.. |
fileserver
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
icons
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Added resources icons
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2017-01-09 02:30:04 -06:00 |
io_plugins
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
plugins
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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2017-01-08 19:54:19 -03:00 |
animation_editor.cpp
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Add clamp and wrap loop modes for animation tracks.
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2017-01-09 00:41:16 -03:00 |
animation_editor.h
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Add clamp and wrap loop modes for animation tracks.
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2017-01-09 00:41:16 -03:00 |
array_property_edit.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
array_property_edit.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
asset_library_editor_plugin.cpp
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Moved JSON functions to built-in to_json, parse_json, validate_json
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2017-01-08 22:40:00 -03:00 |
asset_library_editor_plugin.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
call_dialog.cpp
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Removed ratio anchoring (will have to fix multiple 3D views later..)
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2017-01-08 19:12:24 -03:00 |
call_dialog.h
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Removed ratio anchoring (will have to fix multiple 3D views later..)
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2017-01-08 19:12:24 -03:00 |
code_editor.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
code_editor.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
connections_dialog.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
connections_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
create_dialog.cpp
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Made Variant::NIL printable as "Null". Please everyone be on the lookout of bugs related to assigning an empty variant to a string, and expecting it to be not empty!
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2017-01-08 17:23:04 -03:00 |
create_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
dependency_editor.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
dependency_editor.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
doc_code_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
doc_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
doc_title_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_asset_installer.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_asset_installer.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_autoload_settings.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
editor_autoload_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_data.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_data.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_dir_dialog.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_dir_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_file_dialog.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
editor_file_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_file_system.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
editor_file_system.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_fonts.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_fonts.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_help.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_help.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_icons.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_import_export.cpp
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Moved JSON functions to built-in to_json, parse_json, validate_json
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2017-01-08 22:40:00 -03:00 |
editor_import_export.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
editor_initialize_ssl.cpp
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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2017-01-02 21:52:26 +01:00 |
editor_initialize_ssl.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_log.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_log.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_name_dialog.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_name_dialog.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_node.cpp
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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2017-01-08 19:54:19 -03:00 |
editor_node.h
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Removed ratio anchoring (will have to fix multiple 3D views later..)
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2017-01-08 19:12:24 -03:00 |
editor_path.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
editor_path.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_plugin_settings.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
editor_plugin_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_plugin.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_plugin.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_profiler.cpp
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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2017-01-08 19:54:19 -03:00 |
editor_profiler.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
editor_reimport_dialog.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_reimport_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_resource_preview.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_resource_preview.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run_native.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
editor_run_native.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run_script.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run_script.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_run.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_scale.cpp
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_scale.h
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_settings.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_sub_scene.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_sub_scene.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_themes.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
editor_themes.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
file_type_cache.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
file_type_cache.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
filesystem_dock.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
filesystem_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
groups_editor.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
groups_editor.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
inspector_dock.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
inspector_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
multi_node_edit.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
multi_node_edit.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
node_dock.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
node_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
output_strings.cpp
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-Conversion of most properties to a simpler syntax, easier to use by script
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2017-01-04 01:16:14 -03:00 |
output_strings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
pane_drag.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
pane_drag.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
progress_dialog.cpp
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-Conversion of most properties to a simpler syntax, easier to use by script
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2017-01-04 01:16:14 -03:00 |
progress_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
project_export.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
project_export.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
project_manager.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
project_manager.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
project_settings.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
project_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
property_editor.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
property_editor.h
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
property_selector.cpp
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renamed joystick to joypad everywhere around source code!
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2017-01-08 17:06:33 -03:00 |
property_selector.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
pvrtc_compress.cpp
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
pvrtc_compress.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
quick_open.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
quick_open.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
register_exporters.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
reparent_dialog.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
reparent_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
resources_dock.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
resources_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
run_settings_dialog.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
run_settings_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
scene_tree_dock.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
scene_tree_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
scene_tree_editor.cpp
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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2017-01-08 18:18:54 -03:00 |
scene_tree_editor.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
script_create_dialog.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
script_create_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
script_editor_debugger.cpp
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
script_editor_debugger.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-01 00:35:16 +01:00 |
settings_config_dialog.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
settings_config_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
spatial_editor_gizmos.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
spatial_editor_gizmos.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |