..
doc_classes
Fix typos with codespell
2022-09-30 14:23:36 +02:00
editor
Fix more highlighting bugs
2022-10-02 17:44:39 +02:00
icons
Make script type distinguishable by icon
2022-01-13 12:29:05 +01:00
language_server
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving
2022-10-04 15:38:57 +08:00
tests
Improve null and object printing to avoid confusion with arrays
2022-08-31 15:31:49 +02:00
SCsub
SCons: Unify tools/target build type configuration
2022-09-26 16:31:46 +02:00
config.py
[Scons] Implement module dependency sorting.
2022-08-04 20:00:19 +02:00
gdscript.cpp
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript.h
Make `property_*_revert` methods multilevel and expose them for scripting
2022-08-18 00:03:53 +03:00
gdscript_analyzer.cpp
Add GDScript resource export.
2022-09-17 17:10:30 -05:00
gdscript_analyzer.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gdscript_byte_codegen.cpp
Merge pull request #63049 from Faless/mp/4.x_as_module
2022-07-28 20:46:31 +02:00
gdscript_byte_codegen.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_cache.cpp
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript_cache.h
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript_codegen.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_compiler.cpp
Remove redundant "if" condition in GDScriptCompiler::_parse_function()
2022-09-24 12:30:43 -04:00
gdscript_compiler.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gdscript_disassembler.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
gdscript_editor.cpp
Rename `or_lesser` range property hint to `or_less`
2022-09-02 19:08:20 +02:00
gdscript_function.cpp
GDScript: Fix stack overflow when using multiple `await`
2022-05-27 09:31:37 -03:00
gdscript_function.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_lambda_callable.cpp
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
gdscript_lambda_callable.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gdscript_parser.cpp
Fix completion of parameters in function call (2)
2022-10-02 13:30:15 +03:00
gdscript_parser.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_rpc_callable.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_rpc_callable.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_tokenizer.cpp
Implement exponential operator (**) to GDScript/Expressions
2022-05-11 16:30:37 +03:00
gdscript_tokenizer.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gdscript_utility_functions.cpp
Rename `str2var` to `str_to_var` and similar
2022-08-26 14:58:22 +02:00
gdscript_utility_functions.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
gdscript_vm.cpp
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
gdscript_warning.cpp
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-04-06 10:57:33 -05:00
gdscript_warning.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
register_types.cpp
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00