Juan Linietsky
|
4667f9e61e
|
Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907
|
2016-06-12 16:52:22 -03:00 |
Rémi Verschelde
|
8259c46707
|
GridMap: Fix backwards rotate hotkeys (#4498)
Fixes #1237
|
2016-05-01 11:38:08 +02:00 |
George Marques
|
5be9ff7b67
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
Peace Sells
|
a009fadfff
|
Added GridMap settings which allows the user to enter a pick distance.
|
2015-07-09 20:51:49 -06:00 |
Franklin Sobrinho
|
faf8b410b1
|
Fix for issue related to GridMap editor
* closes #2102
|
2015-06-23 12:07:17 -03:00 |
Franklin Sobrinho
|
0159cecd69
|
Small fixes for Grid/Tile map editor palette
|
2015-06-22 11:10:13 -03:00 |
Franklin Sobrinho
|
d68a33b473
|
Grid/Tile map editor new item palette
|
2015-06-22 10:05:03 -03:00 |
Juan Linietsky
|
59154cccf9
|
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
|
2015-04-20 19:38:02 -03:00 |
Juan Linietsky
|
fdaa2920eb
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
Juan Linietsky
|
1ff0d5c4e5
|
-attempt to be friendlier on non english keyboards
|
2015-01-04 22:39:21 -03:00 |
Juan Linietsky
|
dc7ac86b79
|
-Completely removed EmptyControl (but added fallback), closes #1017
|
2015-01-03 17:24:16 -03:00 |
Juan Linietsky
|
0dbedd18fc
|
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
|
2014-11-05 21:20:42 -03:00 |
Juan Linietsky
|
0b806ee0fc
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |