Rémi Verschelde
a36db90655
BB10: Do not poll devices if export is not configured
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See #7131 .
2017-09-05 15:19:17 +02:00
Rémi Verschelde
92a5b592f8
Merge pull request #10942 from marcelofg55/wasapi_driver_21
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Added new WASAPI driver for Windows
2017-09-05 11:11:23 +02:00
Rémi Verschelde
792d1694c5
Merge pull request #10988 from marcelofg55/2.1
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Fix crash when editing SampleLibrary with broken dependencies
2017-09-05 07:54:23 +02:00
Marcelo Fernandez
118dd478e7
Fix crash when editing SampleLibrary with broken dependencies
2017-09-05 00:55:09 -03:00
Rémi Verschelde
d84ae4ad7f
Merge pull request #10896 from volzhs/fix-tree-margin
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Adjust Noto font metrics
2017-09-04 22:58:35 +02:00
volzhs
3cd5f73a02
LineEdit in Tree is located vertically center
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This is made separated commit to cherry-pick easily on another branch
2017-09-04 21:25:15 +09:00
volzhs
1ff942287f
Adjust Noto font metrics
2017-09-04 21:25:08 +09:00
Rémi Verschelde
4bac719212
Fix previous cherry-picked TileMapEitorPlugin change
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That part of a362270112
was specific to the master branch.
2017-09-04 07:34:09 +02:00
Juan Linietsky
73d855dbce
Inspector is no longer cleared when game runs, fixes #9408
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(cherry picked from commit ab13d0aeed
)
Fixes #10943 .
2017-09-04 07:30:11 +02:00
Marcelo Fernandez
68dd103f1b
Added new WASAPI driver for Windows
2017-09-03 17:22:05 -03:00
Daniel J. Ramirez
a362270112
Hide tilemap menu when no tilemap is selected
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(cherry picked from commit e4a9233a83
)
2017-09-03 11:23:23 +02:00
geequlim
29cd034e23
Fix crash when edit remote object instance after debugger stoped
2017-09-03 00:47:45 +08:00
geequlim
1473e23df8
Fix continous update of the remote properties
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Remove useless debugger property panel
Rename Remote Inspector to Live Scene Tree
2017-09-02 22:19:17 +08:00
Rémi Verschelde
e59bb87fb6
Merge pull request #10690 from volzhs/editor-font
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Replace default editor font to NotoSansUI
2017-08-31 11:50:44 +02:00
Rémi Verschelde
1757ef1d4c
Merge pull request #10792 from RandomShaper/fix-android-dbg-pre-21-2.1
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Fix pre-Lollipop Android debug (2.1)
2017-08-31 11:00:04 +02:00
Juan Linietsky
df173f194f
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
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(cherry picked from commit dbb6a39722
)
2017-08-30 21:09:08 +02:00
Pedro J. Estébanez
d6d1c55505
Fix pre-Lollipop (21) Android debug
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Namely, automatically pick debug over Wi-Fi for devices with an older release and debug over USB otherwise.
A message is printed both in editor output window and console (uppercase here) to let the user know about what mechanism is being used and why.
Fixes #10458 .
2017-08-30 20:35:42 +02:00
Pedro J. Estébanez
8d49cdcfeb
Fix parsing of Android API level
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And renaming the `Device.release` field to `api_level` for correctness.
2017-08-30 20:12:35 +02:00
Rémi Verschelde
2c60a5560f
Merge pull request #10362 from RandomShaper/tilemap-global-mtl-2.1
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Let TileMap apply its material (2.1)
2017-08-30 16:02:28 +02:00
Rémi Verschelde
f48f6cea06
Revert "Fixed not being able to scroll to eof"
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This reverts commit 802fab11e4
,
it was not relevant for the 2.1 branch.
Fixes #10738 .
2017-08-30 15:58:34 +02:00
Rémi Verschelde
01ef7a73de
Merge pull request #10681 from cryptonaut/issue9187
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Cleaned up logic in Tween::_tween_process(), fixes #9187
2017-08-30 12:47:26 +02:00
Pedro J. Estébanez
4a98a59aa6
Fix joints collision exceptions
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Fix 3D joint handling of collision exceptions, so that they lose effect when the joint is not valid in every case; also some redundant code removed.
Also avoid trying to create the joint when not neither body A nor body B are set.
Make 2D joints be handled like their 3D counterparts, which adds the fixes to them while also removing duplicated code.
Fixes #2383 .
2017-08-29 23:28:48 +02:00
volzhs
30f4a16cdf
Use Noto fonts for Arabic, Hebrew and Thai
2017-08-29 21:01:31 +09:00
volzhs
412afe42e7
Update source code pro font to 2.030
2017-08-29 17:48:41 +09:00
volzhs
110da7f816
Replace default editor font to NotoSansUI
2017-08-29 17:42:55 +09:00
Rémi Verschelde
213ca00e33
Merge pull request #10744 from eon-s/fix-move-and-slide-wall-detection
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Fix wall detection on move_and_slide (2.1).
