Rémi Verschelde
f3c7019177
Merge pull request #36658 from reduz/fix-resource-loader-text
...
Properly handle EOF when parsing text resource
2020-02-28 22:04:40 +01:00
Juan Linietsky
c9cab7ac9f
Properly handle EOF when parsing text resource
...
Fixes #36652
2020-02-28 17:45:33 -03:00
Ivan Shakhov
c95e20a089
On Windows find Rider installed for CurrentUser
2020-02-28 21:34:20 +01:00
Michael Alexsander
687f72ba28
Add more missing icons (and adjust a few)
2020-02-28 15:00:10 -03:00
clayjohn
74f6e3e1aa
Reduce descripter sets in cubemap filter
2020-02-28 09:07:09 -08:00
Rémi Verschelde
620030b600
Merge pull request #36640 from reduz/resource-loader-refactor
...
Removed ResourceInteractiveLoader, add built-in threaded loading.
2020-02-28 17:21:16 +01:00
Rémi Verschelde
324e5a60dd
Merge pull request #36426 from akien-mga/calling-all-stations
...
Signals: Port connect calls to use callable_mp
2020-02-28 17:19:08 +01:00
Juan Linietsky
475e4ea67b
Removed interactive loader, added proper thread loading.
2020-02-28 11:20:45 -03:00
Rémi Verschelde
32ccf306f9
ConnectionsDock: Fix error when parsing CustomCallable connections
2020-02-28 14:32:36 +01:00
Rémi Verschelde
09a6a2d8f8
Signals: Port more uses of connect_compat
...
Those were problematic as they call a method of their parent class,
but callable_mp does not allow that unless it's public.
To solve it, we declare a local class that calls the parent class'
method, which now needs to be protected to be accessible in the
derived class.
2020-02-28 14:24:09 +01:00
Mateo Dev .59
b8f08b42e7
Signals: Fix signals error prints for the new signal system
2020-02-28 14:24:09 +01:00
Rémi Verschelde
f742dabafe
Signals: Manually port most of remaining connect_compat uses
...
It's tedious work...
Some can't be ported as they depend on private or protected methods
of different classes, which is not supported by callable_mp (even if
it's a class inherited by the current one).
2020-02-28 14:24:09 +01:00
Rémi Verschelde
01afc442c7
Signals: Port connect calls to use callable_mp
...
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.
No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
Rémi Verschelde
a439131c2b
Merge pull request #36637 from KoBeWi/policon
...
Add unique icon to Polygon2D
2020-02-28 14:08:57 +01:00
Andrea Catania
33ae58710b
Generates the rpc and rset info for exported GDScript.
...
Improved the send rpc log message when fail.
This work has been kindly sponsored by IMVU.
2020-02-28 12:39:18 +01:00
Tomasz Chabora
225622e5e3
Add unique icon to Polygon2D
2020-02-28 12:01:39 +01:00
Rémi Verschelde
5beccaf86f
Merge pull request #36635 from RandomShaper/fix_build_error
...
Fix shadowed variable build error
2020-02-28 11:51:27 +01:00
Pedro J. Estébanez
0115d88072
Fix shadowed variable build error
2020-02-28 11:02:20 +01:00
Rémi Verschelde
42ffcaa4f7
Merge pull request #36630 from YeldhamDev/import_dock_checking_preset
...
Fix import changing disabling checking on multiple files
2020-02-28 10:13:22 +01:00
Rémi Verschelde
5a025d3ce8
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
...
Clicking backgrd. dimming of editor popup stops input event propagation
2020-02-28 10:09:04 +01:00
Rémi Verschelde
005a4b5581
Merge pull request #36622 from Calinou/doc-upnp-duration-unit
...
Mention the `duration` parameter unit in `UPNP.add_port_mapping()`
2020-02-28 10:05:32 +01:00
Rémi Verschelde
4f64f3401a
Merge pull request #36388 from AndreaCatania/some_renames
...
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
2020-02-28 09:15:38 +01:00
Andrea Catania
483994601d
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
Rémi Verschelde
4ff84cbfb3
Merge pull request #36588 from clayjohn/VULKAN-env-filter
...
Basic fast filtering implementation
2020-02-28 07:54:19 +01:00
Rémi Verschelde
498ab63934
Merge pull request #36623 from Calinou/doc-improve-regex
...
Improve the RegEx class documentation
2020-02-28 07:35:19 +01:00
clayjohn
3e299aa225
Basic fast filtering implementation
2020-02-27 22:30:34 -08:00
Rémi Verschelde
e0cc5209ff
Merge pull request #36624 from Calinou/doc-improve-array
...
doc: Mention concatenation using the `+` operator in Array
2020-02-28 07:04:28 +01:00
Rémi Verschelde
807b511125
Merge pull request #36620 from Calinou/doc-linear2db-example
...
