Commit Graph

49067 Commits

Author SHA1 Message Date
Rémi Verschelde
1757a60024
Merge pull request #68369 from Chaosus/fix_quick_open
Fix Quick Open window to use EDSCALE and save the size between popups
2022-11-23 17:21:51 +01:00
Rémi Verschelde
49bb53093d
Merge pull request #68985 from adamscott/fix-godot#68977-constant-parameters
Fix parameters that are considered as constants
2022-11-23 17:21:41 +01:00
Rémi Verschelde
dc671bdc0f
Merge pull request #68297 from Mickeon/doc-virtue-signaling
Tweak Signal Documentation
2022-11-23 17:21:31 +01:00
Rémi Verschelde
124594593f
Merge pull request #68580 from rhofour/fix-source-generation
First attempt at fully qualifying the default values of C# properties.
2022-11-23 17:19:26 +01:00
K. S. Ernest (iFire) Lee
e0b296ae82 Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. 2022-11-23 07:09:49 -08:00
Markus Sauermann
ebd1b0089a Fix Viewport being visible after leaving tree
When a SubViewport leaves the tree, it is still displayed in its parent
SubViewportContainer until the next redraw.
This PR makes sure, that the parent gets redrawn immediately.

This also fixes the visibility problem when a SubViewport is added as
child of a SubViewportContainer.
2022-11-23 16:04:07 +01:00
Adam Scott
0c64304ba5 Fix error while selecting last empty line 2022-11-23 09:21:41 -05:00
Adam Scott
2918689ff1 [godot#68977] Fix constants parameters 2022-11-23 08:15:54 -05:00
Rémi Verschelde
d3b8faac74
ImageLoaderSVG: Improve error reporting 2022-11-23 13:27:31 +01:00
Micky
4534de065f Tweak Signal Documentation
- Add missing Operator and leading description
- Avoid calling "Signal" an object or class.
- Add more details to `connect` and `disconnect`
2022-11-23 12:02:14 +01:00
Rémi Verschelde
a8a88194a5
Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode
Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode
2022-11-23 10:25:19 +01:00
Yuri Rubinsky
09d7a1b864 Fix Quick Open window to use EDSCALE and save the size between popups 2022-11-23 11:33:56 +03:00
Rémi Verschelde
3791872c65
Merge pull request #67726 from HenryClones/integer-lerping-errors
Add case for Variant::INT in lerp variant switch
2022-11-23 08:33:53 +01:00
Rémi Verschelde
0afcbcfda4
Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2
Follow up for BitMap polygon generation
2022-11-23 08:33:12 +01:00
Rémi Verschelde
714b978044
Merge pull request #69005 from akien-mga/shaderlang-sampler-uniforms-array-type
Shader: Set proper resource type hints for sampler uniforms
2022-11-23 08:33:05 +01:00
Rémi Verschelde
759e91ae00
Merge pull request #69039 from maiself/fix-negative-blend-weights
Fix blending with negative blend weights
2022-11-23 08:32:47 +01:00
Rémi Verschelde
10d6a07287
Merge pull request #69031 from Sauermann/fix-canvas-transform-init
Fix CanvasTransform on RenderingServer when Viewport enters SceneTree
2022-11-23 08:32:29 +01:00
Rémi Verschelde
c13907df0f
Merge pull request #68648 from KoBeWi/instancentianatate_script
Allow directly instantiate scripts in scene tree
2022-11-23 08:32:01 +01:00
Rémi Verschelde
608d266853
Merge pull request #69022 from RedMser/unregister-gltfdocext
Add unregister for `GLTFDocumentExtension`
2022-11-23 08:31:43 +01:00
Xpertice
3e36cc7c73 Add case for Variant::INT in lerp variant switch 2022-11-22 22:37:22 -05:00
Mai Lavelle
ac15f6a7e2 Fix blending with negative blend weights 2022-11-22 20:51:41 -05:00
M-O-Marmalade
8ea0d727f0 AudioEffectDistorion docs & inspector edits
Fixing a few typos in the AudioEffectDistortion docs, making a few
things clearer, etc