2017-08-29 07:46:12 +02:00
eon-s
abad609e1b
Fix wall detection on move_and_slide (2.1).
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Fixed a bug on wall detection, now `is_on_wall/ceiling/floor` methods give the correct results.
Also added floor angle as optional parameter like on the 3.0 counterpart (floor and ceiling share the same parameter).
2017-08-28 22:35:44 -03:00
Rémi Verschelde
891f6c9b63
Merge pull request #10530 from RandomShaper/remove-old-android-setting-2.1
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Sanitize Android debug (2.1)
2017-08-29 00:10:31 +02:00
Rémi Verschelde
b61462268e
Revert "Display the Y angle properly when rotating from gizmo, partially helps #1479"
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This reverts commit 641135ba21
.
2017-08-27 18:25:12 +02:00
Rémi Verschelde
df70d283d8
Release 2.1.4-stable
2017-08-27 14:39:17 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Rémi Verschelde
886c7d82d0
Re-apply clang-format to all files
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Some badly formatted code has managed to pass through our CI...
2017-08-27 14:11:11 +02:00
Rémi Verschelde
f3e302c07c
classref: Sync with current source
2017-08-27 13:59:44 +02:00
Rémi Verschelde
a9521ef996
Buildsystem: Reduce verbosity of font and translation generation
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(cherry picked from commit 21e53c4267
)
2017-08-27 13:46:16 +02:00
Rémi Verschelde
dde0e93af8
Copyright: Various fixes
2017-08-27 13:23:09 +02:00
Rémi Verschelde
23813b4179
stb: Update to upstream stb_truetype 1.17
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Also fix documented OpenSSL version, it was updated to 1.0.2l in
67305d1b0a
.
(cherry picked from commit 560fc0f199
)
2017-08-27 13:05:52 +02:00
Rémi Verschelde
765b500c85
libpng: Update to upstream version 1.6.32
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Fixes security vulnerability in our 1.6.31rc01 snapshot.
(cherry picked from commit ee1d0179c5
)
2017-08-27 13:05:12 +02:00
Poommetee Ketson
3629f23d81
Fix double single quotes in `connect` error print
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(cherry picked from commit 4950ef7478
)
2017-08-27 13:03:38 +02:00
Rémi Verschelde
449ef95c40
Node: Add debug info to add_child reparenting check
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(cherry picked from commit 3c5ce736e6
)
2017-08-27 13:03:05 +02:00
Wilson E. Alvarez
48b85347c6
Free memory when Main::setup returns an error
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(cherry picked from commit bd257153dc
)
2017-08-27 13:02:15 +02:00
Hein-Pieter van Braam
3b9ee55c32
Ignore gprof output files
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When building a profile build it is easy to accidentally create gmon.out
files all over the place. Ignore these so they won't get accidentally
pushed.
(cherry picked from commit aa91640c7e
)
2017-08-27 13:01:09 +02:00
Hein-Pieter van Braam
b9e992d803
Ignore Eclipse CDT project files
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Since we have explicit .gitignore rules for QT creator and several other
editor-specific swap/utility files I'd like to add Eclipse CDT projects
also as this is my editor of choice.
(cherry picked from commit 90ab7162e7
)
2017-08-27 13:01:04 +02:00
Fabio Alessandrelli
cc9d701658
Allow building fat binaries with osxcross
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(cherry picked from commit d7f08ead4e
)
2017-08-27 13:00:24 +02:00
Andreas Haas
f9ad5c3c4f
TextEdit: Copy whole line if not having selection.
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The functionality was already there but hidden behind a bogus return statement.
Fixes #10485
(cherry picked from commit 5d25f6397f
)
2017-08-27 12:58:25 +02:00
Hein-Pieter van Braam
bec8fd1732
Fix color_ramp indexing negative elements
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The 'pos' variable passed to get_color() and get_offset() can be
negative if the color ramp itself is empty. This causes a lookup in an
empty position in the color Vector which leads to a crash.
We add a check so we never do a lookup in the color Vector if the
gradient is empty.
This fixes #10501
(cherry picked from commit 67b9d6eef2
)
2017-08-27 12:56:05 +02:00
Juan Linietsky
e8fb68e038
simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459
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(cherry picked from commit 533014b88c
)
2017-08-27 12:53:45 +02:00
Sipaha
a6b160660c
Move wait_for_flush out of queue lock
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(cherry picked from commit f6ee4cac39
)
2017-08-27 12:49:09 +02:00
Paulb23
802fab11e4
Fixed not being able to scroll to eof
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(cherry picked from commit a0457341fc
)
2017-08-27 12:48:33 +02:00
Rémi Verschelde
215ce6ab2b
Rename "Default" window placement mode to "Top Left"
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It is no longer the default value ;)
(cherry picked from commit 686294e4f2
)
2017-08-27 12:47:52 +02:00
Andreas Haas
8ed6ddd49f
SceneTreeEditor: Fix node_selected signal emission.
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Fixes #10131
(cherry picked from commit a80371ce0a
)
2017-08-27 12:46:01 +02:00