godot/servers/rendering/renderer_rd
Rémi Verschelde 051fb86fb0
Merge pull request #61221 from BastiaanOlij/split_gi_effects
2022-06-23 12:28:10 +02:00
..
effects Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
environment Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
forward_clustered Merge pull request #61221 from BastiaanOlij/split_gi_effects 2022-06-23 12:28:10 +02:00
forward_mobile Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shaders Merge pull request #61221 from BastiaanOlij/split_gi_effects 2022-06-23 12:28:10 +02:00
storage_rd Refactor shader hints 2022-05-31 11:51:47 +03:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
cluster_builder_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
cluster_builder_rd.h Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
effects_rd.cpp Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
effects_rd.h Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_canvas_render_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_compositor_rd.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_render_rd.cpp Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
renderer_scene_render_rd.h Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
renderer_scene_sky_rd.cpp Fix incorrect sky rotation based on camera axis 2022-06-09 22:40:40 +03:00
renderer_scene_sky_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_storage_rd.cpp Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
renderer_storage_rd.h Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Clean up Hash Functions 2022-06-20 12:54:19 +02:00