godot/modules/gdscript/language_server
Rindbee ab0314938e Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving,
then update the document in `GDScriptTextDocument::didSave`.
2022-10-04 15:38:57 +08:00
..
gdscript_extend_parser.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
gdscript_extend_parser.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_protocol.cpp fix: modifies workspace->root_uri so that p_uri is symmetrical to other operating systems. #63388 2022-08-08 22:40:13 +10:00
gdscript_language_protocol.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_server.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
gdscript_language_server.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_text_document.cpp Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving 2022-10-04 15:38:57 +08:00
gdscript_text_document.h Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving 2022-10-04 15:38:57 +08:00
gdscript_workspace.cpp fix: add uri_decode to root_uri #63388 2022-08-31 13:48:37 +10:00
gdscript_workspace.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_lsp.h Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving 2022-10-04 15:38:57 +08:00