Micky
ef5b9a06a9
Rename hint_tooltip
to tooltip_text
& setget
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`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`
Updates documentation, too.
2022-08-27 01:35:01 +02:00
Rémi Verschelde
f9f2446972
Merge pull request #64367 from Mickeon/rename-var-to-str
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Rename `str2var` to `str_to_var` and similar
2022-08-26 23:04:06 +02:00
Micky
59e11934d8
Rename str2var
to str_to_var
and similar
...
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.
- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`
- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
fabriceci
f8cc88fab3
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
Rémi Verschelde
dadebb95aa
Merge pull request #64601 from MinusKube/alternative-tile-popup-bug
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Fix alternative tile popup menu not being openable
2022-08-26 10:35:43 +02:00
Rémi Verschelde
d93d646723
Merge pull request #64570 from KoBeWi/node 🧳 ing
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Unify node casing adjustment
2022-08-26 09:49:58 +02:00
Rémi Verschelde
cd661d400e
Merge pull request #64566 from Mickeon/rename-particle-material
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Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 07:48:23 +02:00
kobewi
d764278f37
Add drag and drop support to shader list
2022-08-26 03:19:01 +02:00
Micky
723bf85145
Rename ParticlesMaterial to ParticleProcessMaterial
...
Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
Rémi Verschelde
51fcc2927b
Merge pull request #64597 from MinusKube/tileset-disappear-bug
2022-08-25 22:58:34 +02:00
MinusKube
2abccb018e
Fix alternative tile popup menu not being openable
2022-08-25 16:20:56 +02:00
MinusKube
d71b02cd19
Fix tileset image and background sometimes disappearing
2022-08-25 16:18:39 +02:00
Yuri Rubinsky
d4a10e7e04
Allow using integer varyings with flat
interpolation modifier
2022-08-25 13:21:02 +03:00
Rémi Verschelde
b1f392c25e
Remove VisualScript module for 4.0
...
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting ,
Godot maintainers have agreed to discontinue the current implementation of
our VisualScript language.
The way it had been designed was not user-friendly enough and we did not
succeed in improving its usability to actually make it a good low-code
solution for users who need one.
So we prefer to remove it for Godot 4.0 and leave the door open for new,
innovative ideas around visual scripting, to be developed as plugins or
extensions now that Godot provides sufficient functionality for this
(notably via GDExtension and the godot-cpp C++ bindings).
The current module has been moved to a dedicated repository (with full Git
history extracted with `git filter-branch`):
https://github.com/godotengine/godot-visual-script
It can still be compiled as a C++ module (for now, but will likely require
work to be kept in sync with the engine repository), but our hope is that
contributors will port it to GDExtension (which is quite compatibile with
the existing C++ module code when using the godot-cpp C++ bindings).
2022-08-24 12:08:17 +02:00
Rémi Verschelde
7055200bb0
Merge pull request #64730 from AlexHCC/fix-ruler-drawing-order
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Fix ruler lines rendering on top of text
2022-08-24 08:53:16 +02:00
Rémi Verschelde
b556d8c9a0
Merge pull request #64370 from Mickeon/rename-marker-node
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Rename Position* nodes to Marker*
2022-08-24 08:52:13 +02:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
kobewi
1abdffe7a0
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
AlexHCC
db227f85e8
Fix ruler lines rendering on top of text
2022-08-24 00:00:56 +03:00
Rémi Verschelde
fc0b6abe52
Merge pull request #64617 from Mickeon/editor-restore-mesh-drop
2022-08-23 20:49:30 +02:00
Micky
8bb305356e
Rename Position* nodes to Marker*
...
- Position2D -> Marker2D
- Position3D -> Marker3D
Also changes their respective file names.
