godot/scene
Juan Linietsky 07e9741425 **WARNING BEFORE PULLING**
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem & tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
2015-08-23 20:15:56 -03:00
..
2d Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
3d Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
animation Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
audio Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
gui **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
io **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
main live debug fixes 2015-08-02 20:28:10 -03:00
resources **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
register_scene_types.cpp Merge pull request #1973 from Biliogadafr/ColorRamp 2015-06-07 00:26:35 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00