godot/scene/main
Fabio Alessandrelli 16bc127e00
[MP] Fix dead code doing unnecessary allocation
Probably a leftover from some old refactor.

(cherry picked from commit e64aa4d25f)
2024-04-08 15:55:43 +02:00
..
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canvas_item.cpp Fix global transform validity for `Node2D` and `Control` 2023-09-20 22:44:03 +02:00
canvas_item.h Fix global transform validity for `Node2D` and `Control` 2023-09-20 22:44:03 +02:00
canvas_layer.cpp Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-08 15:55:43 +02:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Ensure binds are duplicated with `Node` signals 2024-01-23 17:42:36 +01:00
node.h Display `BitField[Enum]` in docs to distinguish from `Enum` 2023-06-15 17:23:02 +03:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fix node internal/non-internal processing order 2023-06-27 19:19:55 +02:00
scene_tree.h Remove SceneTree debug avoidance hint 2023-06-16 17:18:47 +02:00
shader_globals_override.cpp Fix ShaderGlobalsOverride property handling 2023-10-24 19:50:22 +02:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Fix global position for `InputEventMouse` in `viewport::push_input` 2024-03-11 15:01:23 +01:00
viewport.h Clear the previously set state when configuring for a new scene root node 2023-10-19 21:49:00 +02:00
window.cpp [Windows] Fix setting initial non-exclusive window mode. 2023-07-10 17:46:08 +02:00
window.h Fix missing enum value for `Window.initial_position` 2023-06-21 22:39:43 +02:00