godot/tests/core
Juan Linietsky 223ce4fcb9 Optimize Node::add_child validation
Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
..
config One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
input Add Unit test for InputEventMouse 2023-01-29 14:09:53 +01:00
io Fail instead of segfaulting in IO tests 2023-01-31 02:21:27 -05:00
math Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 -05:00
object Add tests to ensure bound methods and signals are valid identifiers 2023-01-23 21:19:57 +01:00
os One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string Optimize Node::add_child validation 2023-04-07 13:18:47 +02:00
templates Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
threads One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
variant Fix `Array.slice()` rounding for `abs(step) != 1` 2023-03-14 15:46:45 +01:00
test_crypto.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_hashing_context.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00