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0067982f5e
godot
/
drivers
/
gles2
/
shaders
History
Juan Linietsky
12a8fedfe6
Some changes to dual paraboloid envmap generation, fixes somme bleeding
2017-07-05 19:39:45 -03:00
..
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
blur.glsl
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
canvas.glsl
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
2017-06-17 23:27:42 -03:00
canvas_shadow.glsl
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
copy.glsl
Some changes to dual paraboloid envmap generation, fixes somme bleeding
2017-07-05 19:39:45 -03:00
material.glsl
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00