godot/servers
Johan Aires Rastén 14a8124ffe Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders 2023-04-20 14:33:30 +02:00
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audio Make solving project setting errors easier 2023-03-27 08:10:35 +02:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger Fix deserializing resource usage debug data 2023-04-07 17:00:38 +02:00
extensions Merge pull request #76051 from rburing/contact_local_velocity_2d 2023-04-17 20:14:00 +02:00
movie_writer Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_3d Fix misuses of error macros 2023-04-18 10:20:48 +03:00
rendering Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders 2023-04-20 14:33:30 +02:00
text [Font] Implement `get_char_from_glyph_index` function. 2023-03-01 09:29:11 +02:00
xr Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
SCsub
audio_server.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_server.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server.cpp Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
display_server.h Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
display_server_headless.h Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
navigation_server_2d.cpp Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_2d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_3d.cpp Fix NavigationMesh debug visuals for non-triangulated meshes 2023-04-16 23:31:54 +02:00
navigation_server_3d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_3d_dummy.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
physics_server_2d.cpp PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d.cpp Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
physics_server_3d.h Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
physics_server_3d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_server_types.cpp Fix extension bindings for motion collision/result structs 2023-03-09 17:31:56 +01:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.cpp Fix `setrngth` typo in `particles_collision_set_attractor_strength()` 2023-04-13 03:09:26 +02:00
rendering_server.h Merge duplicate rd_texture functions 2023-03-10 21:37:01 +11:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_server.cpp [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
text_server.h [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
xr_server.cpp Add XRServer.world_origin property 2023-03-01 22:18:47 +11:00
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00