Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rafał Mikrut
9ddb3265e1
Fix some crashes, overflows and using variables without values
2019-11-01 16:16:31 +01:00
qarmin
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
Rémi Verschelde
053d7f3765
Fix some errors found by static analysis
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Fixes items 10, 16 and 19 from PVS-Studio blog post
in #24014 .
2019-01-16 10:59:45 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
9eb4d4ab2d
Add missing copyright headers
2018-08-29 22:41:17 +02:00
Rémi Verschelde
404ee1a56b
Style: Fix issues that went past CI
2018-08-21 21:28:06 +02:00
Juan Linietsky
c7e4527a88
Massive rewrite to AnimationTree. Many APIs changed in order to:
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-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Rémi Verschelde
7c9f7452f4
Style: Format code with clang-format 6.0.1
2018-07-18 16:27:03 +02:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Thomas Herzog
0f45d0aa7d
ensure BlendSpace1D syncs animations
2018-06-26 02:41:36 +02:00
Juan Linietsky
8c7da84e1e
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
Thomas Herzog
0f7c35f955
added BlendSpace1D editor plugin
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This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00