godot/drivers
Leon Krause 53f484fbba Use BufferSubData instead of MapBufferRange in HTML5 platform
WebGL does not support MapBufferRange or UnmapBuffer.
Also used in non-ES platforms where an extra-copy is avoided.

(cherry picked from commit 92e7c8daf0)
2019-07-03 14:46:06 +02:00
..
alsa correctly close handle in alsa audio driver. 2019-07-03 13:35:41 +02:00
convex_decomp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
coreaudio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
dummy Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
gl_context Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
gles3 Use BufferSubData instead of MapBufferRange in HTML5 platform 2019-07-03 14:46:06 +02:00
png Update libpng (1.6.35 --> 1.6.36) 2019-06-04 10:30:57 +02:00
pulseaudio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
rtaudio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
unix Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
wasapi Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
windows Fix delay in rename_error windows save loop, should be 100msec, not 1sec 2019-07-03 12:27:24 +02:00
xaudio2 Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
SCsub Disable GLES builders and source from server compilation 2018-02-21 21:48:21 +01:00
register_driver_types.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_driver_types.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00