..
doc_classes
[macOS export] Add support for privacy manifest configuration.
2024-04-30 23:31:56 +03:00
export
Merge pull request #94680 from bruvzg/fix_net_detection
2024-07-24 09:59:42 +02:00
README.md
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
SCsub
Fix not using `encoding="utf-8"` when writing to files or reading from them
2024-06-19 23:35:03 +08:00
crash_handler_macos.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
crash_handler_macos.mm
[macOS] Add SIGTRAP to the crash handler.
2024-02-01 23:30:33 +02:00
detect.py
Disable FP contraction.
2024-07-23 14:33:51 +03:00
dir_access_macos.h
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
dir_access_macos.mm
[macOS] Add null checks for `NSString stringWithUTF8String`.
2024-02-23 08:20:02 +02:00
display_server_macos.h
Pass window exclusive and transient properties for subwindow creation
2024-07-25 00:27:27 +08:00
display_server_macos.mm
Pass window exclusive and transient properties for subwindow creation
2024-07-25 00:27:27 +08:00
gl_manager_macos_angle.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gl_manager_macos_angle.mm
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
gl_manager_macos_legacy.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
gl_manager_macos_legacy.mm
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
godot_application.h
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
godot_application.mm
[macOS] Fix some deprecation warnings.
2024-02-28 23:38:29 +02:00
godot_application_delegate.h
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 18:37:37 +02:00
godot_application_delegate.mm
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-04 23:41:41 +02:00
godot_button_view.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_button_view.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_content_view.h
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-01-17 00:08:24 +02:00
godot_content_view.mm
[macOS] Fix drag-and-drop feedback.
2024-07-11 23:13:38 +03:00
godot_main_macos.mm
[MoltenVK] Fix downscaled hiDPI window pixelation.
2024-07-04 21:03:32 +03:00
godot_menu_delegate.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_menu_delegate.mm
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
godot_menu_item.h
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
2024-07-08 11:20:28 +03:00
godot_menu_item.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
2024-07-08 11:20:28 +03:00
godot_open_save_delegate.h
[Native File Dialog] Add support for adding custom options to the dialogs.
2024-01-24 15:00:31 +02:00
godot_open_save_delegate.mm
[macOS] Fix native file dialog with empty filter list.
2024-04-17 11:12:14 +03:00
godot_status_item.h
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
godot_status_item.mm
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
godot_window.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_window.mm
[macOS] Fix IME focus in popup windows.
2023-06-09 08:03:13 +03:00
godot_window_delegate.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_window_delegate.mm
Fix unsafe uses of `Callable.is_null()`
2024-04-27 16:22:57 +02:00
joypad_macos.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
joypad_macos.mm
[macOS] Enable input from controllers in the background.
2024-02-28 21:25:47 +02:00
key_mapping_macos.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_macos.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
macos_terminal_logger.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
macos_terminal_logger.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
native_menu_macos.h
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
native_menu_macos.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
2024-07-08 11:20:28 +03:00
os_macos.h
Collapse the gdextension arguments into the `GDExtensionData` struct
2024-04-19 07:56:02 -07:00
os_macos.mm
Collapse the gdextension arguments into the `GDExtensionData` struct
2024-04-19 07:56:02 -07:00
platform_config.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_macos_builders.py
SCons: Remove `run_in_subprocess` dependency
2024-03-11 13:20:09 -05:00
rendering_context_driver_vulkan_macos.h
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_macos.mm
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
tts_macos.h
Windows TTS: Use HashMap instead of RBMap for ids
2023-04-11 15:54:21 +02:00
tts_macos.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00