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SCsub
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Implement native extension system
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2021-06-25 17:32:45 -03:00 |
callable_method_pointer.cpp
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Avoid sorting CallableCustomMethodPointers by their actual address values
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2023-06-20 08:40:01 -04:00 |
callable_method_pointer.h
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-10-08 17:23:33 +02:00 |
class_db.cpp
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Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb
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2023-09-26 13:44:52 +02:00 |
class_db.h
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Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb
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2023-09-26 13:44:52 +02:00 |
make_virtuals.py
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Allow coexistance of GDScript and GDExtension virtual methods in the same object
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2023-10-19 10:21:26 -04:00 |
message_queue.cpp
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Replace `sanity` with `safety` for checks
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2023-10-08 16:22:24 +02:00 |
message_queue.h
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Refactor CallQueue flushing for clarity
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2023-06-23 13:27:34 +02:00 |
method_bind.cpp
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Fix method hashes with default arguments
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2023-09-21 12:39:04 -05:00 |
method_bind.h
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Implement reloading of GDExtensions
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2023-09-25 22:10:17 -05:00 |
object.cpp
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Fixes to allow object-less callables throughout Godot
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2023-10-06 16:31:35 -04:00 |
object.h
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expose Object::free_instance_binding to GDExtension
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2023-10-04 19:24:37 +02:00 |
object_id.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
ref_counted.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
ref_counted.h
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[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-11 19:45:49 +02:00 |
script_instance.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
script_instance.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
script_language.cpp
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C#: Abstract script class support
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2023-09-15 20:35:25 -07:00 |
script_language.h
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Highlight doc comments in a different color
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2023-10-08 19:26:10 +03:00 |
script_language_extension.cpp
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Highlight doc comments in a different color
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2023-10-08 19:26:10 +03:00 |
script_language_extension.h
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Highlight doc comments in a different color
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2023-10-08 19:26:10 +03:00 |
undo_redo.cpp
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Fix tilemap live editing while game is running
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2023-10-14 18:54:03 -07:00 |
undo_redo.h
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Fix tilemap live editing while game is running
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2023-10-14 18:54:03 -07:00 |
worker_thread_pool.cpp
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Add vararg call() method to C++ Callable
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2023-10-05 11:35:29 +02:00 |
worker_thread_pool.h
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Revert "Implement parallel foreach() for easier multithreading"
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2023-07-27 13:41:27 +02:00 |