kobewi
51fdbf6ac7
Adjust size of some dialogs
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(cherry picked from commit 71011e0855
)
2023-04-24 14:16:16 +02:00
Haoyu Qiu
5e9e95c34c
Make Add Scene button the same height as scene tabs
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(cherry picked from commit 8ab11127bc
)
2023-03-27 18:00:35 +02:00
kobewi
65c52087c2
Remove disabled plugins from active plugins
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(cherry picked from commit 0b8b37c35d
)
2023-03-27 17:58:34 +02:00
kobewi
5faebb712e
Fix MultiNodeEdit not cleared after deleting nodes
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(cherry picked from commit fbffd686e2
)
2023-03-16 16:40:13 +01:00
Hayden Leete
26ab941507
Fix errors when closing floating docks
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dock->get_index() on line 4463 was not behaving as expected
due to dock having an internal sibling, so now we just get the
index excluding internal nodes.
line 4742 would throw an error if you made multiple docks
floating then redocked the end docks first, but no longer
(cherry picked from commit 21578e0bb4
)
2023-03-14 13:59:04 +01:00
Haoyu Qiu
b4a1bfd6d5
Fix coloring of the renderer options button
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(cherry picked from commit ac7a4f6e87
)
2023-03-14 13:59:03 +01:00
Haoyu Qiu
093d237138
Fix dock name lost translation after layout change
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* After you click in the dock select panel
* After you load an editor layout
(cherry picked from commit 43bf0ca8d2
)
2023-03-13 14:49:17 +01:00
bruvzg
764fe8ac51
Automatically reparent editor message dialogs to avoid error spam.
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(cherry picked from commit 921f3b7589
)
2023-03-13 14:48:33 +01:00
Ninni Pipping
8dca093d97
Document `editor/naming/scene_name_casing` setting
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Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
(cherry picked from commit 3de5332fcb
)
2023-03-13 14:25:46 +01:00
Yuri Sizov
048c252602
Prevent cache corruption when saving resources in the editor
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(cherry picked from commit 496bd94c21
)
2023-03-13 14:16:13 +01:00
Rémi Verschelde
a5e944661d
Merge pull request #73775 from SaracenOne/fix_node_ownership_on_scene_update_addition
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Fix ownership bug on ancestor nodes when scene is reimported
2023-02-23 13:53:47 +01:00
George Marques
554b55ae74
Load script for addons without cache
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Since they are postponed sometimes due to transient script errors, it
needs to try again without the cache to compile the script again
instead of using the failed one.
2023-02-22 15:52:36 -03:00
SaracenOne
7bbd7833de
Fix ownership bug on ancestor nodes when scene is reimported.
2023-02-22 18:21:14 +00:00
Davi
21fcf657ce
Add Output font size in Theme regeneration conditions
2023-02-21 17:45:20 -03:00
bruvzg
b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
Gilles Roudière
88f3d18bc6
Fix TileMap dragging selection
2023-02-17 17:55:03 +01:00
Yuri Sizov
bbbcd77217
Make use of a theme cache in EditorHelp and ensure it's updated
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- Migrates the existing cache to the standard theme cache struct
- Moves some parts of the codebase to use cache instead of ad-hoc fetching
- Adds hooks to editor settings previously missing from theme regeneration
2023-02-11 20:09:35 +01:00
Aaron Franke
be916233f9
Check for CanvasItem instead of Control and Node2D
2023-02-11 02:18:10 -06:00
Rémi Verschelde
09b2c5fd05
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
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Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06 22:50:22 +01:00
Silc Renew
1f9dbbe07b
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer
2023-02-07 03:08:06 +09:00
kobewi
50297a9cef
More fixes to over plugin handling
2023-02-06 15:35:33 +01:00
Fredia Huya-Kouadio
ca593f2f89
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
Rémi Verschelde
d9ade633b3
Merge pull request #71936 from akien-mga/remove-some-unused-signals
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Remove some unused signals
2023-02-01 07:53:52 +01:00
kobewi
360c71c3f6
Prevent wrong unedit when clicking editor viewport
2023-02-01 00:50:34 +01:00
Rémi Verschelde
b342dcdf04
Remove some unused signals
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Part of #37604 .
