M. Huri
d4779c4ccf
Made 'draw relationship lines' (at Editor Settings) enabled by default.
2018-10-13 14:36:38 +07:00
M. Huri
32ec2e3b2c
Fixed a typo, sahpe to shape.
2018-10-13 13:20:45 +07:00
Marcelo Fernandez
5e26829118
Fixed issues with audio input on some Macs
2018-10-12 19:20:28 -03:00
Rémi Verschelde
43c28681ad
Merge pull request #22939 from merumelu/tileset-add-texture-fix
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TileSetEditor: Don't crash when adding invalid files
2018-10-12 12:09:54 +02:00
Thomas Herzog
5804efc637
Merge pull request #22929 from Windfisch/oa_hashmap_test
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Fix bug and add testcase for OAHashMap losing keys
2018-10-12 08:42:19 +02:00
Alexander Holland
e4b2a20cd6
Filled missing Doc for String and FileDialog
2018-10-12 04:46:24 +02:00
DualMatrix
34c4bfeb01
Fixed parents properties not appearing in inspector if parent is class_name.
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Fixed parents properties not appearing in inspector if parent is class_name.
2018-10-12 01:08:14 +02:00
K. S. Ernest (iFire) Lee
47b42787e3
Make visualscript search better.
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* There were spaces unequally inside the function definitions.
* camelcase_to_underscore() should also work for numbers inside of the camel case.
* Removed the builtin concept
* Capitalize descriptions from methods too.
* Match the visual script functions by removing the empty arguments "( )"
* Add some test cases
2018-10-11 14:22:40 -07:00
J08nY
6e8f0cfdc6
Do not make a function that returns Variant::NIL a void function. Fix #22791 .
2018-10-11 22:52:56 +02:00
the 8th mage
d3fc5e6c89
Fixed the problem with vector3 constructor
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Whenever there's a port change that may change the inputs, the default inputs will be recalculated.
Moving the update port loop into its own function.
Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2018-10-11 12:21:05 -07:00
clayjohn
596c36a9ac
added descriptions to MeshDataTool doc
2018-10-11 09:00:37 -07:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
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Fix for Visual Shader Editor #22906 : Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
Rémi Verschelde
ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
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Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
Rémi Verschelde
8b56ea3138
Merge pull request #22800 from QbieShay/depth_write
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Added the ability to write to gl_FragDepth.
2018-10-11 17:31:50 +02:00
Rémi Verschelde
5c402e75bc
Merge pull request #22864 from milkowski/master
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Fix build with Android NDK r18
2018-10-11 17:23:36 +02:00
Rémi Verschelde
e4b1284210
Merge pull request #22931 from groud/fix_resource_name_inspector
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Fixes resources name not showing in the inspector
2018-10-11 17:21:58 +02:00
merumelu
27596f6031
TileSetEditor: Don't crash when adding invalid files
2018-10-11 17:15:01 +02:00
groud
2b71f52831
Opens the SpriteFrames editor when editing an AnimatedSprite
2018-10-11 17:03:14 +02:00
Ferenc Arn
35ea827e83
Avoid some unnecessary calculations in scene.glsl.
2018-10-11 10:34:37 -04:00
allkhor
9fc71d3472
Cleanup the editor history from remote nodes after the scene stopped.
2018-10-11 20:02:55 +06:00
Florian Jung
0353182e7b
Fix bug with OAHashMap corruption on insertion
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When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.
This closes #22928 .
2018-10-11 12:53:32 +02:00
Erik
09250850ec
Fixed non-monitorable areas triggering overlap
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Non-monitorable areas are never removed from the monitor query of other areas. This makes areas that turn not
monitorable while overlapping with other areas get stuck in the other areas' monitor query and trigger false
overlaps.
This is a fix for issue #9148 .
2018-10-11 12:19:03 +02:00
groud
f236507689
Fixes resources name not showing in the inspector
2018-10-11 11:23:48 +02:00
Florian Jung
15d3c96afd
Add testcase whether OAHashMap loses keys
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This demonstrates issue #22928 .
