods
Using Color.blend function instead of custom code

Fixed clang_format

Removed unnecessary help
2020-05-31 14:06:53 -03:00
Emmanuel Leblond c6de3872f9
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_time return type to double 2020-05-31 14:19:31 +02:00
Dominik 'dreamsComeTrue' Jasiński 1ec8f59397 Grabbing focus on ProjectList after clicking an item.
Fixes: #39012
2020-05-30 21:19:50 +02:00
PouleyKetchoupp 7b7d4ef079 Add color option for img bbcode tag in RichTextLabel to tint images 2020-05-30 19:13:16 +02:00
Marcel Admiraal d04cbbd76b Update OSX GUID to SDL uid conversion.
Co-authored-by: John Wakley <johncwakley@users.noreply.github.com>
2020-05-30 17:38:39 +01:00
Rémi Verschelde a8787d1ae5
Merge pull request #39159 from NutmegStudio/fix-mono-templates
Fix building mono release templates
2020-05-30 17:10:35 +02:00
Rémi Verschelde 20a6fcd3ea
Merge pull request #39163 from madmiraal/dinput-nullptr-checks
Add dinput nullptr checks.
2020-05-30 15:54:29 +02:00