2023-01-31 18:54:04 +01:00
Rémi Verschelde
6c859889eb
Merge pull request #72420 from TokageItLab/fix-animation-editor-plugin
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Fix broken bottom panel switching
2023-01-31 13:18:06 +01:00
Silc Renew
fc22583b34
Fix broken bottom panel switching
2023-01-31 19:34:26 +09:00
clayjohn
9071809021
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
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This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
2023-01-30 12:25:49 -08:00
Rémi Verschelde
312011fade
Fix various typos with codespell
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And include #72377 .
Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
2023-01-30 14:22:47 +01:00
kobewi
3f17bfad8d
Fix editors potentially being used twice
2023-01-28 21:44:20 +01:00
Rémi Verschelde
619604093f
Merge pull request #71725 from bruvzg/mac_mpass_title
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[macOS] Move extended title bar input to _gui_input and add mouse filters to prevent editor buttons from passing double-click to title.
2023-01-26 22:49:38 +01:00
SaracenOne
fc74cbe835
Fix path for unsaved inherited scenes.
2023-01-25 03:06:59 +00:00
Yuri Sizov
fab9926a95
Merge pull request #65137 from dalexeev/editor-naming
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Rearrange `editor/naming/*` project settings
2023-01-24 22:26:03 +03:00
Rémi Verschelde
885cb808db
Merge pull request #65302 from KoBeWi/middle_click_of_exasperation
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Remove middle click shortcut to open scene tab
2023-01-24 09:44:46 +01:00
Rémi Verschelde
1dfd236f15
Merge pull request #70377 from dsnopek/server-export-mk2
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Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 22:13:28 +01:00
David Snopek
74458b6e9b
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Rémi Verschelde
11e2278844
Merge pull request #57606 from SaracenOne/update_on_reimport
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Update instances of scenes which have been reimported.
2023-01-23 15:35:44 +01:00
kobewi
0d90b46b97
Fix plugins over not working
2023-01-23 14:19:42 +01:00
PrecisionRender
38fb8259d0
Use selected node type for choosing editor tab
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Use selected node type for choosing editor tab
Update editor/editor_node.cpp
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-01-22 16:24:52 -06:00
Rémi Verschelde
84aaa1e90e
Merge pull request #71849 from EricEzaM/fix-run-specific-scene-shortcut
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Fix 'run specific scene' shortcut on Windows/non-Mac
2023-01-22 16:07:14 +01:00
Eric M
6fa4f43dee
Fix 'run specific scene' shortcut on Windows/non-Mac
2023-01-22 20:31:31 +10:00
Rémi Verschelde
bda87300e8
Merge pull request #71770 from KoBeWi/better_editing_or_something
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Rework EditorPlugin editing logic
2023-01-22 11:07:39 +01:00
kobewi
4ae168eb04
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
Rémi Verschelde
906ee0b219
Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITOR
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Remove editor dependencies from ColorPicker
2023-01-21 20:52:16 +01:00
bruvzg
4b2323e030
[macOS] Move extended title bar input to _gui_input and add mouse filters to prevent editor buttons from passing double-click to title.
2023-01-20 12:47:05 +02:00
kobewi
c0083e431b
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
kobewi
67baca5514
Increase default size of docks
2023-01-18 16:49:08 +01:00
SaracenOne
4628736894
Update instances of scenes which have been reimported.
2023-01-16 13:46:33 -08:00
Rémi Verschelde
0f0b853c98
Merge pull request #70668 from KoBeWi/never_give_up
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Retry loading addons after filesystem scan
2023-01-16 09:47:17 +01:00
kobewi
b58111588a
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00