Commit Graph

15611 Commits

Author SHA1 Message Date
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde 2017006879
Merge pull request #97314 from tetrapod00/visual-shader-remap
Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00
Rémi Verschelde b9b793237c
Merge pull request #97315 from lawnjelly/fix_character_platform
Fix physics platform behaviour regression
2024-09-23 12:28:17 +02:00
Rémi Verschelde 720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
lawnjelly 6764338e09 Fix physics platform behaviour regression
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-09-23 10:56:24 +01:00
tetrapod00 eb5a9c3b33 Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
A Thousand Ships ccca41a086
Remove direct render include in `ExternalTexture`
This include introduces `windows/platform_gl.h` into the include
hierarchy which adds defines which break building on MSVC
2024-09-21 17:44:28 +02:00
Rémi Verschelde 2daea4bb0b
Merge pull request #97269 from timothyqiu/underline-unicode-identifier
Fix script editor not underlining Unicode identifiers when Ctrl-hovered
2024-09-21 11:51:02 +02:00
Rémi Verschelde d39f53439f
Merge pull request #96982 from dsnopek/external-texture
Add external texture support (GLES3)
2024-09-21 11:50:35 +02:00
Rémi Verschelde b271a88a9e
Merge pull request #96871 from KoBeWi/borrow_container
Add `SCROLL_MODE_RESERVE` to ScrollContainer
2024-09-21 11:50:31 +02:00
Haoyu Qiu 208797d54e Fix script editor not underlining Unicode identifiers when Ctrl-hovered 2024-09-21 14:10:05 +08:00
David Snopek 1a6f8512bc Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
2024-09-20 10:48:32 -05:00
A Thousand Ships 203d3be200
[Core] Add way to check if a signal has any connections
Added to `Object` and `Signal`
2024-09-20 16:39:09 +02:00
Rémi Verschelde 77f779d326
Merge pull request #97167 from MewPurPur/reveal-undoredo
Expose `has_undo()` and `has_redo()` of LineEdit
2024-09-20 16:26:32 +02:00
Rémi Verschelde efc7c628b0
Merge pull request #97224 from timothyqiu/transition-names
Update `AnimationTree` parameter list when updating `AnimationNodeTransition` input names
2024-09-20 16:07:09 +02:00
Rémi Verschelde 25c4caa5d7
Merge pull request #97209 from kitbdev/fix-tab-container-ensure-visible-offset
Fix TabContainer tab offset moving when not needed
2024-09-20 16:06:59 +02:00
Rémi Verschelde 7ce8e4fd6b
Merge pull request #97159 from noidexe/Expose-viewport-get-audio-listener
Expose Viewport methods to get current 2D/3D audio listener
2024-09-20 16:06:39 +02:00
Rémi Verschelde d2a5153c66
Merge pull request #96677 from Wierdox/fix_audio_stream_player_3d_still_processing_when_out_of_range
Fix AudioStreamPlayer3D still processing when out of range
2024-09-20 16:06:28 +02:00
Rémi Verschelde 7e62565f1e
Merge pull request #95787 from timothyqiu/domestic
Add translation domain
2024-09-20 16:06:23 +02:00
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
Haoyu Qiu f169616cc6 Update AnimationTree parameter list when updating AnimationNodeTransition input names 2024-09-20 16:21:03 +08:00
Wierdox a3158d89bb Fix AudioStreamPlayer3D still processing when out of range 2024-09-19 22:16:59 -07:00
kit 3d6814e5d2 Fix TabContainer tab offset moving when not needed 2024-09-19 19:26:35 -04:00
Lisandro Lorea bdcee836ad Expose Viewport::get_audio_listener_2d and Viewport::get_audio_listener_3d to scripting
Document exposed methods

Apply suggestions from code review

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Document default behavior when no audio listeners are active
2024-09-19 18:43:33 -03:00
Haoyu Qiu 14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
MewPurPur f7a7ecc10a Expose has_undo() and has_redo() of LineEdit 2024-09-19 13:18:04 +03:00
Rémi Verschelde a80e57c663
Merge pull request #97004 from Giganzo/file_dialog_size
Fix FileDialog default size
2024-09-18 17:41:03 +02:00
Rémi Verschelde 2f91184d8a
Merge pull request #97132 from WhalesState/tab-container-minimum-size
Fix `TabContainer` minimum size
2024-09-18 11:15:53 +02:00
Rémi Verschelde 2a8d30aa9f
Merge pull request #97029 from Hilderin/fix-viewport-texture-must-be-set-to-use-it
Fix Viewport Texture must be set to use it
2024-09-18 11:15:39 +02:00
Rémi Verschelde 1d3e9b3688
Merge pull request #96829 from dsnopek/x11-focus-bugs-take-twenty-seven-million-and-four
Fix project manager stealing focus on i3
2024-09-18 11:15:30 +02:00
Mounir Tohami 2ff61e0252 Fix `TabContainer` minimum size 2024-09-18 01:41:54 +00:00
Hilderin c11107b1fb Fix Viewport Texture must be set to use it 2024-09-17 18:18:07 -04:00
Rémi Verschelde 750ffa527c
Merge pull request #94862 from aaronfranke/unit-suspension-stiffness
Add units to VehicleWheel3D suspension stiffness and damping
2024-09-17 21:01:50 +02:00
Rémi Verschelde cb86afdef9
Merge pull request #72680 from Koyper/split_container_improvements
Improvements to SplitContainer including a drag bar background StyleBox
2024-09-17 21:01:45 +02:00
Giganzo a863c385f7 Fix FileDialog default size 2024-09-17 14:35:18 +02:00
Aaron Franke e3895e0ca2
Add units to VehicleWheel3D suspension stiffness and damping 2024-09-17 03:22:50 -07:00
Rémi Verschelde 8a7555a1f3
Merge pull request #97071 from RPicster/master
Add a more detailed error message when instantiating a scene with missing export properties
2024-09-17 09:18:05 +02:00
Rémi Verschelde b1b4d5b6d1
Merge pull request #97007 from TokageItLab/fix-sync-physical-bone
Fix syncing PhysicalBone internal poses individually
2024-09-17 09:17:54 +02:00
Rémi Verschelde e72a70de8e
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
Haoyu Qiu c5d147b9b5 Allow configuring which translation domain Object.tr uses 2024-09-17 13:09:44 +08:00
David Snopek b1871cdabf Fix project manager stealing focus on i3 2024-09-16 16:55:57 -05:00
demolke 0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Raffaele Picca 1df0159b36 Added a more detailed error message when instatiating a scene with missing export properties. 2024-09-16 16:08:55 +02:00
Rémi Verschelde ab55a40f0c
Merge pull request #97070 from KoBeWi/snaming_ur_inputs
Use `SNAME` for `ui` actions in Viewport
2024-09-16 15:25:47 +02:00
Rémi Verschelde 6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
kobewi d805f38dba Use SNAME for ui actions in Viewport 2024-09-16 14:09:26 +02:00
Joel Fortier a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde a90660f5e2
Merge pull request #97018 from TokageItLab/add-quart-anim-cap
Add missing "Quad" capture TransitionType enum hint
2024-09-16 13:35:51 +02:00
Rémi Verschelde e516b059e0
Merge pull request #96996 from WhalesState/vslider
Fix `VSlider` grabber area.
2024-09-16 13:35:42 +02:00
Rémi Verschelde 391849d232
Merge pull request #96867 from L2750558108/remove-gui-key-event-accepted-shit
Remove useless `Viewport::gui.key_input_accepted`
2024-09-16 13:35:13 +02:00