Kostadin Damyanov
f61eb5fd8e
Haiku: fix the glew.c hack
2015-06-26 21:32:57 +03:00
Kostadin Damyanov
7ad89c7e83
Haiku: implement some more window-related methods
2015-06-23 21:22:12 +03:00
Kostadin Damyanov
174df9a276
Haiku: add support for mouse wheel
2015-06-21 22:18:27 +03:00
Kostadin Damyanov
6f48ddc61d
Haiku: add some screen and window-related methods
2015-06-21 02:08:31 +03:00
Kostadin Damyanov
b59e95ce1c
Haiku: implemet get_widow_size() get/set_window_position()
2015-06-20 15:35:54 +03:00
Kostadin Damyanov
d44dfc2440
Haiku: cleanup, add TODOs
2015-06-20 03:43:11 +03:00
Kostadin Damyanov
93ac4ace0a
Haiku: handle the quit request message
2015-06-20 01:59:32 +03:00
Kostadin Damyanov
0038e27fc3
Merge remote-tracking branch 'upstream/master'
2015-06-18 22:48:29 +03:00
Kostadin Damyanov
f10eb8ffa1
Haiku: implement get_mouse_pos() and get_mouse_button_state()
2015-06-18 22:41:33 +03:00
Kostadin Damyanov
2102d35e9c
Haiku: read the status of the key modifiers and mouse buttons
2015-06-17 22:27:45 +03:00
Juan Linietsky
37af8b4136
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-16 16:39:20 -03:00
Juan Linietsky
669f5c994b
fix "v" pivot adjust function
2015-06-16 16:15:01 -03:00
Kostadin Damyanov
1505d65ac9
Haiku: handle mouse movement and click events
2015-06-16 21:52:24 +03:00
Juan Linietsky
f2a29aadc6
fixed small refresh issue when moving docks
2015-06-14 01:09:58 -03:00
Juan Linietsky
7674bad6c4
fixes for dock motion
2015-06-14 00:41:08 -03:00
Juan Linietsky
8228fea02f
missing changes
2015-06-14 02:13:47 -03:00
Juan Linietsky
edf1f27118
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-13 22:14:36 -03:00
Juan Linietsky
9a58960d28
some editor window changes
...
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
2015-06-13 22:12:53 -03:00
Juan Linietsky
4e46143499
some optimizations in godot memory handling
2015-06-12 18:27:48 -03:00
Juan Linietsky
89300b70e7
added ability for Area (3D) to detect other areas
2015-06-12 15:52:21 -03:00
Juan Linietsky
8945670bc0
made changing pivot simpler in 2D nodes (just press v with mouse over position)
2015-06-12 13:53:18 -03:00
Juan Linietsky
4b35654a02
Update rasterizer_gles2.cpp
...
fixed camera plane
2015-06-12 09:54:19 -03:00
Kostadin Damyanov
8df3e30abd
Haiku: create a GL context and initialize the audio and physics servers
2015-06-11 22:57:41 +03:00
Juan Linietsky
c845c2a827
added icon
2015-06-11 10:03:33 -03:00
Juan Linietsky
9e479065f5
new space shooter demo
...
ortho camera sort fix, closes #2063
2015-06-11 10:00:48 -03:00
Kostadin Damyanov
f99b72c04f
Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNAL
2015-06-10 21:18:39 +03:00
Juan Linietsky
bc6d91c897
Merge pull request #2051 from jrimclean/master
...
oops, thanks
2015-06-08 14:23:54 -03:00
James McLean
45b453169a
Fixed get_packet/put_packet bindings in PacketPeer.
2015-06-08 13:18:18 -04:00
Juan Linietsky
c76900beb8
draw button focus before text and icon
...
closes #2047
2015-06-08 10:36:27 -03:00
Juan Linietsky
7590f3db21
grid container supports separate h and v spacing
...
closes #2049
2015-06-08 10:36:26 -03:00
Juan Linietsky
ade337c340
Delete godot.creator.user.RG2068
2015-06-08 01:35:33 -03:00
Juan Linietsky
f0681d3632
logo in svg curves & license
2015-06-08 01:33:46 -03:00
Juan Linietsky
f052153983
Added Node.find_node(mask) function
...
by popular request
2015-06-08 00:33:10 -03:00
Juan Linietsky
798b55df30
Merge pull request #2044 from est31/fix-win
...
Complete fix for windows compilability
2015-06-07 11:25:14 -03:00
est31
ddba217109
Complete fix for windows compilability
...
Thanks @volzhs for testing :)
2015-06-07 16:12:03 +02:00
Juan Linietsky
a30b2bf5df
Merge pull request #2042 from est31/fix-win
...
Fix windows compilability
2015-06-07 10:40:04 -03:00
est31
64704ecbc5
Fix windows compilability
2015-06-07 15:36:14 +02:00
Juan Linietsky
8d61817293
Merge pull request #2037 from est31/use-local-win
...
Time zone support
2015-06-07 00:32:29 -03:00
Juan Linietsky
efbe877005
Merge pull request #2029 from est31/rawarray
...
Add String.to_utf8() and String.to_ascii()
2015-06-07 00:30:37 -03:00
Juan Linietsky
0351e3ae17
Merge pull request #2023 from TheJosh/dae-exporter-assimp
...
Fix Blender DAE exporter - files are unreadable by Assimp
2015-06-07 00:30:07 -03:00
Juan Linietsky
dac398ba58
Merge pull request #2017 from Razzlegames/multitouch_fix_1908
...
Additional Fix for Multi-touch release problem
2015-06-07 00:29:46 -03:00
Juan Linietsky
c7af3146c8
Merge pull request #2007 from Krzycho666/master
...
Fixed ui_accept problem
2015-06-07 00:29:35 -03:00
Juan Linietsky
e4434fe70e
Merge pull request #1977 from choikwa/master
...
fix typo error in Color::invert, fixes #1967
2015-06-07 00:28:50 -03:00
Juan Linietsky
143265d4cb
Merge pull request #1973 from Biliogadafr/ColorRamp
...
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07 00:26:35 -03:00
Juan Linietsky
5064cc5006
Merge pull request #1932 from Faless/gravity_distance_full
...
Calculate gravity based on distance from body to gravity point
2015-06-07 00:25:37 -03:00
Juan Linietsky
b524b40fdc
-fixed many memory initialization issues
...
-fixed deadlock on previews thread
-fixed compilation errors on unix
2015-06-06 22:06:58 -03:00
Juan Linietsky
14c4c1b568
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-06 11:09:41 -03:00
Juan Linietsky
954256268a
Merge branch 'master' of https://github.com/okamstudio/godot
...
Conflicts:
demos/2d/motion/engine.cfg
2015-06-06 11:09:00 -03:00
Juan Linietsky
6974823288
Merge remote-tracking branch 'origin/master'
...
Conflicts:
tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06 10:12:09 -03:00
Juan Linietsky
9acab32daa
new file dialog!
...
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00