2022-08-23 19:49:50 +02:00
Rémi Verschelde
5c5bc21195
Merge pull request #63854 from TokageItLab/auto-bone-mapping
2022-08-23 18:16:15 +02:00
Yuri Sizov
fe0c216bc7
Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-shadow-max-distance
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Decrease editor shadow maximum distance to match DirectionalLight3D default
2022-08-23 15:36:35 +03:00
Yuri Sizov
249517f132
Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal
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Rotate Decal nodes when using Align Transform/Rotation With View
2022-08-23 15:34:04 +03:00
Silc Renew
c7e4eeb8a4
Add simple auto mapping to BoneMapper
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2022-08-23 16:43:33 +09:00
kobewi
8be27dc59e
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
kobewi
ece3df3938
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
Rémi Verschelde
af76fb4567
Merge pull request #63486 from TokageItLab/init-poses
2022-08-22 17:32:02 +02:00
Micky
6aa4c9c77a
Restore ability to drag 'n' drop Mesh to Viewport
2022-08-20 16:39:44 +02:00
Yuri Sizov
7895a66cf2
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
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Make `property_*_revert` methods multilevel and expose them for scripting
2022-08-19 20:41:41 +03:00
Max Hilbrunner
420a8c888e
Merge pull request #63950 from bruvzg/menu_bar3
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Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor.
2022-08-19 01:24:24 +02:00
Yuri Sizov
480586899a
Merge pull request #63358 from YuriSizov/control-simplify-enhance-toolbar
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Improve editor toolbar for `Control` nodes
2022-08-19 00:46:46 +03:00
Hugo Locurcio
693b933b7f
Decrease editor shadow maximum distance to match DirectionalLight3D default
...
This improves shadow texel density, leading to improved visual quality
(and higher performance in large scenes, as fewer objects will be
included in the shadow map).
2022-08-18 21:58:55 +02:00
bruvzg
8c56a7416b
Implement MenuBar
control to wrap PopupMenu
s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
kobewi
fdab23163f
Unify node casing adjustment
2022-08-18 14:08:40 +02:00
Silc Renew
b27fe6452d
add init bone poses
2022-08-18 18:41:37 +09:00
Yuri Sizov
980f5f32f4
Make property_*_revert
methods multilevel and expose them for scripting
2022-08-18 00:03:53 +03:00
Yuri Sizov
7a60cc7737
Improve editor toolbar for Control nodes
2022-08-16 17:36:16 +03:00
Aaron Franke
4396f03b70
Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode
2022-08-15 14:39:53 -05:00
Yuri Rubinsky
22df2c527b
Implement coloring for disabled branches in the shader editor
2022-08-14 13:57:26 +03:00
Clay John
368446de55
Merge pull request #63582 from KoBeWi/power_shader
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Improvements to shader editor
2022-08-11 12:45:33 -06:00
kobewi
e06cd2742f
Add missing properties to default theme
2022-08-11 14:15:04 +02:00
Rémi Verschelde
11abffbf12
Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts
2022-08-10 16:31:57 +02:00
Rémi Verschelde
cf95056c91
Merge pull request #63245 from V-Sekai/animation_editor_read_only
2022-08-10 15:26:21 +02:00
Hugo Locurcio
ccf088b40b
Allow using numpad for zoom shortcuts in the 2D/code editors
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This behavior is consistent with GIMP.
2022-08-10 15:07:47 +02:00
Rémi Verschelde
d9d5990c51
Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
2022-08-08 22:37:00 +02:00
Rémi Verschelde
660828e771
Merge pull request #63253 from V-Sekai/disable_sprite_conversion_on_foreign_nodes
2022-08-08 16:27:38 +02:00
Rémi Verschelde
76391a091e
Merge pull request #64070 from Calinou/3d-editor-remove-alt-fov-adjustment
2022-08-08 11:59:17 +02:00
Rémi Verschelde
bc81c02fe1
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
2022-08-08 10:18:11 +02:00
Rémi Verschelde
335b51be70
Merge pull request #64050 from pulawskig/master
2022-08-08 09:00:13 +02:00