Hein-Pieter van Braam
696d9d20cf
Merge pull request #25510 from groud/tilemap_editor_enhancement
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Move some tilemap options to the toolbar
2019-04-23 06:26:46 +03:00
Hein-Pieter van Braam
c794107988
Merge pull request #25744 from YeldhamDev/enhanced_theme_preview
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Enhance theme preview
2019-04-23 06:23:00 +03:00
Hein-Pieter van Braam
a112eb599f
Merge pull request #28064 from DarknessCatt/issue-27077
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Moving Polygon2D vertices along axis
2019-04-23 05:55:57 +03:00
Mariano Javier Suligoy
1bbe95b452
Merge pull request #28178 from dankan1890/tileset_editor_add_1
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Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-22 14:08:50 -03:00
Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
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Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde
22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
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Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Hugo Locurcio
0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog
2019-04-22 00:51:48 +02:00
Hugo Locurcio
35a0162167
Improve wording of various messages and make casing more consistent
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This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde
e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
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Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde
78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
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Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde
71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
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Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde
7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
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Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde
e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
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Small ux improvement
2019-04-21 12:50:45 +02:00
Rémi Verschelde
db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
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Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Michael Alexsander Silva Dias
aa7d10b2bc
Small improvements to the new Sprite Sheet dialog
2019-04-21 00:32:45 -03:00
dankan1890
12a01a33aa
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-21 02:51:49 +02:00
Guilherme Felipe
d835738045
Small ux improvement
2019-04-20 17:43:23 -03:00
Paulb23
a6562cd004
Display connection information in the script editor
2019-04-20 13:13:54 +01:00
Rémi Verschelde
c1444ebeaf
Fix typo in SpriteFrameEditor preview draw
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As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
JFonS
42043a22e8
Add grouping to 3D editor
2019-04-17 18:24:28 +02:00
Matheus Lima Cunha
0110a88547
Move vertex along a single axis while editing and holding shift
2019-04-16 20:26:22 -03:00
mawenzy
d87021de93
Bind goto_line function for Script Editor #9153
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- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Rémi Verschelde
6420768887
Merge pull request #28073 from lupoDharkael/early-validation
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Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
homer666
557122fdda
Misc improvements to visual shader Add Node dialog
2019-04-16 15:40:54 +10:00
lupoDharkael
f137166251
Validate scripts when they are loaded in the text editor
2019-04-16 02:14:58 +02:00
James Buck
ae646261e3
Fix setting of PopupMenu item IDs in editor
2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias
55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
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Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Yuri Roubinsky
f213055e11
Merge pull request #28005 from Chaosus/vs_delete
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Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky
296c74072c
Implement autokeying in Animation editor.
2019-04-15 00:49:03 -03:00
Anders Stenberg
645c656571
Proper passing of the "transform_key_request"
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signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky
4203266923
Add support for FPS snap in Animation Editor.
2019-04-14 16:43:38 -03:00
Chaosus
24faddc211
Added possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-14 09:49:51 +03:00
Juan Linietsky
3f76d2c2f3
Ability to create sprite frames in AnimatedSprite from sprite sheet.
2019-04-13 22:15:31 -03:00
Chaosus
87f87839a6
Added conditional nodes to visual shaders
2019-04-13 18:17:20 +03:00
Paulb23
6ea253aa77
Restore script editor state between sessions
2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias
d2a7624687
Fix position of tile names in TileSet editor when zooming in/out
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Fixes #27713 .
2019-04-11 19:03:03 -03:00
Juan Linietsky
5823b5d77d
Bundled VHACD library for convex decomposition.
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Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde
07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
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Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Hugo Locurcio
156faf535c
Make 3D snapping finer when holding Shift
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This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
38104bb89d
Fix TTR string for class reference tooltip
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Fixes #27852 .
2019-04-09 16:06:39 +02:00
Rémi Verschelde
def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
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Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
qarmin
856a8226a5
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00
Rémi Verschelde
853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
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Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
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Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe
ccbf57611b
[AnimationNodeBlendTreeEditor] Usability improvements
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- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
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+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Tomasz Chabora
7abd0a3976
Allow panning while moving a node
2019-04-07 16:43:21 +02:00
Chaosus
54bf313e07
Small hotfix to visual shader entries..