Also adding the decibel (dB) suffix to the pre/post gain properties in
the inspector.
2022-11-22 17:38:13 -08:00
R. Alex Hofer
6ab93bd919 Fully qualify C# default values in exported fields.
This avoids issues when the default values rely on using
namespaces.
2022-11-22 18:10:34 -05:00
Markus Sauermann
f8df18ef47 Fix CanvasTransform on RenderingServer when Viewport enters Tree
Previously the Viewport didn't initialize its canvas transform in the
RenderingServer.
2022-11-22 23:04:23 +01:00
Rémi Verschelde
7f8ecffa56
Merge pull request #69017 from raulsntos/physics3d-array
Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
2022-11-22 21:48:40 +01:00
RedMser
9c50e99c5c Add unregister for GLTFDocumentExtension 2022-11-22 21:46:59 +01:00
Rémi Verschelde
dfcb2d4fb8
Merge pull request #64250 from raulsntos/openxr-string-arrays
Expose string array properties in OpenXR module as PackedStringArray
2022-11-22 21:41:24 +01:00
Rémi Verschelde
52f65cdb44
Merge pull request #69019 from Sauermann/fix-framebuffer-hashparameter
Fix parameters for hash_murmur3_one_32
2022-11-22 21:38:31 +01:00
Rémi Verschelde
834c7ff2c0
Merge pull request #68997 from ueshita/fix_verts_65536
Fix some switching decisions for index format. (vertex length 65536)
2022-11-22 21:37:17 +01:00
Rémi Verschelde
ad20007970
Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe
Fill random docs
2022-11-22 21:37:05 +01:00
Rémi Verschelde
95a4906bb4
Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playing
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
2022-11-22 21:29:56 +01:00
Rémi Verschelde
65a45eb7e3
Merge pull request #64284 from kleonc/image-rotate90-in-place
`Image` Fix `rotate_90`/`rotate_180` methods
2022-11-22 21:18:58 +01:00
Rémi Verschelde
44edd5b8fd
Merge pull request #68354 from anvilfolk/cant-clear-script
Fixes inability to assign script after clearing
2022-11-22 21:15:21 +01:00
Markus Sauermann
75d56f4201 Fix parameters for hash_murmur3_one_32
In multiple locations in the codebase hash_murmur3_one_32 is used for
generating hash values.

Whenever a sequence of multiple hash-calculation happens within a single
function, the previous hash value is always used as input in the following
hash-calculations. The only exception is get_cache_multipass, where currently the previous
hash value is overridden without utilizing it.
This patch corrects that.
2022-11-22 19:46:54 +01:00
Clay John
1285e0e21c
Merge pull request #69002 from akien-mga/gdscript-disable-warning-RETURN_VALUE_DISCARDED
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
2022-11-22 10:22:20 -08:00
kobewi
7797557f91 Allow directly instantiate scripts in scene tree 2022-11-22 18:40:08 +01:00
Yuri Sizov
0aba659891
Merge pull request #68848 from Piralein/fix-class-ref
Fix warnings in class ref
2022-11-22 20:27:15 +03:00
kobewi
a23f6d0aa6 Fill random docs 2022-11-22 17:59:45 +01:00
Micky
b6db09968d Fix AudioStreamPlayer2D and 3D's playing not updating right away 2022-11-22 15:46:28 +01:00
Rémi Verschelde
cb1826deae
Shader: Set proper resource type hints for sampler uniforms
Supersedes #64383.
2022-11-22 15:38:52 +01:00
Rémi Verschelde
4abbb2d684
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
This happens too often with normal usage of the API.
The warning can still be useful to find actual bugs where discarding the return
value wasn't intentional, but this should stay enabled manually, at least until
we either improve the API to remove false positives, or improve the warning (e.g.
to only warn about unused return value on const functions).
2022-11-22 15:01:24 +01:00
Rémi Verschelde
e3a51e53ef
Merge pull request #68581 from oganm/oganm/master
fix typo in ZIPReader doc
2022-11-22 12:36:45 +01:00
Rémi Verschelde
876ea3e143
Merge pull request #68579 from jtnicholl/float_doc
Document that `Vector#` types are 32-bit by default and `Vector#i` are always 32-bit
2022-11-22 12:36:35 +01:00
Ninni Pipping
28c5250c2d BitMap polygon code cleanup 2022-11-22 10:00:09 +01:00
Rémi Verschelde
0b2dc0f017
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
Fix using signals in lambda functions
2022-11-22 10:00:05 +01:00
Rémi Verschelde
dff8a51c6c
Merge pull request #68593 from TokageItLab/optimize-blend-animation
Optimize animation blend tree process
2022-11-22 09:59:54 +01:00
Silc Renew
dce3e07fb2 Fix animation blending for value track DISCRETE/TRIGGER mode 2022-11-22 17:39:29 +09:00
Yuri Rubinsky
f6c8c140f0 Fix using signals in lambda functions 2022-11-22 11:22:41 +03:00
Rémi Verschelde
4b4e701e06
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00