godot/modules/gdnative/include/gdnative
Ruslan Mustakov 9d6d20e67c Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for
it.
2017-12-16 13:10:26 +07:00
..
aabb.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
array.h Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
basis.h Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
color.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
dictionary.h [GDNative] even more API fixes 2017-11-07 18:17:11 +01:00
gdnative.h Remove get_stack_bottom 2017-12-16 13:10:26 +07:00
node_path.h Allow for getting/setting indexed properties of objects using get/set_indexed 2017-11-21 20:58:21 +02:00
plane.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
pool_arrays.h [GDNative] added Read and Write accessors to pool arrays 2017-11-03 18:17:58 +01:00
quat.h Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
rect2.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
rid.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
string_name.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
string.h [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
transform2d.h Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
transform.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
variant.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
vector2.h Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
vector3.h Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00