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base_button.cpp
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Renames properties and methods to avoid ambiguities
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2017-08-05 22:52:58 +02:00 |
base_button.h
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box_container.cpp
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box_container.h
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button.cpp
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Fixed button flat behavior when not in normal state.
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2017-07-18 11:03:06 -05:00 |
button.h
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button_group.cpp
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button_group.h
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center_container.cpp
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center_container.h
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check_box.cpp
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check_box.h
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check_button.cpp
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check_button.h
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color_picker.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
color_picker.h
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Fix ColorPicker to use theme constants
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2017-07-18 09:43:16 +07:00 |
color_rect.cpp
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color_rect.h
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container.cpp
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More fill modes for containers, closes #9504
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2017-07-06 19:06:55 -03:00 |
container.h
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control.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
control.h
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More fill modes for containers, closes #9504
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2017-07-06 19:06:55 -03:00 |
dialogs.cpp
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Icons can now be added inside line edits (Search icon).
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2017-07-19 13:23:16 -05:00 |
dialogs.h
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file_dialog.cpp
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file_dialog.h
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gradient_edit.cpp
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Fix ColorPicker to use theme constants
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2017-07-18 09:43:16 +07:00 |
gradient_edit.h
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renamed occurances of ColorRamp with Gradient
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2017-06-14 01:24:04 +02:00 |
graph_edit.cpp
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Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
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2017-08-08 10:59:45 -03:00 |
graph_edit.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
graph_node.cpp
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Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
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2017-08-08 10:59:45 -03:00 |
graph_node.h
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Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
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2017-08-08 10:59:45 -03:00 |
grid_container.cpp
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grid_container.h
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input_action.cpp
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Fix shortcuts, make them visible again and work.
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2017-06-22 19:57:59 -03:00 |
input_action.h
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item_list.cpp
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ItemList: Remove redundant Vector2 initializations.
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2017-08-02 21:49:06 +02:00 |
item_list.h
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Enhanched About dialog, Add ItemList auto_height
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2017-07-21 14:18:40 +07:00 |
label.cpp
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Label: update min size when regenerate wordcache
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2017-07-25 17:06:16 +07:00 |
label.h
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line_edit.cpp
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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2017-08-06 16:26:07 +03:00 |
line_edit.h
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link_button.cpp
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link_button.h
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margin_container.cpp
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margin_container.h
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menu_button.cpp
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MenuButton: defer grab_click_focus until button_up
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2017-08-02 00:43:25 +07:00 |
menu_button.h
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option_button.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
option_button.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
panel.cpp
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panel.h
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panel_container.cpp
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panel_container.h
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patch_9_rect.cpp
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Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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2017-08-01 00:15:37 +02:00 |
patch_9_rect.h
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-Moved NinePatch to shader, saves a ton of draw calls rendering UI
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2017-06-21 23:37:25 -03:00 |
popup.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
popup.h
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popup_menu.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
popup_menu.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
progress_bar.cpp
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progress_bar.h
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range.cpp
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Merge pull request #9764 from Noshyaar/pr-fix2
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2017-07-24 08:07:32 +02:00 |
range.h
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reference_rect.cpp
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reference_rect.h
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rich_text_label.cpp
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Add object type hint for docs
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2017-07-23 18:57:03 +07:00 |
rich_text_label.h
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Added additional functions to RichTextLabel:
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2017-07-08 14:05:18 -04:00 |
scroll_bar.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
scroll_bar.h
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scroll_container.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
scroll_container.h
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separator.cpp
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separator.h
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slider.cpp
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Fixed slider centering when using SIZE_EXPAND_FILL.
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2017-07-18 01:50:01 -05:00 |
slider.h
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Slider: add set/is_editable
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2017-07-11 02:48:55 +07:00 |
spin_box.cpp
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Add object type hint for docs
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2017-07-23 18:57:03 +07:00 |
spin_box.h
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split_container.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
split_container.h
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Restired multithread support in OSX and Windows, should stop the crashes.
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2017-06-10 10:15:33 -03:00 |
tab_container.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
tab_container.h
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tabs.cpp
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'tab_changed' signal after using 'set_current_tab'
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2017-08-05 17:56:00 +02:00 |
tabs.h
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Tabs: expose tab_close_display_policy property
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2017-07-23 16:12:19 +07:00 |
text_edit.cpp
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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2017-08-06 16:26:07 +03:00 |
text_edit.h
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texture_button.cpp
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Fix the resize mode of TextureButton cannot be saved into resource files.
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2017-07-26 13:39:14 +08:00 |
texture_button.h
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texture_progress.cpp
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Add object type hint for docs
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2017-07-23 18:57:03 +07:00 |
texture_progress.h
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texture_rect.cpp
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Add object type hint for docs
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2017-07-23 18:57:03 +07:00 |
texture_rect.h
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tool_button.cpp
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tool_button.h
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tree.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
tree.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
video_player.cpp
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video_player.h
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viewport_container.cpp
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viewport_container.h
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