Add a practical example for `@GDScript.linear2db()`
2020-02-28 07:03:35 +01:00
Rémi Verschelde
ec74664af1
Merge pull request #36619 from Calinou/doc-improve-inverse-lerp
...
Improve the `@GDScript.inverse_lerp()` documentation
2020-02-28 07:02:03 +01:00
Rémi Verschelde
bfd40ba46f
Merge pull request #36618 from Calinou/doc-improve-fixed-physics
...
Improve documentation related to fixed physics processing
2020-02-28 06:59:25 +01:00
Rémi Verschelde
a596d76156
Merge pull request #36627 from clayjohn/VULKAN-free
...
Properly free many Vulkan resources
2020-02-28 06:39:18 +01:00
Michael Alexsander
d35386263f
Fix import changing disabling checking on multiple files
2020-02-28 00:03:55 -03:00
Rémi Verschelde
b7b3978684
Merge pull request #36556 from RandomShaper/rework_mutex
...
Reimplement `Mutex` with C++'s `<mutex>` (plus more)
2020-02-28 00:26:01 +01:00
Gil Arasa Verge
35bc88ca34
Clicking backgrd. dimming of editor popup stops input event propagation
...
A click on the dimmed background of a popup in the editor should stop the input event from propagating to the background.
This solution reuses the system introduced in commit efc3ffb8
, taking advantage of the hide() notifications from the modal where we will set the flag "pass_on_modal_close_click(false)" to stop event handling at the viewport input event handling.
The viewport first hides the modal and after marks the input as handled if the flag mentioned above is set.
Fixes #36341
2020-02-28 00:02:06 +01:00
clayjohn
b616c728d7
Properly free many vulkan resources
2020-02-27 15:01:49 -08:00
Hugo Locurcio
8d53562954
doc: Mention concatenation using the `+` operator in Array
...
This closes https://github.com/godotengine/godot-docs/issues/2452 .
2020-02-27 23:34:16 +01:00
Hugo Locurcio
5b78f5c464
Improve the RegEx class documentation
...
This closes https://github.com/godotengine/godot-docs/issues/2522 .
2020-02-27 23:09:32 +01:00
Hugo Locurcio
810be27c78
Mention the `duration` parameter unit in `UPNP.add_port_mapping()`
2020-02-27 23:00:58 +01:00
Hugo Locurcio
a6fd6b78dd
Add a practical example for `@GDScript.linear2db()`
...
One of its most common applications in games is for volume sliders.
See https://www.dr-lex.be/info-stuff/volumecontrols.html for
more information.
2020-02-27 22:52:21 +01:00
Hugo Locurcio
6b5573700b
Improve the `@GDScript.inverse_lerp()` documentation
...
This closes https://github.com/godotengine/godot-docs/issues/2589 .
2020-02-27 22:49:05 +01:00
Hugo Locurcio
b89a37269b
Improve documentation related to fixed physics processing
2020-02-27 22:23:46 +01:00
Rémi Verschelde
e66d519286
Merge pull request #36613 from akien-mga/tab-container-add-child-fix
...
Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:52:51 +01:00
Mateo Dev .59
7ea690b94f
Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:27:52 +01:00
Rémi Verschelde
3a7f1300ee
Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
...
Remove Vulkan debugging prints
2020-02-27 21:11:24 +01:00
Rémi Verschelde
2d904d2f80
Merge pull request #36232 from Calinou/add-soft-line-length-guideline
...
Add a soft line length guideline to the script editor
2020-02-27 21:10:42 +01:00
Rémi Verschelde
f9d93ee819
Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
...
Allow using `MeshLibrary.get_item_preview()` in non-editor builds again
2020-02-27 21:10:09 +01:00
Rémi Verschelde
eaf909dcf9
Merge pull request #36490 from Calinou/assetlib-error-version-compatibility
...
Mention version compatibility when there are no results in the assetlib
2020-02-27 21:08:39 +01:00
Rémi Verschelde
38c78a9ab6
Merge pull request #36333 from Calinou/decrease-script-editor-split-width
...
Decrease the script editor's default split width to 70
2020-02-27 20:54:23 +01:00
Rémi Verschelde
fec9a76aba
Merge pull request #36546 from YeldhamDev/inspector_tooltip_no_doubles
...
Don't show a copy of the property's name in the inspector's tooltip if there's no description
2020-02-27 20:53:51 +01:00
Rémi Verschelde
eced623c57
Fix build after merge of #36077
2020-02-27 20:51:43 +01:00