2018-10-11 09:57:35 +02:00
clayjohn
b6a23afa80
removed redundant error from meshdatatool
2018-10-10 22:42:14 -07:00
MrCdK
0e8c7f58db
Fixes Area and Area2D audio bus override
2018-10-11 05:15:22 +02:00
DualMatrix
6afedaa498
Fixed error when duplicating a scene which has connection
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Fixed error when duplicating a scene which has connection
2018-10-11 01:30:12 +02:00
K. S. Ernest (iFire) Lee
6097a5af14
Fix for Visual Shader Editor #22906 : Cannot change color on Color Constant
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Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00
OsamaElHariri
317f7c91a2
A colon ending a comment line no longer indents the next line
2018-10-10 00:36:12 +03:00
Unknown
c3d40e42ce
Improve toggle comment function in script editor.
2018-10-09 19:39:45 +02:00
Rémi Verschelde
4c1a5d9cfe
Merge pull request #22866 from Calinou/improve-find-in-files
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Improve the editor's Find in Files function
2018-10-09 17:43:33 +02:00
Rémi Verschelde
745ae39837
Merge pull request #22871 from marcelofg55/surr31_enum
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Add missing BIND_ENUM for SPEAKER_SURROUND_31
2018-10-09 15:59:37 +02:00
Max Hilbrunner
47e27e73d1
Merge pull request #22872 from clayjohn/SurfaceTool-Doc
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[DOC] Update and expand SurfaceTool doc
2018-10-09 15:46:30 +02:00
Rémi Verschelde
c730957c42
Revert "Added a check in sort_custom thats test wether the given method exists."
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This reverts commit 6415454581
.
That patch was correct but Object::has_method is not a reliable way to check
if we can use the given method, as it doesn't support inner classes (#22838 ).
2018-10-09 09:53:17 +02:00
clayjohn
84e82a387f
update and expand surfacetool doc
2018-10-08 21:34:36 -07:00
Marcelo Fernandez
8816c7d8a2
Add missing BIND_ENUM for SPEAKER_SURROUND_31
2018-10-08 21:33:51 -03:00
Hugo Locurcio
f7848f234f
Improve the editor's Find in Files function
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- Disable Whole Words and Match Case by default
- Hide the Cancel button once the search is completed
- Pad line numbers to the right for more readable search results
2018-10-09 00:00:51 +02:00
Ignacio Etcheverry
e6cfaa18ca
Merge pull request #22865 from neikeq/issue-22854
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Check if directory exists before trying to delete it
2018-10-08 23:33:25 +02:00
Ignacio Etcheverry
3a9b23bcc2
Check if directory exists before trying to delete it
2018-10-08 23:03:58 +02:00
Wojciech Milkowski
3598165c4d
Fix build with Android NDK r18
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As a bonus there is no need to use undocumented Gradle API any more.
2018-10-08 22:35:18 +02:00
Sam Green
24a339245f
Swap condition to prevent spam in editor.
2018-10-08 11:05:20 -07:00
Rémi Verschelde
0063ba9207
Merge pull request #22841 from J08nY/fix/collision-object-macro
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Fix multi-statement macro call not being covered.
2018-10-08 13:30:25 +02:00
DualMatrix
87f8077a70
Fixed Animation Keyframe inspector not displaying after moving key.
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Fixed Animation Keyframe inspector not displaying after moving key.
2018-10-08 12:43:44 +02:00
J08nY
56005772cd
Fix multi-statement macro call not being covered.
2018-10-08 12:31:28 +02:00
Juan Linietsky
328679fddd
Ensure CPU particles do not process if not visible
2018-10-08 00:55:43 -03:00
Juan Linietsky
14494dddd0
Fixes to CPU particles for performance and avoiding NaNs.
2018-10-08 00:55:43 -03:00
Rémi Verschelde
b17e71b6e5
Merge pull request #22808 from KellyThomas/vector-one
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Add ONE constants to Vector2 and Vector3
2018-10-07 18:57:27 +02:00
Rémi Verschelde
cebbb2a325
Merge pull request #22827 from qonnop/optimize-interpolation
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Optimize interpolation algorithms
2018-10-07 18:56:26 +02:00
Rémi Verschelde
3b6c5f7379
Merge pull request #22831 from exts/bugfix/simplifypath
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Fixes #22828 - res://user had incorrect substr value
2018-10-07 18:53:52 +02:00
Max Hilbrunner
b04b83bdce
Merge pull request #22830 from Faless/fix_joypad_tree_crash
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Fix crash in Tree when moving using Joypad
2018-10-07 18:41:35 +02:00