Commit Graph

33479 Commits

Author SHA1 Message Date
Rémi Verschelde
8182a754d2
Merge pull request #59827 from ConteZero/fix_right_menu 2022-04-14 21:29:57 +02:00
Rémi Verschelde
73d77bc1f5
Merge pull request #60242 from kleonc/navmap-reset-least_cost_id-3x 2022-04-14 21:28:26 +02:00
kleonc
c52d842435 NavMap::get_path Fix not resetting least_cost_id 2022-04-14 17:15:39 +02:00
Rémi Verschelde
4e4f6311b6
Merge pull request #60233 from ZheisterCoding/leading-space-fix-3.x
Fixed leading spaces pushing text outside Label autowrap boundary problem
2022-04-14 12:15:33 +02:00
DESKTOP-893BK8A\howar
c0513268bd Fixed #59985 leading spaces autowrap boundary problem
Bug problem:
No condition for when the first character of the label is a space character

Fix:
Added an IF condition for when the first character is a space character
The autowrap boundary treat this space character as another dummy word in the WordCache linked list and proceed to function normally, by detecting when line width is 0
2022-04-14 16:05:35 +07:00
Rémi Verschelde
c8cd638a94
Merge pull request #60226 from timothyqiu/anim-ref
[3.x] Add option to paste animation as duplicate
2022-04-14 10:36:57 +02:00
Rémi Verschelde
79bcfb8ef4
Merge pull request #60231 from timothyqiu/undo-autocomplete
[3.x] Fix undo history for function name autocompletion
2022-04-14 10:21:28 +02:00
Haoyu Qiu
19a0145742 Fix undo history for function name autocompletion 2022-04-14 14:37:31 +08:00
Haoyu Qiu
4e0547afe9 Add option to paste animation as duplicate
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2022-04-14 10:40:39 +08:00
Rémi Verschelde
e1eb3c2fb1
Merge pull request #60147 from lawnjelly/interpolation_out_of_scenario 2022-04-13 17:08:08 +02:00
Rémi Verschelde
9a45eb70b4
Merge pull request #60204 from akien-mga/3.x-cherrypicks 2022-04-13 14:23:56 +02:00
Rémi Verschelde
57b53f5b53
Merge pull request #60035 from Calinou/camera-allow-lower-size-3.x 2022-04-13 12:48:17 +02:00
Rémi Verschelde
10966da874
Merge pull request #60202 from Pineapple/cowdata-getdata-3x 2022-04-13 12:40:48 +02:00
Rémi Verschelde
feb585e7e9
Merge pull request #60200 from timothyqiu/atp-ui 2022-04-13 11:54:51 +02:00
Oğuzhan Eroğlu
ebaca9d432 Added set_extra_headers() to WebSocketServer
(cherry picked from commit fd4341fba4)
2022-04-13 11:43:49 +02:00
Markus Sauermann
b0b1e55305 Add a note about collisions in different canvases.
(cherry picked from commit b9c91d620e)
2022-04-13 11:43:49 +02:00
Nicholas Huelin
861c5fe567 Fix Visual Script's jump to function relative to zoom
When double-clicking on a function name the graph will now correctly jump to the function relative to the zoom ratio.

(cherry picked from commit e8a326a08f)
2022-04-13 11:43:49 +02:00
Igor Kordiukiewicz
6bf7e8e010 String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
(cherry picked from commit 6c3b6664b5)
2022-04-13 11:43:49 +02:00
Haoyu Qiu
6598eb9547 Improves EditorInspector documentation
(cherry picked from commit 2fa3c65d30)
2022-04-13 11:43:49 +02:00
Eric McGuirk
f82cd740cf Fix toggling GraphEdit's minimap with minimap_enabled
Fixes #53831.

(cherry picked from commit b1441bbcfc)
2022-04-13 11:43:49 +02:00
kobewi
bf6e7dc6f6 Fix GraphEdit's valid connections being reversed
(cherry picked from commit b29aff8dac)
2022-04-13 11:43:49 +02:00
Haoyu Qiu
8d9071542b Localize unnamed project name in editor window title
(cherry picked from commit 35d0878139)
2022-04-13 11:43:49 +02:00
Ryan Roden-Corrent
24d40ebed9 Clarify Array.erase for nonexistant element.
The docs specify that Array.remove does nothing if the index does not
exist. Array.erase does not have a similar phrase, so it's unclear if
erase will print an error, or silently do nothing.

(cherry picked from commit f84e2db35e)
2022-04-13 11:43:49 +02:00
Haoyu Qiu
1d476d7737 Consider chained operation when selecting text in TextEdit::undo()
(cherry picked from commit 8cefbfcf43)
2022-04-13 11:43:49 +02:00
Jason Yundt
6ca73386d1 Improve autoload inheritance error message
Autoloaded scripts should always inherit from Node. When you run a
project that tries to autoload a script which doesn’t inherit from Node,
then Godot gives an error.

Before this change, the error said “Script does not inherit a Node”.
That error message is a little bit misleading. If a class inherits a
Node, then one of its superclasses has a Node. If a class inherits
_from_ Node, then one of its superclasses is Node. This change corrects
that mistake.

