godot/servers/rendering
Bastiaan Olij a5cb7a5eb5
Expose viewports render targer RID
(cherry picked from commit ab60d3b65c)
2023-05-12 12:07:01 +02:00
..
dummy Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Fix additional cases of breakage of rendering effects 2023-05-12 12:07:01 +02:00
storage Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
SCsub
renderer_canvas_cull.cpp CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-14 13:59:03 +01:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fix instance uniforms breaking when setting a new mesh. 2023-03-14 13:59:03 +01:00
renderer_scene_cull.h Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp Rename `center` method to `get_center` in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h
renderer_viewport.cpp Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
renderer_viewport.h Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
rendering_device.cpp Fix unsupported sampler filter used for voxel GI 2023-04-27 08:43:30 +02:00
rendering_device.h Fix unsupported sampler filter used for voxel GI 2023-04-27 08:43:30 +02:00
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Avoid inserting screen_texture compatibility code when using textureSize 2023-02-10 13:03:02 -08:00
shader_compiler.h Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_language.cpp Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader 2023-03-13 21:51:36 +01:00
shader_language.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_types.cpp Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2023-02-01 07:33:18 +01:00
shader_types.h
shader_warnings.cpp
shader_warnings.h