Commit Graph

654 Commits

Author SHA1 Message Date
Mattias Cibien 0b64b97d41 Cursor hides only in client area
At the moment is however restored when going out and then in again.
2016-05-09 15:18:08 +02:00
George Marques 9424c6c58f
Fix windows 64-bits build.
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.

Fix #4113
2016-05-03 16:35:36 -03:00
Mattias Cibien 8fb7280f39 Fixed behavior of OS.set_window_resizable
Should fix #4428. 
 * Minimize button is not hidden anymore
2016-05-03 15:58:05 +02:00
Rémi Verschelde f48d385644 Merge pull request #4274 from Griefchief/master
Fixes 64 bit MSVC builds, disables bits parameter
2016-05-02 17:45:21 +02:00
Rémi Verschelde 94274b9ab5 OSX: Fix lib suffix for Android lib (#4499)
Fixes #1452.
2016-05-01 11:38:15 +02:00
George Marques 2cd8e86aa0
Implement OS.get_process_ID for Windows
Based on code by @ratsdiov.
Closes #1733
2016-04-29 13:57:57 -03:00
Ariel Manzur 6aae63fce2 disabled appirater 2016-04-29 13:03:46 -03:00
Ariel Manzur 6962fd91c6 rate url on iOS and properly launching from .app on OSX 2016-04-29 10:54:25 -03:00
Ariel Manzur de3ed61fc5 I think this is ok, "resizable" property might change 2016-04-29 10:54:25 -03:00
Ariel Manzur b50c00ff90 merged iphoen changes 2016-04-29 10:50:56 -03:00
eska ab4caa7953 Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
Rémi Verschelde ec606f94dc Drop NACL platform
It's no longer maintained and Chrome-specific, so it's not a viable solution
to deploy Godot games in browsers. The current prefered alternative is asm.js
(platform/javascript), and we're looking forward to WebAssembly.
2016-04-25 19:08:22 +02:00
Rémi Verschelde f368d380e7 Drop obsolete WIP for Flash platform
It was apparently never fully functional and has not been maintained.
Flash itself is nowadays clearly a deprecated technology, so there will
not be further work on it. platform/javascript and the upcoming
WebAssembly technologies should have a brighter future.
2016-04-25 19:08:22 +02:00
Rémi Verschelde 016be49e08 Merge pull request #4377 from eska014/web-keys
Fix key events in web export
2016-04-19 21:10:00 +02:00
eska 45b90f16ca Add fallback to legacy KeyboardEvent in web export
Fallback to KeyboardEvent property `charCode` is absence of both `key`
and `char` for retrieval of unicode value.
2016-04-19 17:03:13 +02:00
eska 0e9eefb7d4 Reimplement key input events in Emscripten export
Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.
2016-04-19 14:02:26 +02:00
volzhs e94e710893 remove unused resources and add korean locale for android
- remove unused resources in platform/android/java/res/values/strings.xml
- add korean language resource for apk expansion download screen
2016-04-19 11:10:55 +09:00
Ignacio Etcheverry 5907a007dc x11: Flush the X output buffer after changing mouse mode 2016-04-12 16:20:28 +02:00
Aleksandar Danilovic 7762e1afe6 Fixes 64 bit MSVC builds, disables bits parameter
Also Enables automatic detection of architecture for the MSVC compilers.
Builds without assembly optimisations for x64
Closes issue #3098

Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
2016-04-10 03:36:58 +02:00
MSC 391095e0ef memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux() 2016-04-03 19:24:39 +02:00
Rémi Verschelde 0a5472e697 Remove trailing spaces 2016-04-02 20:26:12 +02:00
Rémi Verschelde a895e2e372 Merge pull request #4105 from akien-mga/pr-android-shutdown-adb
Expose android/shutdown_adb_on_exit parameter
2016-03-20 18:34:05 +01:00
Rémi Verschelde c584940387 Expose android/shutdown_adb_on_exit parameter and default to true
It was added in 30d0ca9 for the Steam build but only enabled
when parsing a ._sc_ file that would define it.
It is now available for all users to toggle, in and outside of Steam.

Fixes #4073.
2016-03-20 16:55:54 +01:00
blubee a0fb5b5f95 Add support for gnu-libstc++-4.9 needed by recent NDK versions
The 4.9 version is the default one, people can still build using 4.8
with older NDK versions by setting the (optional) NDK_TARGET
and NDK_TARGET_X86 environment variables.
2016-03-20 20:29:37 +08:00
sanikoyes 9e026fecef Add -r flag to adb install for keep app user data 2016-03-18 18:11:55 +08:00
Kyle Luce feef563f3f Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
   (added 1 to month to map to 1-12)

Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Saracen 6eb4812317 Borderless window support for the Win32 build. Default window position is now also centred. 2016-03-12 16:38:12 +00:00
Hubert Jarosz 4b14c18d13 fix possible crash in platform/x11/joystick_linux.cpp
ev may be tainted and out of MAX_KEY range,
which will cause joy->key_map[ev.code] to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
hondres 02eddbf7da osx: fix inverted horizontal scrolling 2016-03-07 11:24:27 +01:00
Rémi Verschelde 21335e502c Merge pull request #3893 from leezh/diraccess_fix
Added relative paths for DirAccess::remove()
2016-03-05 13:13:08 +01:00
hondres 352db6b17e html5: workaround for echo key events. 2016-03-04 20:26:39 +01:00
volzhs d6cc887627 fix gradle build on windows 2016-03-02 12:15:39 +09:00
Zher Huei Lee d7052ddba3 Added relative paths for DirAccess::remove()
Follows similar behaviour to DirAccess::rename()
2016-03-01 10:40:31 +00:00
Ariel Manzur 30d0ca9766 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings 2016-02-27 12:11:40 -03:00
Ariel Manzur 89b4c76e0c theora on server build 2016-02-25 09:44:21 -03:00
hinsbart 1e54fd142b x11: fix joysticks not recognizing some buttons
dpad on x360 pads with kernel < 4.3 is working now
2016-02-24 12:18:30 +01:00
Aren Villanueva 7b25641813 Reject any native video player calls on iOS that point to files within .pck archives.
Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Rémi Verschelde 130f8fa193 Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
2016-02-17 23:01:27 +01:00
Rémi Verschelde 3cf16adf3c Merge pull request #3715 from Hinsbart/libudev_include
X11: include libudev only on udev builds
2016-02-15 18:56:38 +01:00
hondres 3065187300 include libudev only on udev builds 2016-02-15 15:09:48 +01:00
Ariel Manzur ad405ade17 adding xcode project template 2016-02-14 18:18:47 -03:00
hondres b350ece864 x11: make dependancy on libudev optional 2016-02-14 15:13:11 +01:00
Hondres 1fb9cc377f win: fix xinput triggers not resetting correctly 2016-02-12 15:06:50 +01:00
hondres 274f57feea fix platform bb10 compilation 2016-02-11 02:39:06 +01:00
punto- b6b33e8886 Merge pull request #3428 from Hinsbart/android-gamepad
support gamepad remapping on android
2016-02-08 20:09:02 -03:00
Franco Eusébio Garcia 68e2cd8caa Added constant to retrieve Windows' Documents path
According to MSDN's
documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx),
CSIDL_PERSONAL represents the default path to Windows Document's folder:

