Commit Graph

1708 Commits

Author SHA1 Message Date
Juan Linietsky f11a138505 Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393 2017-12-28 16:07:45 -03:00
Noshyaar 7f1265b41f
Merge pull request #15104 from djrm/pr_visual_improvements
Minor style fixes for editor help
2017-12-28 07:01:41 +07:00
Juan Linietsky 988d29bdd8 Reimport now checks source path changes and imported files and their md5, fixes #14728 2017-12-27 15:22:04 -03:00
Daniel J. Ramirez fec41618dc Minor style fixes for editor help 2017-12-27 10:35:26 -06:00
Noshyaar e6b6683694
Merge pull request #14991 from djrm/pr_fixes
Show Options Dialog for NodePath and File in clicked button position.
2017-12-27 10:29:25 +07:00
Noshyaar 4bf1d3afbf
Merge pull request #15028 from YeldhamDev/editor_file_dialog_changes
Changes to the Editor File Dialog
2017-12-27 10:27:06 +07:00
Noshyaar e2a091e600
Merge pull request #15032 from Noshyaar/pr
EditorAbout: TTR workaround for "Project Manager" contexts
2017-12-27 10:26:03 +07:00
Noshyaar d5f92c2baa
Merge pull request #15081 from volzhs/fix-status-font
Fix text editor status font
2017-12-27 10:17:53 +07:00
volzhs 056bc123f8 Fix text editor status font
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
2017-12-27 06:09:28 +09:00
Juan Linietsky 57061413eb Properly rename scenes and resources after renaming or moving files, should fix #13976
It's not tested, so please test.
2017-12-26 16:32:12 -03:00
Gilles Roudiere b8c849205c Fix 2D editor checkboxes with a new project 2017-12-26 16:39:58 +01:00
Poommetee Ketson 6c897707ca Add missing parameter names 2017-12-25 21:19:56 +07:00
volzhs cc1d56e3ff Fix popup menu size in Inspector dock 2017-12-25 19:31:53 +09:00
Poommetee Ketson bfd8047e13 EditorAbout: TTR workaround for "Project Manager" contexts 2017-12-25 15:02:54 +07:00
Michael Alexsander Silva Dias ecf3fbadf4 Changes to the Editor File Dialog. 2017-12-25 02:29:00 -02:00
Noshyaar 256a60bc6e
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25 08:42:31 +07:00
Noshyaar aecffd71d8
Merge pull request #14847 from YeldhamDev/3d_viewport_save
Fixes for the Spatial Editor's Perspective options and dead code cleaning
2017-12-25 08:40:43 +07:00
Noshyaar deda8974df
Merge pull request #14853 from MattUV/context-menu
Adds an option to move cursor with right click in TextEdit
2017-12-25 08:40:20 +07:00
Noshyaar 5859db00d8
Merge pull request #14846 from carlosfvieira/weird_gizmo_ortho
Fixes gizmo huge scale immediately after change to orthogonal view
2017-12-25 08:39:08 +07:00
Noshyaar c9c1bc7a73
Merge pull request #14732 from AndreaCatania/jgizmo
Fixed joint gizmos drawing orientations
2017-12-25 08:32:55 +07:00
Noshyaar b6c798a062
Merge pull request #14827 from RayKoopa/editor_patchwork
Some Editor UI patchwork
2017-12-25 08:28:53 +07:00
Noshyaar 3f193af893
Merge pull request #14808 from YeldhamDev/script_editor_fixes
Some fixes for the Script Editor and dead code cleaning.
2017-12-25 08:27:38 +07:00
Noshyaar 3e4836567b
Merge pull request #14908 from YeldhamDev/dialog_changes
Fixes and modifications for some dialogs
2017-12-25 08:23:06 +07:00
Daniel J. Ramirez e7b24c648c Added default close and title color to editor themed graph nodes 2017-12-24 13:08:53 -06:00
Daniel J. Ramirez 07fd5456c8 Show Options Dialog for NodePath and File in clicked button position.
Auto select newly created nodes.
2017-12-23 15:15:48 -06:00
geequlim 52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
AndreaCatania eb32c4b5d2 Fixed joint gizmos orientations 2017-12-23 15:19:03 +01:00
Poommetee Ketson 9fd7aec2b4 ProjectManager: enhance dialog ok button text 2017-12-23 09:06:03 +07:00
Rémi Verschelde 3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
poke1024 22d87f20fa Consistent display of shortcut names in tooltips 2017-12-21 20:17:30 +01:00
volzhs d9e5be1d66 Fix open directory in FileSystem dock 2017-12-22 04:16:04 +09:00
Michael Alexsander Silva Dias e86454fb38 Fixes and modifications for some dialogs. 2017-12-21 15:26:46 -02:00
Juan Linietsky 1fa9aac3e4 -Make capture dependent on a cell size, not subdivision.
-Fixed a bug recently introduced when releasing mouse events and calling popups
2017-12-21 11:05:55 -03:00
carlosfvieira 49859871d9 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-21 11:29:17 +00:00
Rémi Verschelde 0b1e6ec219
Merge pull request #14874 from volzhs/blurry-zoom
Fix blurry after zooming
2017-12-20 22:19:16 +01:00
Rémi Verschelde 03823f12c5 EditorSettings: Move scene tab options to their dedicated category
Fixes #14870.
2017-12-20 19:41:02 +01:00
Rémi Verschelde acf835cb08 i18n: Sync translation templates with current source 2017-12-20 17:10:28 +01:00
Rémi Verschelde a27b57829e i18n: Sync translations with Weblate
Adds Icelandic and Tamil.
2017-12-20 17:08:48 +01:00
volzhs ec139d8522 Fix blurry after zooming 2017-12-21 00:39:02 +09:00
MattUV a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias 2490c4d882 Fixes for the Spatial Editor's Perspective options and dead code cleaning. 2017-12-20 01:05:21 -02:00
Carlos Vieira 2a3f6ee8b3 #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 2017-12-19 23:45:10 +00:00
Juan Linietsky bf47b15e2c Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540 2017-12-19 15:59:32 -03:00
Ray Koopa 69ef89a8bd Limit code editor minimum width, clear Scene node subresource menu before refilling it 2017-12-19 18:29:01 +01:00
Juan Linietsky a714e1a4c7 Fixed bug where all file dialogs requested thumbnails even if hidden. 2017-12-19 12:57:46 -03:00
Juan Linietsky 1eb1837d0c Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
Guilherme Felipe 8adf7c3ef2 Add method_descr again because it's required for classes that
don't have public methods. revert #14814
2017-12-18 22:47:17 -02:00
Guilherme Felipe 5c0271eed7 Fix doc methods not showing up 2017-12-18 20:35:15 -02:00
Rémi Verschelde d81bd965b6 Fix bug in previous commit 2017-12-18 20:59:32 +01:00
Rémi Verschelde 2a30f0460d Prevent infinite loop in export template manager 2017-12-18 20:44:19 +01:00