Fixes #59884.

(cherry picked from commit 1cc7e7ec33)
2022-04-13 11:43:49 +02:00
kobewi
427480aa35 Mention how to add dragging for SpinBox's LineEdit
(cherry picked from commit c8de265307)
2022-04-13 11:43:49 +02:00
Fredia Huya-Kouadio
a3b445d7e8 Remove duplicate resizable settings
(cherry picked from commit f1a7caf9bb)
2022-04-13 11:43:49 +02:00
Fredia Huya-Kouadio
4ff726b933 Update resize settings:
- Unlock resizing for the Godot Editor
- Add an option to specify whether a game is resizeable for the Godot template

(cherry picked from commit 3f299e9255)
2022-04-13 11:43:49 +02:00
kobewi
73248ccf89 Fix TouchScreenButton error spam
(cherry picked from commit db19cc60fb)
2022-04-13 11:43:49 +02:00
nova++
8235005c99 Fixing some of my own typos...
(and a little improvement to wording that was bugging me)

(cherry picked from commit 05718796db)
2022-04-13 11:43:49 +02:00
Rémi Verschelde
e1beca0232 zlib/minizip: Update to version 1.2.12
Security update, fixes CVE-2018-25032 in zlib.

Preliminary assessment doesn't show Godot as affected since we don't
seem to call `deflate` with the problematic parameters, but the extent
of the vulnerability is not fully clear upstream yet.

(cherry picked from commit 420d0d50bc)
2022-04-13 11:43:49 +02:00
Rémi Verschelde
e17967a7c2 Cleanup and reorder .gitignore
Group things better in categories, and remove a ton of VS junk.
Some of it might still be needed and could need to be re-added.

(cherry picked from commits 1f1edaa1b5
and b0df742cbe)
2022-04-13 11:43:49 +02:00
Haoyu Qiu
722d28adeb Clip animation track keyframe rects
(cherry picked from commit c7e06e2202)
2022-04-13 11:43:49 +02:00
FireForge
423ca42a9b Capitalize names in the debugger
(cherry picked from commit efd9b8bc29)
2022-04-13 11:43:49 +02:00
kobewi
e86a64a2a5 Add optional 'default' argument to get_meta()
(cherry picked from commit 3eb7fc4bfd)
2022-04-13 11:43:49 +02:00
Lyuma
f28309aa86 Keep editor at normal priority on windows.
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.

(cherry picked from commit ee02a7f785)
2022-04-13 11:43:48 +02:00
Ev1lbl0w
5f05cb8696 Restore hidden folder behavior for project manager
(cherry picked from commit 38fed916e7)
2022-04-13 11:43:48 +02:00
Bartłomiej T. Listwon
71f5a88b04 Remove get_data() from CowData 2022-04-13 11:32:44 +02:00
Ev1lbl0w
a5e58f102d Hide .gdignore'd folders
(cherry picked from commit 057a0e00eb)
2022-04-13 10:53:56 +02:00
Haoyu Qiu
65aac2cfae Fix popup dialog UI in AnimationTreePlayer editor 2022-04-13 16:49:47 +08:00
Rémi Verschelde
40c7fcecc1
Merge pull request #60197 from bruvzg/opengl_srgb 2022-04-13 10:41:53 +02:00
bruvzg
1f51bae294
[macOS, 3.x] Fix OpenGL color space on HDR displays. 2022-04-13 10:34:09 +03:00
Rémi Verschelde
229a8218da
Merge pull request #60021 from timothyqiu/tilemap-nav-region
[3.x] Free region RID when cleaning NavPoly in `TileMap`
2022-04-13 08:56:40 +02:00
Rémi Verschelde
8855d73e12
Merge pull request #60018 from timothyqiu/nav-server-free-3.x
[3.x] Rename `NavigationServer`'s `free` method to `free_rid`
2022-04-13 08:33:51 +02:00
Rémi Verschelde
7efe238069
Merge pull request #60176 from madmiraal/backport-53000-3.x
[3.x] Add selection getter methods to `LineEdit`
2022-04-12 23:10:09 +02:00
Rémi Verschelde
e5abfc8679
Merge pull request #60048 from timothyqiu/input-drag 2022-04-12 21:04:02 +02:00
Rémi Verschelde
d65ec1f211
Merge pull request #60049 from timothyqiu/vs-filter-scroll 2022-04-12 21:03:28 +02:00
Pedro J. Estébanez
41fc0abf77 Fix handling of async hidden render mode
- Mute errors when conditioned shader is not ready yet
- Avoid depth pre-pass on meshes that would end up black
2022-04-12 20:11:20 +02:00
Rémi Verschelde
dc8bade154
Merge pull request #60181 from Calinou/viewport-properties-gles2-gles3-only 2022-04-12 19:15:04 +02:00
Hugo Locurcio
cd1432eb12
Hide Viewport properties not applicable to the current rendering backend
This also adds a missing property range hint for the Sharpen Intensity
property (similar to the project setting).
2022-04-12 18:11:45 +02:00