"Previous to Version 6.0. The file system directory used to physically
store a user's common repository of documents. A typical path is
C:\Documents and Settings\username\My Documents. This should be
distinguished from the virtual My Documents folder in the namespace. To
access that virtual folder, use SHGetFolderLocation, which returns the
ITEMIDLIST for the virtual location, or refer to the technique described
in Managing the File System."
2016-02-07 15:54:25 -02:00
punto- 63fc7ef798 Merge pull request #3615 from Hinsbart/joy_check_fix
x11: more verbose checking for joystick capabilities
2016-02-07 00:49:54 -03:00
hondres fef92c0fab x11: more verbose checking for joystick capabilities 2016-02-07 00:17:16 +01:00
Juan Linietsky 9010a25c01 added option to link libstdc++ statically 2016-02-04 20:47:19 -03:00
Juan Linietsky 80e88c6a50 Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
2016-02-04 20:03:03 -03:00
Juan Linietsky d826b1db2a -removed buggy flags, makes mingw+32 bits+optimized work again, 2016-02-04 19:38:16 -03:00
hondres df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Rémi Verschelde cefca4429c Merge pull request #3575 from Hinsbart/_net_wm_name
x11: set _net_wm_name property
2016-02-04 07:19:52 +01:00
hondres 61c1b6f60e x11: set _net_wm_name property 2016-02-04 00:39:53 +01:00
Rémi Verschelde c0aade4ba4 Merge pull request #3493 from Hinsbart/wm_class
x11: use different strings for WM_CLASS depending on context
2016-02-03 11:30:22 +01:00
Rémi Verschelde fc65a57ff5 Merge pull request #3538 from Hinsbart/temp
remove pc_joystick_map.h
2016-02-03 11:18:43 +01:00
hondres f7b1ab843c x11: fix non-gamepad devices being detected as joysticks 2016-02-02 23:23:20 +01:00
hondres f4fa74fe28 remove pc_joystick_map.h 2016-02-01 14:28:53 +01:00
hondres 2809b31f8c close file descriptor if ioctls failed 2016-02-01 13:39:50 +01:00
punto- 987bfb4b5e Update detect.py
removed -g from linkflags
2016-01-29 17:33:45 -03:00
Ariel Manzur 593b01b709 audio crash 2016-01-29 07:18:53 -03:00
hondres 11e4c128ac x11: use different strings for WM_CLASS depending on context 2016-01-27 21:53:37 +01:00
Hondres e7b6e3f20b use fallback mapping from list 2016-01-27 12:18:34 +01:00
punto- 93bef9b9b1 Merge pull request #3471 from Hinsbart/remove_libevdev
remove dependancy on libevdev
2016-01-27 04:32:27 -03:00
George Marques 82b24bea6f Revert "make msvc 64bits build again, fixes #3098"
This reverts commit b21ce6cecb.
2016-01-26 22:26:04 -02:00
hondres 29353808f0 remove dependancy on libevdev 2016-01-26 23:04:57 +01:00
Juan Linietsky 16b8b97472 Combies driver split and spawn fix, closes #3265 2016-01-25 00:25:32 -03:00
Juan Linietsky caddcca4f4 -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
George Marques f4a39692b9 Change default window size for desktop
Fix #3149
2016-01-24 17:52:33 -02:00
hondres 285bcac224 can use fallback mapping on all platforms 2016-01-24 18:01:37 +01:00
hondres e7c920fdba support gamepad remapping on android 2016-01-24 05:29:09 +01:00
hondres 1ad6ca0a81 add mappings and increase max number of buttons 2016-01-22 22:56:05 +01:00
Hinsbart 77858b66d3 html5 gamepad support 2016-01-21 02:30:24 +01:00
Juan Linietsky e7eb332799 fix export bug 2016-01-20 07:43:05 -03:00
Rémi Verschelde 55ab7d1d1c Merge pull request #3392 from Hinsbart/html5-gamepad
fix string conversion in javascript export
2016-01-20 10:08:13 +01:00
hondres c4578453fa fix string conversion in javascript export 2016-01-20 08:59:14 +01:00
Rémi Verschelde f3f74cf9ae Merge pull request #3391 from eska014/web-export-page
Overhaul web export page
2016-01-20 07:57:07 +01:00
Juan Linietsky c9580965ea -Remote deploy now uses FS over USB on Android, super fast! 2016-01-20 00:29:34 -03:00
eska 696643ce18 Revamp web export page 2016-01-20 03:41:39 +01:00
volzhs c937fd5be6 missed rename "keep_screen_on" for ios 2016-01-19 01:58:51 +09:00
Rémi Verschelde 1469508174 Merge pull request #3364 from Max-Might/master
Haiku: fix build and add resource file
2016-01-18 14:51:01 +01:00
Rémi Verschelde 7e20c86ac7 Merge pull request #3360 from volzhs/keep-screen-on-5
Add ability to set "keep screen on" for android & iOS. fixes #2428
2016-01-18 14:44:49 +01:00
mrezai 48bf9d3139 Fix 32 bit windows export crash 2016-01-16 19:22:40 +03:30
volzhs 182d2e5dc9 Add ability to set "keep screen on" for iOS 2016-01-16 20:59:09 +09:00
volzhs fb2bf78591 Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
Kostadin Damyanov 19753233ad Haiku: add resource file 2016-01-16 07:34:00 +02:00
Kostadin Damyanov 7998197ff1 Merge remote-tracking branch 'upstream/master' 2016-01-15 22:43:54 +02:00
punto- 7393e40452 Merge pull request #3272 from Hinsbart/joy-binding
Add some joystick functions to input. Enables manipulation of mapping…
2016-01-12 03:59:19 -03:00
mrezai 4cb14ae7d6 Fix crash on android 6.0.1, fixes #3321 2016-01-12 09:57:56 +03:30
Rémi Verschelde 1f1c3038c2 Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
Rémi Verschelde 7f82c8d7c5 Merge pull request #3230 from touilleMan/issue-55
Remove unnecessary null pointer checks
2016-01-11 12:00:44 +01:00
Rémi Verschelde 4c090313bc Merge pull request #3304 from eska014/fbsd-alsa
Give FreeBSD a chance to enable ALSA
2016-01-11 08:50:15 +01:00
Juan Linietsky b21ce6cecb make msvc 64bits build again, fixes #3098
disabled assembly for msvc 64 bits, as it is not supported
2016-01-10 21:26:34 -03:00
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
eska 56e65f9e29 Enable ALSA driver in non-linux X11 when available 2016-01-10 17:52:15 +01:00
Juan Linietsky c9852501a4 Fix bug related to EOF in Android FileAccess 2016-01-09 20:50:45 -03:00
eska a6c1a5c6d0 Fix pthread renaming in Open/FreeBSD 2016-01-09 15:56:31 +01:00
mrezai 50cbe736de Fix maven repositories bug 2016-01-09 16:51:22 +03:30
Juan Linietsky 6a29edf048 removed unnecesary comma in gradle template 2016-01-08 17:55:13 -03:00