..
tiles
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
2022-07-29 19:43:55 +02:00
SCsub
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abstract_polygon_2d_editor.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
abstract_polygon_2d_editor.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
animation_blend_space_1d_editor.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_blend_space_1d_editor.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_blend_space_2d_editor.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_blend_space_2d_editor.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_blend_tree_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_blend_tree_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_library_editor.cpp
Add missing new function parameter.
2022-06-17 10:13:10 -06:00
animation_library_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
animation_player_editor_plugin.h
Fix errors and improve UX relating to new animation libraries
2022-05-17 00:02:51 +01:00
animation_state_machine_editor.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_state_machine_editor.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
animation_tree_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
animation_tree_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
asset_library_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
bone_map_editor_plugin.h
Make BoneMapper validation stricter
2022-07-28 07:27:41 +09:00
camera_3d_editor_plugin.cpp
…
camera_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp
Merge pull request #50614 from foxydevloper/clarify-group-tooltip
2022-08-02 15:56:27 +02:00
canvas_item_editor_plugin.h
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
2022-07-30 20:05:24 +01:00
collision_polygon_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
control_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
control_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
cpu_particles_2d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
cpu_particles_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
cpu_particles_3d_editor_plugin.cpp
…
cpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
curve_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
debugger_editor_plugin.h
Add Path2D/3D debug options
2022-06-20 17:32:05 +02:00
editor_debugger_plugin.cpp
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editor_debugger_plugin.h
…
editor_preview_plugins.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
editor_preview_plugins.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_resource_conversion_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
font_config_plugin.cpp
Fix font preview plugin not using editor scale.
2022-07-29 23:42:09 +03:00
font_config_plugin.h
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
gdextension_export_plugin.h
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
gpu_particles_2d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
gpu_particles_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gpu_particles_3d_editor_plugin.cpp
Merge pull request #62827 from fire-forge/ok-cancel
2022-07-13 14:10:38 +02:00
gpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
…
gpu_particles_collision_sdf_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
gradient_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_texture_2d_editor_plugin.cpp
Fix GradientTexture2D editor height
2022-06-20 22:21:18 -05:00
gradient_texture_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
input_event_editor_plugin.cpp
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
input_event_editor_plugin.h
Redesign InputEvent editor plugin
2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
material_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
mesh_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
mesh_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
mesh_instance_3d_editor_plugin.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
mesh_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
navigation_polygon_editor_plugin.cpp
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp
Fix `ShapeCast3D` creating runtime shape in editor
2022-07-30 10:21:53 -05:00
node_3d_editor_gizmos.h
Add ShapeCast3D node
2022-07-28 12:08:42 -05:00
node_3d_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
node_3d_editor_plugin.h
Merge pull request #56597 from V-Sekai/material_drag_and_drop
2022-07-28 09:22:38 +02:00
occluder_instance_3d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 01:43:50 +02:00
packed_scene_translation_parser_plugin.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
path_2d_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
path_3d_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
path_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
polygon_2d_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
polygon_3d_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
ray_cast_2d_editor_plugin.cpp
Add RayCast2D target_position editor handle
2022-04-26 15:14:35 -05:00
ray_cast_2d_editor_plugin.h
Add RayCast2D target_position editor handle
2022-04-26 15:14:35 -05:00
resource_preloader_editor_plugin.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
resource_preloader_editor_plugin.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
root_motion_editor_plugin.cpp
Add a new HashSet template
2022-05-20 22:40:38 +02:00
root_motion_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp
Find a better solution for the script editor member list sometimes not being updated
2022-07-31 21:43:11 +02:00
script_editor_plugin.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
script_text_editor.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
script_text_editor.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
shader_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
shader_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
shader_file_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp
…
skeleton_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
skeleton_3d_editor_plugin.h
add rest fixer to importer retarget
2022-07-16 19:53:11 +09:00
skeleton_ik_3d_editor_plugin.cpp
…
skeleton_ik_3d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
sprite_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
sprite_frames_editor_plugin.h
SpriteFramesEditor Add animation searchbox
2022-07-18 15:47:12 +02:00
style_box_editor_plugin.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
style_box_editor_plugin.h
Improve StyleBox preview
2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp
…
sub_viewport_preview_editor_plugin.h
…
text_editor.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
text_editor.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
texture_3d_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
texture_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
texture_editor_plugin.h
…
texture_layered_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
texture_layered_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
texture_region_editor_plugin.h
Improve TextureRegionEditor
2022-05-26 20:54:45 +02:00
theme_editor_plugin.cpp
Add text overrun behavior for the theme type selector
2022-08-04 19:07:10 +03:00
theme_editor_plugin.h
Use type icons in Theme editor import tab
2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
theme_editor_preview.h
Tweak minsize of editor ColorPickerButtons
2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
version_control_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
visual_shader_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
visual_shader_editor_plugin.h
Remove `CustomPropertyEditor` completely
2022-08-01 22:57:05 +03:00
voxel_gi_editor_plugin.cpp
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
voxel_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00