godot/thirdparty/misc
DeeJayLSP 55deecb9a3 Update stb libraries 2022-12-12 15:06:22 -03:00
..
clipper-exceptions.patch Build Clipper with `tools=no` and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.cpp Build Clipper with `tools=no` and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.hpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
fastlz.c FastLZ: Update to upstream version 0.5.0 2020-05-25 11:46:03 +02:00
fastlz.h FastLZ: Update to upstream version 0.5.0 2020-05-25 11:46:03 +02:00
hq2x.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
hq2x.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ifaddrs-android.cc Android: Better identify thirdparty C/C++ code 2018-12-20 13:07:54 +01:00
ifaddrs-android.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mikktspace.c Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
mikktspace.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
open-simplex-noise-LICENSE Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
open-simplex-noise-no-allocate.patch Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
open-simplex-noise.c Updated open-simplex to have const noise functions 2020-12-09 11:22:04 +01:00
open-simplex-noise.h Updated open-simplex to have const noise functions 2020-12-09 11:22:04 +01:00
pcg.cpp Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
pcg.h Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
smaz.c Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smaz.h Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
stb_vorbis.c Update stb libraries 2022-12-12 15:06:22 -03:00
stb_vorbis.h Fix warning about functions defined but not used [-Wunused-function] 2018-09-29 22:26:12 +02:00
triangulator.cpp Fix STL to Godot type convertion of polypartition 2021-05-21 13:41:28 +02:00
triangulator.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
yuv2rgb.h webm/theora/yuv2rgb: Fix YUV conversion issues and add BGRP WEBM handling. (Now clang-format friendly.) 2019-02-21 22:33:43 +00:00