2019-04-07 16:25:32 +03:00
Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
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Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
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Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Chaosus
5fd671b8a7
Major improvements for visual shader system
2019-04-07 08:17:38 +03:00
Rémi Verschelde
f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
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Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde
c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
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Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
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Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde
72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
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Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed
c218c631f6
Add converters / generators to Sprite
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Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias
9501900e1b
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-05 21:32:48 -03:00
Rémi Verschelde
e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
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Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00
Rémi Verschelde
a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
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Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
Rémi Verschelde
945f7f83d3
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
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Show bones after creating
2019-04-05 16:39:55 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
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Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
LATRio
f38173fb19
Fix TextureRegion margin bug introduced in #27122
2019-04-05 22:33:53 +09:00
Rémi Verschelde
570fa6a477
Merge pull request #27254 from piyushdagar/fix-animation
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Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05 15:28:28 +02:00
Juan Linietsky
19a6a6286a
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
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Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Mariano Javier Suligoy
bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
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TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter
63e0fd7675
added negative X and negative Y offset to TileMap
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clang-format
added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Mariano Javier Suligoy
1ab9b86a21
Merge pull request #27500 from samdze/master
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Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-04 23:17:29 -03:00
Mariano Javier Suligoy
60fbbba398
Merge pull request #27201 from siddharth952/issue1
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Fixed Tileset Editor bug related to polygon size
2019-04-04 23:09:50 -03:00
Mariano Javier Suligoy
a6e9af7222
Merge pull request #27122 from LATRio/fix_texture_region_zoom
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Fix zooming in TextureRegion
2019-04-04 23:09:25 -03:00
qarmin
8460d0678c
Small fixes to static analyzer bugs
2019-04-04 22:00:16 +02:00
Rémi Verschelde
d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
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Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Rémi Verschelde
de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
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Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Samuele Zolfanelli
a6f5cf7de7
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-01 13:03:35 +02:00
Rémi Verschelde
9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
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Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde
9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
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Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Hugo Locurcio
d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations
2019-03-31 23:54:46 +02:00
Siddharth
fcd39a506a
Update tile_set_editor_plugin.cpp
2019-03-27 22:50:52 +05:30
Siddharth
ba2b09b034
Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
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This reverts commit 2d995372d8
.
2019-03-27 22:49:19 +05:30
Rémi Verschelde
37969e71e4
Merge pull request #27383 from SpechtMagnus/master
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TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Michael Alexsander Silva Dias
d819ad6f78
Small tooltip changes to filesystem-related UI componentes in editor
2019-03-27 01:50:50 -03:00
Juan Linietsky
6574c557c9
Add a "Request Docs" button to code editor.
2019-03-26 16:36:19 -07:00
Magnus Specht
601acdf0e1
Fixed unfinished max_lines handling for crash avoidance.
2019-03-24 19:17:02 +01:00
Siddharth
13ead635d9
Merge branch 'master' of https://github.com/godotengine/godot into issue1
2019-03-23 20:09:08 +05:30
Siddharth
2d995372d8
Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
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Updated tile_set_editor_plugin.cpp And area.cpp
Updated with clang-format
Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
qarmin
1b6e0d04f0
Show bones after creating
2019-03-22 19:14:54 +01:00
piyushdagar
d86d7981cc
Fixes Adding animation to AnimatedSprite doesn't update inspector immediately
2019-03-20 09:08:39 +05:30
ShyRed
dcd268e183
Add Emission Mask to CPUParticle2D
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Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
PouleyKetchoupp
8346d90c5e
Properly handle different border widths in rounded corner aa
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Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
Paulb23
6f6d4a6c2e
Fix script editor attempting to set current line to -1 on script open
2019-03-17 20:02:05 +00:00
Timo Schwarzer
7a0dfc04aa
Allow whitespaces in warning-ignore comments
2019-03-17 18:42:59 +01:00
LATRio
22030d4cc4
Fixing zooming in TextureRegion
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Fixes #20710
2019-03-17 10:37:58 +09:00
Rémi Verschelde
e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
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Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde
43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
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Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde
8965ff90ca
Merge pull request #26919 from jabcross/master
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Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde
18fa1846ea
Merge pull request #27115 from Janglee123/master
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Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Fabio Alessandrelli
37c0ac1d6d
Enabled logging of failed image download.
2019-03-16 10:58:07 +01:00
janglee123
05446e8b53
fixed toggelling snap mode while transforming
2019-03-16 13:45:39 +05:30
Sebastian Hartte
7bab7fd777
Don't crash when the saved editor state contains fewer viewports than currently supported.
2019-03-12 12:17:17 +01:00