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canvas_item.cpp
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Fix global transform validity for `Node2D` and `Control`
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2023-09-20 22:44:03 +02:00 |
canvas_item.h
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Fix global transform validity for `Node2D` and `Control`
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2023-09-20 22:44:03 +02:00 |
canvas_layer.cpp
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Remove NOTIFICATION_MOVED_IN_PARENT
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2023-04-06 13:57:13 +02:00 |
canvas_layer.h
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Remove NOTIFICATION_MOVED_IN_PARENT
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2023-04-06 13:57:13 +02:00 |
http_request.cpp
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Fix wait for thread not started
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2023-04-27 20:28:22 +02:00 |
http_request.h
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[NET] Refactor TLS configuration.
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2023-01-28 11:08:02 +01:00 |
instance_placeholder.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
instance_placeholder.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
missing_node.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
missing_node.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
multiplayer_api.cpp
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[MP] Fix dead code doing unnecessary allocation
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2024-04-08 15:55:43 +02:00 |
multiplayer_api.h
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
multiplayer_peer.cpp
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Add missing documentation for MultiplayerPeerExtension
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2023-03-20 08:08:59 -07:00 |
multiplayer_peer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
node.cpp
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Ensure binds are duplicated with `Node` signals
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2024-01-23 17:42:36 +01:00 |
node.h
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Display `BitField[Enum]` in docs to distinguish from `Enum`
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2023-06-15 17:23:02 +03:00 |
resource_preloader.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
resource_preloader.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_tree.cpp
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Fix node internal/non-internal processing order
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2023-06-27 19:19:55 +02:00 |
scene_tree.h
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Remove SceneTree debug avoidance hint
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2023-06-16 17:18:47 +02:00 |
shader_globals_override.cpp
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Fix ShaderGlobalsOverride property handling
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2023-10-24 19:50:22 +02:00 |
shader_globals_override.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
timer.cpp
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Fix auto-translations in editor
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2023-03-22 23:57:12 +01:00 |
timer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
viewport.cpp
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Fix global position for `InputEventMouse` in `viewport::push_input`
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2024-03-11 15:01:23 +01:00 |
viewport.h
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Clear the previously set state when configuring for a new scene root node
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2023-10-19 21:49:00 +02:00 |
window.cpp
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[Windows] Fix setting initial non-exclusive window mode.
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2023-07-10 17:46:08 +02:00 |
window.h
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Fix missing enum value for `Window.initial_position`
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2023-06-21 22:39:43 +02:00 |